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EULA Megathread

Discussion in 'Discussion' started by SoCool21, Apr 30, 2016.

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  1. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    I know, I know, I've already made a thread on this. Forum mods, feel free to delete the old thread if there's an issue with this, but the old one missed out a crap ton of donations, and didn't really have that many ideas. Also, Putty made a thread where you're supposed to post ideas, but I've been told that if I plan on making a huge thread about it, I can post it as a separate thread.

    I'm gonna split this thread into two halves. The first is about changes to the donations allowing them to comply with the EULA. The second is about additions to the donations, allowing them to have more stuff when you donate for them.

    Each bullet point is a separate idea to make the same donation perk comply with the EULA.

    Changes
    Ranks
    Global - Increased Tokens for Voting:
    • You should get increased tokens for getting a "daily streak". Every day in a row that you vote, the more tokens you get.
    War - Extra XP per Kill
    • You should be able to spend credits on XP multipliers.
    • Could be made purchasable via vote tokens - you purchase an hour or a day of an XP multiplier.
    War - Extra Credits per Kill
    • Purchasable via vote tokens.
    • At a certain high level, you can do /prestige. This will set your level back to 0, and get rid of all your guns. You keep your stats and credits, though. Every time you prestige, you increase the amount of credits you get.
    War - Extra Bullets on Respawn
    • Could just be completely removed.
    • Possibly could be changed into a perk.
    • Purchasable via vote tokens.
    WarZ - /tpa
    • Purchasable via vote tokens (you spend x tokens for each teleport, has a 5 minute cooldown for all ranks).
    • Every 2 or so kills, you get a free /tpa (they don't stack - you won't get another free /tpa if you already have one). This'd mean when someone dies in a fight, they couldn't instantly teleport back to their teammate.
    WarZ - Better Gear on Respawn
    • Every time you get a kill, you get XP. The amount of XP you get is increased depending on your kill streak, and how many kills you got very recently. When you get a certain amount of XP, you respawn with better stuff. The highest level would get you full iron armour, a Tier III pistol and 64 bullets, otherwise it'd be too overpowered.
    WarZ - Ender Chests
    • Access to ender chests requires vote tokens.
    • You unlock ender chests via XP (as mention above).
    • Completely removed, let anyone have access to the ender chest.
    Wild West - /tpa
    • Purchasable via vote tokens.
    • You can spend gold for a /tpa. About 500g per teleport. This should not be available to sheriffs, as they have an infinite amount of good gear and don't go to prison, so a team of 2 sheriffs would be much harder to kill.
    Wild West - Better Gear on Respawn
    • New NPC - insurance dealer. You can spend gold to improve the gear you start with when you respawn. This has an hour cooldown - if you die twice in an hour, you don't get the improved stuff, so people can't respawn abuse and get a lot of decent stuff.
    • Remove completely - you can buy items and loot from shops anyways.
    Wild West - Frisco Access
    • Entering Frisco should cost players gold, but not a lot. Train tickets to Frisco should be doubled.
    • Purchasable via vote tokens - you can buy 1 hour access, for example.
    Wild West - Extra Horses
    • You can buy extra horse slots from stable managers. They should be about 5,000G, and won't include a horse with the horse slot.
    • Purchasable via vote tokens.
    Wild West - Faster Horse Calling
    • At stable managers, you can pay gold to speed up the time it takes for you to receive horses. The highest should be 50%.
    • Cap the time it takes for horses to be called at 20 seconds. I personally find it a waste of time having to wait a minute for my horse to arrive, and capping the time removes the need of this perk.
    Wild West - Reduced Drug Processing
    • If you have a cartel, as well as just getting 5% of drugs, you process that type of drug twice as fast.
    • Purchasable via vote tokens.
    Wild West - Reduced Ore Processing
    • Processing at the mine in the PvP zone will process 4 ores at the same time, instead of just 1. Introduces a risk vs. reward element. Players can chose to process at the non-PvP processor in towns, but they don't get a reduced processing time.
    • Purchasable via vote tokens.
    Wild West - Increased Bounty Reduction in Prison
    • Since this doesn't actually give you an advantage over anyone else, I don't think this breaches the EULA. I'm including it since I'm not really sure.
    • You can spend vote tokens for a "get out of jail free card", which does exactly what it sounds like.
    Party - Doubled Coins
    • I'm not very experienced with party, so I'm not too sure what coins actually give you. If you can only spend coins on cosmetic things, this should be fine.
    SPvP - Extra Warps
    • You can spend vote tokens on extra warp slots, capped at 20.
    • You can spend gold on extra warp slots, capped at 20.
    KitBrawl - Free Kits
    • Should just be removed. Would end the complaints about Tank being OP, when it really isn't.
    Skywars - More Kits on Friday
    • rip skywars
    • If its ever returning, all players should get all kits on Free Day Friday.
    HG - Extra Kits
    • You get 10 coins for winning a game. Each kit has a tier assigned to it - tier I, II, III and IV. Tier I kits are 50 coins, tier II kits are 150 coins, tier III kits are 250 coins and tier IV kits are 500 coins.
    • Purchasable via vote tokens.
    HG - Respawning
    • Purchasable via vote tokens.
    CTF - Extra Classes
    • You get XP for doing actions in-game (killing, capping, recovering, healing .ect). When you get a certain amount of XP, you unlock a certain class.
    CTF - /switch
    • Doesn't affect gameplay, so should be fine.
    Build - Extra Maps
    • Once again, doesn't affect gameplay, so it should be fine.
    Separate Donations
    War - Experience Boosts
    • Should be able to spend credits for experience boosts.
    • Experience boosts should be purchasable via vote tokens.
    War - Purchasing XP
    • Should only be purchasable via vote tokens.
    War - Guns
    • You can spend vote tokens for access to premium guns for x amount of time.
    • They become unlockable like any other weapon, just at much higher ranks.
    War - Equipment
    • Same as guns.
    War - Perks
    • Spend credits for permanent access to a perk, but you must be at least a certain level (about level 30). You can have only 1 perk active per game.
    • Spend credits for 1 game of a certain perk. You only get it for one game.
    • Can spend vote tokens for x hours of access to perks.
    HG - Kits
    • You get 10 coins for winning a game. Each kit has a tier assigned to it - tier I, II, III and IV. Tier I kits are 50 coins, tier II kits are 150 coins, tier III kits are 250 coins and tier IV kits are 500 coins.
    • Purchasable via vote tokens.
    CTF - Classes
    • You get XP for doing actions in-game (killing, capping, recovering, healing .ect). When you get a certain amount of XP, you unlock a certain class.
    Wild West - Horses
    • Spend vote tokens for temporary access to horses.
    • Near some drug dealers (mostly the old, bugged dealers), were some stables. These stables will sell permanent access to premium horses.
    Unbans
    • Allow people to buy any number of unbans, but each unban is $10.00 extra. You never know, some idiot may buy 10 unbans and give a lot of money to Brawl.
    Additions

    Time Limitations
    As a free player, you get 2 hours of time on Brawl every day. As a VIP, you get 4 hours. As an MVP, you get 6 hours. As ELITE, you get unlimited play time. If you're in the middle of combat in WarZ/Wild West, in a HG game, are holding the flag in CTF .ect you can go over the limited time, but cannot play as soon as you're out of combat/capture the flag/win the game .ect.

    Alternate idea:
    Free players get 1-2 hours of time on Brawl every day. They can spend about $5 on the Brawl shop to permanently remove time limitations, and doing so gives them one week of VIP. This'd encourage free players to donate a lot, since $5 isn't much for just one person and a week of VIP makes it even better.

    For both ideas, after 2 months since you first joined, time limitations would be removed.

    Change Shield Pattern
    VIP and MVP should let you change the colour of your shield automatically, so whenever you have a shield, its a light blue shield, or a brown shield, or a magenta shield. ELITEs can make different patterns. Inappropriate designs could be made bannable, but having a gentlemen sausage on your shield would just be a bit of fun, if you ask me.

    Map Votes
    Every day, regular players get 2 map votes, VIP players get 5 map votes, MVP players get 10 map votes and ELITE players get unlimited map votes. These could be used on servers such as CTF to vote for the next map. (Obviously, you could only vote for maps in the rotation, you couldn't vote for Canyon, as awesome as that map is). Maps still could not be repeated (so if we just played a game on Ship Battle, we can't vote for Ship Battle again).

    Extra Build Maps
    Regular players should get one build map, VIPs should get 10 build maps, MVPs should get 20 build maps and ELITEs should get infinite build maps.

    Autoban Immunity
    Anyone with a donation rank can't get autobanned. The changes of a hacking donator is slim, and this would definitely be an incentive to donate.

    The End
    Gonna add more as I come up with them. Spent an hour and a half at midnight, so if there's any grammar errors or stupid mistakes, I apologise.
     
    • Like Like x 5
    • Agree Agree x 2
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    #1 SoCool21, Apr 30, 2016
    Last edited: May 1, 2016
  2. SoMuchWinning

    SoMuchWinning Well-Known Member

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    These are somewhat beneficial ideas (I can't vote, so rip me), but I don't think people should have 2 perks in mcwar. It would be broken. We can only do that if we rebalance the perk system or divide them in a way that isn't broken (e.g., SoH + Scav or SPower + Scav would be broken),
     
  3. Speedcell

    Speedcell Ex-Raid Mod | Team Vanta

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    "Time Limitations" sounds like an extreme change
     
    • Agree Agree x 1
  4. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    I thought you could have 2 perks already. Changing that.

    Also an extreme incentive to donate, then :stuck_out_tongue:

    Even so, 1 hour a day is enough for free players. Most players who are active on brawl would be willing to donate, and this change would give them a reason to.
     
  5. GetShadowRealmed

    GetShadowRealmed What do I put here

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    Some people play a lot. I don't think limitations is a good idea. Getting kicked randomly from a game would easily tick me off. I can see it the same for others.

    Another issue is that some people would take advantage of the no autoban for ranks. Whatever you think, there are people that buy ranks but still hack. Maybe change it to a lower ban time.
    Vip- 9 hours
    Mvp- 6 hours
    Elite- 3 hours

    I honestly would just rather have someone Buy 3 unbans then get perm banned. Players won't like seeing the same guy come back again and again
     
  6. jarboyp

    jarboyp Bunny Defender

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    This would be bad for Brawl because this would make players feel scammed into buying a rank, which is never good (bad game design).
     
    • Agree Agree x 2
  7. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Doubled the time for time limitations, and added an alternate idea for it so players wouldn't have to spend $240 to permanently remove them.
     
  8. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    Regarding time limitations, that's a good idea, but I don't think it will work. Some people are absolutely, and I mean ABSOLUTELY, no exceptions, not allowed to buy anything online. Eventually they'll get pissed at having only 2 hours of play time and leave
     
  9. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Hopefully found a solution to it - now, if you play for 2 months, time limitations are removed.
     
    • Like Like x 1
  10. redboo123

    redboo123 Well-Known Member

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    LOL time limitations ?!??!?!?!? brawl has a solid 300 players online always X-DDD. imagine wITH limitations ! lol ! it is gonna be like MCPVP XD
     
  11. Algelier

    Algelier Former Staff Member.

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    Honestly, I do not think this idea should be added. It will of course force the free players to do buy a higher rank but getting kicked from the server after a time limitation would make lots of players displeased.
    Moreover, voting for maps on War should be added too but some maps won't be played anymore due to the selfishness of some players who only think about having a good score or nuking and you will play on the same maps all the time (such as Plaza, Firing Grange, Hijacked, Summit etc.), maybe a restriction which can forbid a map to played 3 times a day.

    Other than that, I'd enjoy this new system.
     
  12. YourAverageSoda

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    I'm not sure about the legality of this, but rather than a gametime limit would it be legal to have a rewards time limit similar to League's system where if you play past a certain amount of time you can no longer earn rewards(i.e. 2 hours for free players, 4 for VIP, 8 for MVP, and unlimited for ELITE)?
    That would allow for free players to continue to play on Brawl for an unlimited time, but would earn rewards at a much slower rate as they would exceed their rewards time much faster than ranked players. It technically wouldn't be a multiplier for ranked players as they would earn the same amount if they played for 2 hours.
     
    • Like Like x 1
  13. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    I'm not sure that's legal. I'm probably going to end up removing the time limitations from the thread completely when I update it later, since its the only idea that's had a lot of negative feedback.
     
  14. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    https://mojang.com/2014/06/lets-talk-server-monetisation-the-follow-up-qa/
    So much for charging for extra maps on Build. :/
     
  15. Arpy

    Arpy Well-Known Member

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    Time Limitations
    As a free player, you get 2 hours of time on Brawl every day. As a VIP, you get 4 hours. As an MVP, you get 6 hours. As ELITE, you get unlimited play time. If you're in the middle of combat in WarZ/Wild West, in a HG game, are holding the flag in CTF .ect you can go over the limited time, but cannot play as soon as you're out of combat/capture the flag/win the game .ect.
    Naw screw u. But wait, will this 2 months go from when this starts to 2 months after? Or if we have already been in the community for like a year or longer we can get unlimited access.
     
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