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Thanking the Developers

Discussion in 'Discussion' started by TheMafias, May 13, 2016.

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  1. TheMafias

    TheMafias Something wise

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    I just want to say to everyone. Why must we complain? Brawl has always had a history of making sure we get our moneys worth. As of right now the Dev's are working really hard on keep brawl alive and we just need to be patient. If you feel scammed or cheated out of your money, go cry to mojang because it is on them and not Brawl. SO! Please use this thread to thank our devs and staff team that work their butts off to make our butts feel better!
     
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  2. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Well, I think that constructive criticism is actually quite great to take into account, because then the game is improved.
    As for the backlash in some cases, I think that it can do either good or bad, depending on what people complain about.

    Personally speaking, I know that devs are great guys with good intentions, I just hope they don't give up and get stuff done this year. I've been around since the first quarter of 2013 and I'm still waiting on things that were announced that year.
     
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  3. Algelier

    Algelier Former Staff Member.

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    Devs have been doing an awesome job since the creation of Brawl as this latter has never been closed even for one-two days. We just have to wait quietly, they're all human beings, they can not work 24/7.

    And by the way, they have in a way to be at mojang's beck and call, otherwise I do not see how Brawl can still be alive. They can't in no instance bypass their "orders", an agreement is an agreement. I've been playing for a long time, that is, since 2013, Brawl has never bypassed any Mojang rules. So when people complain, I do not exactly see their target, they are not developers and they shouldn't pass themselves off as these latter. As coding/developing something demands work on themselves, and apart from Brawl, they have got a life, some of them either study or work, who knows?
     
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    #3 Algelier, May 13, 2016
    Last edited: May 13, 2016
  4. Risabu

    Risabu Active Member

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    Why should we thank the developers when we can NOT thank the developers???

    Checkmate
     
  5. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Because if no-one complains, the staff won't know if they've added a change people dislike, possibly getting the idea its a good change and adding more ideas similar to the ones people dislike, but they'd never know since we never complained. ¯\_(ツ)_/¯
     
  6. TheMafias

    TheMafias Something wise

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    Complaining Vs. Coming up with ideas aren't always the same thing
     
  7. StarZManZ

    StarZManZ Well-Known Member

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    Good job brawl developers!
     
  8. Ayyyylienslmao

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    Wait wait wait....

    "If you feel scammed or cheated out of your money, go cry to mojang because it is on them and not Brawl"?

    wtf?

    You're being sarcastic, or I'm misunderstanding, or a mix of the two, or...idek

    I've seen that you've posted a few staff applications over the months/years (can't be bothered to read the tiny text of the date of your applications) so the optimism (and may I say blind optimism) is to be expected. Otherwise I'd normally

    But how is it Mojang's fault that (assuming I didn't misunderstand this or you're being sarcastic) Brawl, who didn't follow the rules they were supposed to play by, is suddenly in a pretty tight situation where the probability of having to shut down isn't really that small? Brawl had about 20 months to comply. If they had any integrity at all, they would have followed the EULA change even if no enforcement of it seemed likely.

    Don't get me wrong. I like a lot of the gamemodes on Brawl. Actually, I like some of the main Brawl gamemodes more than I like the really crappy HG we have now, which is what brought me here in the first place.

    But that doesn't make up for the fact that Brawl is (was?) pay2win. They broke the EULA and they're being punished. And the punishment is delayed.

    It's not Mojang's fault, the blame is all on Brawl. No matter how you look at it, Brawl broke the rules they were supposed to play by, and 20 months after breaking it, they're finally getting punished for it. You might make an argument that the EULA enforcement is too harsh, but honestly, there was more than enough time to comply and adapt to EULA compliance. Brawl just didn't do it.

    EDIT: But yeah, the devs are pretty great. Aside from Hunger Games, everything plays pretty well. So thank you for your help and work, Brawl Devs.....
     
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  9. TheMafias

    TheMafias Something wise

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    Mojang has been known to bluff, I thought they wouldn't do it myself.
     
  10. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Well they weren't bluffing this time. As much as I disagree with the EULA, it was going to happen eventually.
     
  11. TheMafias

    TheMafias Something wise

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    Some game companies need their moms to slap some sense into them.
     
  12. Phanta

    Phanta Well-Known Member

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  13. fillpant

    fillpant Well-Known Member

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    Well let me destroy this belief by telling you that the perk 'flackjacket' for McWar was and is completely broken since it has no effect whatsoever.. Did i know that before buying? No. Was it removed from the store after it was discovered it was not working? No! Infact it was taken down along with all other items recently, but it was broken since 2013. Did i get my money back? Nope!
    So to sum this up, i and many others, bought a perk that does nothing. Hmm thats my money's worth!


    Now. A while ago they where not. Again from War the list of bugs, errors, glitches is long enough to fill the forums and most of the time when a bug from War is reported, the response comes: "It will be fixed in War 2.0". Yep! We have been wating for War 2.0 for ages but so far no fixes took place, War 2.0 is nowhere to be seen. I know it is a big task, i know what it takes to make it, and i can imagine how long it would take to make it given my experience in Bukkit and Plugin development. You need to make an effort for it to take over a year unless you dont know Java which i belive is not the case.

    Ok, i dont see how Mojang is responsible for a malfunctioning piece of code in Brawl, unless you refer to some godly power called 'Mojang'.
    As some side-info, the reason why the new EULA was created and enforced in August of 2015 is because people and furthermore parents complained to mojang that their kid bought something on a server and bever actually got it, and asked for some sort of legal action against servers that are not giving you what you 'buy'. That is why Mojang (the company) pushed the new End User Lisence Agreement (EULA) forbiding the sale of non-cosmetic items such as Ranks, ingame items and so on. You can read the "Comercial use guidelines" here for an in-depth analysis and explanation of the issue, and the resoluiton.

    You cannot rely on the fact that they bluff especially when you are dealing with a large server with many players on. Rules are the rules and they apply for everyone. The same way other servers lost their earnings from non-comercial items being sold, so will brawl. If you break the rules, come the consequences that brawl is now facing.
    And to prevent those saying "Rules are ment to be broken", let me remind you that what makes brawl and furthermore most societies today possible, is rules that where not broken.

    To clarify: I am not, by no means stating or implying that developers are not doing an effortful job. I am stating my opinion that oposes with the one stated on this thread, providing information you might not have heared of and possibly changing your view. I belive that working a litle quicker would be very useful, and i also think that abandoning entire gamemodes such as war in the prospect of a magical future uptade that will drop off the sky and will sort every problem is not a way of dealing with problems. The war comunity shrunk a lot if you noticed because people won't wait for the update for ever.

    Now, because i am puzzled about this thread:
    If it is your true belief, consider what i just said.
    If it is ment to be sarcastic, add these bits in ^
    If you did all that because you applied for staff for the 5th time (if im not mistaken), and as it seems you are bootkissing, let me tell you that it won't work.
     
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  14. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    ^^
     
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  15. Paul

    Paul Well-Known Member

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    thx
     
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  16. TheMafias

    TheMafias Something wise

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    I've tried to reply to this multiple times. I couldn't even find the amount of mistakes that are in here. Not even grammatical ones either. So let me rephrase the thread for you. I think that Brawl is trying to stay alive during EULA. I think it is awesome that the Devs are working hard and aren't goofing around. They are being more interactive and they are starting to listen to us a lot more. Now about the boot kissing... what would saying thanks to the Devs do for me? If you have seen my applications dates. I actually have made threads like this before without having an app up. It would actually lessen my chances of getting accepted and I am not that foolish. I see some of the Devs as my friend and I look forward for them to seek ideas from the community more often and such.


    OKAY, Read these threads and I honestly am a little disappointing. Something like this shouldn't happen, but I do hope they fix it... I mean it has been too long and it should be a priority RIGHT after EULA. Remake a thread or post a thread about a refund in the correct area.
     
  17. fillpant

    fillpant Well-Known Member

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    Ill help you, many. It's not intentional, it is a disability, but lets focus on the esense of this message rather than the gramatical mistakes. If you have trouble understanding something i said, dont hesitate. Just ask and ill elaborate.

    Im afraid that this is not a rephrase, it is a rewrite. You are not saying this, you are saying other things as well (read below). Still though i haven't seen any improvment in War. I only saw more and more people being bored of the game, and i also saw the ammount of servers shrinking. At the end of the day, it is a gamemode of Brawl and is actually one of the first brawl had, so i think it deserves some attention!

    First of all here you are not talking only about the developers. You are also talking about brawl, how we get our money's worth and how people should complain to Mojang about problems with the game, missleading them to report Brawl problems to Mojang.
    Secondly, I actually said this as a possible explanation for this thread's intention and i'm happy to hear that it isnt what you had in mind. The reason for my concern is that you seem biased towards the staff, and although thanking the developers is one thing, you also express other opinions such as "Why should we argue" which go beyond thanking. Also seeing it from a psychological prespective, there is a compliance technique called "Door in the face" which in a nutshell is using resiprocity to bias the descision of someone, in this case staff members but that could just be me.

    I also hope they do, but i lost hope because its been already 3 years with no efforts made for this. Also if it is true that all donator guns and perks will be removed in War 2.0, then even if they fix it, there will be no point. We paid for it and we never got to use it. Myself, i can think of solutions to this problem very easily in terms of code and im surprised that in 3 years none thought of any because they are as simple as using 2nd grade mathematics and a couple of if statements. About the refund, brawl can barely fund itself after the EULA reinforcement, so the last thing they want is giving 100 people back their money for this perk after 3 years. Also back then they didn't have to deal with the EULA at all simply because it didn't exist. None ever fixed this issue despite numerus threads being posted, but other changes like clan name colors, format, chat enhancements and all took place. Do they really value our money? No.
     
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  18. enaslund

    enaslund Member

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    Thanks Devs
     
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  19. Phanta

    Phanta Well-Known Member

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    because clearly the codebase was extremely organized and allowed for easy changes to core features

    fun fact: orange451 wasn't very experienced when war was first written, which meant the plugin was in a ridiculously messy state when other devs took over the project, leading to even more confusion
     
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  20. 0racle

    0racle Former Raid and Reports Manager

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    Special thanks to @Ktar5 for recreating my gamemode <3 Thanks for taking in all the feedback and ideas. Even though you are a massive tool :n
     
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