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Robberies

Discussion in 'Ideas' started by Adventure117217, Jun 6, 2016.

?

Do you think we should add this?

  1. Yes, I like the idea of this suggestion.

    91.7%
  2. No, this may have to many flaws or might be unfair.

    8.3%
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  1. Adventure117217

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    Hello, I've played Wild West for only a shorty time and realized that you can only rob the conductor. I was thinking that it might be cool if you could rob other shops/banks.

    Banks:
    I think you should get the most money from robbing a bank, because it's were people store all their ounces of gold. I also think it should take longer for the robbers/robber to finish robbing, due to the fact that there is more money deposited in the bank.
    Arm Dealers:
    I think you should receive not as much money from the Arm Dealers, but not as much. You might be able to loot weapons/ammo besides the money. Due to the fact this is an Arms Dealer, not a banker.
    Gem Collectors/Ore Processors
    I think you should make a lot of money from these, because of the Gems they collect, diamonds, emeralds, and gold are not worthless, so robbing them shouldn't be either. If you rob them you should also have a chance to probably get a few gems/ores.
    Other:
    I think other businesses or shops should be the same as robbing the conductor. I think you shouldn't be able to rob the Stable Manager because what use is that? What will he give you? Some horse manure? So you shouldn't be able to rob the Stable Manger.
     
    • Like Like x 1
    • Creative Creative x 1
  2. 19Cameron91

    19Cameron91 Well-Known Member

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    Yes, more NPCs should be open to robberies. Robbing a bank could give 5,000g, but at the cost of a 10,000 bounty. I don't think you should be able to rob processors. They don't take your ore/drugs, they just process them.
     
  3. DLV

    DLV Active Member

    Joined:
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    Bank: As long as it doesn't evolve taking other people's money I'm good.
    Arms Dealer: I have a suggestion to your idea, how about there is around a 15% chance that you'll get a random gun from robbing the Arms Dealer with the normal robbing money set for the Arms Dealer.
    Gem Collectors/Ore Processors: I think you shouldn't be able to rob Ore Processors as they are just processing ores; not really profiting of them. As Gem Collectors are indeed profiting from them I think they should be the only robbable.

    This is a really creative idea, and I don't think if this gets added that there is a need for more NPC's to be robbable, really.
     
  4. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    I think these robberies sound good, for action, Sheriffs and vigilantes (people who aren't actually sheriffs) they have to go out of their safety zones, whilst criminals are in their safety zone. Adding a choice to switch this up will make it more balanced, and possibly help the problem of both sides camping in Rebel Camps. Although I'm not sure you should be able to rob an arms dealer, I mean he'd probably shoot you xD.
     
    • Agree Agree x 1
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  5. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    How long do you think it would take to rob a bank? I'd say quite long.
     
  6. aGuyInAsuite

    aGuyInAsuite Build Mod

    Joined:
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    Bank
    • You can rob it for 5,000g, but you get a 15,000 bounty.
    • You can not use that bank for the next 10 minutes. (Other people can, you can't)
    • Takes a little longer than conductors. Too long and it would be suicide to rob one.
    Arms Dealer: Meh, this sounds a little OP and pointless. As a sheriff, Arms dealers are way to far to actually catch the player. Also, it is an arms dealer, I think it is going to have some guns to fight back.

    Gem Collector/Processes:
    • If you rob the Proc, you get unproc. ores.
    • 3,000g bounty.
    • You can not use that proc, and you can not use the gem collector in that town for the next 10 minutes.
    • The robbing time takes the same amount as Conductor.
    Collector
    • 1,ooo payout, 3,000 bounty
    • Same time as Conductor
    • You can not use the same proc. or collector in that town for the next 10 minutes. (Because they are buddies, and won't sell you stuff)

    Other: I was thinking like the shop keeper, has the same same time as everything else.

    Conductor Tweek: When you rob the conductor, you get some money and Tickets. Tickets, are free passes that can get you to a station free. You get a random amount of tickets (0 - 3) and the amount o tickets you get subtracts from your money (If you get 2 tickets, 2 x 500 = 1000, so 1500- 1o00 = 500. You would get 2 free train passes and 500g)
     
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  7. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    Very interesting ideas, though staff should be more focused on implementing a better hacker-free system.
     
    • Agree Agree x 2
  8. Dsawemd

    Dsawemd Well-Known Member

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    Cool idea +1
     
  9. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    Good ideas. For the Arms Dealer, I understand that this would be a little op, but it gives some newer players a chance to get guns without having to buy them with hard earned money.
    Arms dealers aren't that far, the farthest legal one I've seen from a sheriff station would be 800-1k blocks, and the farthest illegal dealer would be 1.2k.
     
  10. TheDivisionMC

    TheDivisionMC Member

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    As you said the arms dealer, he meant the town arms dealers not the bad arms dealers... Also the bad arms dealers are on your side..
     
  11. activatethebest

    activatethebest Active Member

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    How about if you rob a NPC then there is like a 50% chance they pull a gun on you and shoot you.
     
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  12. enchantedapples

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    maybe there npc in banks to attack you if you try to rob a bank so if theres no sheriff theres still a bit of a challenge to rob
     
  13. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    Spawn skeletons/zombies with sheriff armor.
     
  14. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    When the conductor gets fired because he keeps forgetting his gun when he goes to work.

    2.2k
     
    • Funny Funny x 2
  15. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    I'm not a sherry no mo, don't hedge. *said after and inhalation of WildGrass*
     
  16. Adventure117217

    Joined:
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    I do like the idea enchantedapples, it would give players a challenge to maybe spawn a skeleton/zombie with a daggar/legal gun to shoot at you in the safezone while robbing.
     
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