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Current HG Plans

Discussion in 'Hardcore Games' started by BlueGuyARed, Jun 11, 2016.

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  1. redboo123

    redboo123 Well-Known Member

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    get rid of the lobby and host events. and Fcking make kits simple again and not fancy (eg endermage) . tbh, there has to be a global announcement when there's a game starting in a minute. Blah blah, discuss ideas w players first, then w mods. especially when mods don't even appear in game ,what's the point?
     
  2. Speedcell

    Speedcell Ex-Raid Mod | Team Vanta

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    1) What about making a pool of what kits do we preffer so just the popular ones stay.

    2) 50 hearts? What would happen if a Pot player donates some pots to the no soup/pot player?

    3) Having that amount of hearts wouldn't let players die by fall damage. Towering with fisherman op?
     
  3. redboo123

    redboo123 Well-Known Member

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    omg first time someone w common sense on brawl, nice to meet you sir.
     
  4. _DENNISRODMAN

    _DENNISRODMAN Member

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    I don't have much knowledge to HG, but for whom ever is a die-hard HG player, make it better for them!
     
  5. Vincz

    Vincz Brawl Player

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    30 kits, isn't that a lot?
    How many are there now?
     
  6. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    130 kits
     
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  7. BlueGuyARed

    BlueGuyARed Member

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    With the balancing of different kits, we are planning on relying heavily on community feedback to find balance. Hopefully that will make it better for everyone.

    1; How would you feel if we lowered the amount of damage taken per hit for people who played Pot? Also: When you have a full inventory and 64 of each, you have to refill/recraft and manage your inventory while the survivalist guy just has to tank against you. I think it'll be pretty balanced.

    2; We've already buffed dozens of kits, and still very little people play them. Example: Grenadier which we gave a huge buff recently has only been used 331 times since the full release of HG on Brawl. However, I do agree with having about 30/40 at the end.

    3; We don't have the technological back-end to make something like the qualifying for the MCPVP QQ events. I agree, they generate a lot of hype, but we honestly can't do them.

    We are discussing ideas with you guys. That's the point of this thread.

    1: That is most likely to happen considering the poll feedback.
    2: We will disable the ability for people to give pots/soup to people using other game-play styles. 50 hearts can be adjusted if needed.
    3: Me and @Viva briefly discussed this, and we both agreed that it is probably one of the main advantages of Survivalist. However, do you think it would be better if people above y:30 or something took x4 fall damage.
     
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  8. Abstract97

    Abstract97 Member

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    --SNIP--

    EDIT: Didn't read the full thing, i noticed you gave credit, never-mind, however we all are still very pissed that you coped our idea, and didn't even manipulate it.

    You said we "Didn't make it into a HG server", oh we were planning to, we have said the name DojoHG, and this has been in planning for a while now.

    Secondly the fact that you are calling it "play-styles" is an exact rip-off, and you're giving players 5 rows of hearts for the survivor play-style which is exactly the same for Dojo...

    Blatant copy of PvPDojo.
     
    #28 Abstract97, Jun 12, 2016
    Last edited: Jun 12, 2016
  9. Vincz

    Vincz Brawl Player

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    Whut? 130, how did you get that number?
    And why did @BlueGuyARed liked it ._.
     
  10. Gohabsgo

    Gohabsgo Well-Known Member

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    Although playstyles is an interesting idea, it completely ruined dojo for me and many others, so I had to vote no
     
  11. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    McPvP used to add 1 kit every week to boost sales. Kinda screwed them over in the long term.
     
  12. Abstract97

    Abstract97 Member

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    Why do you feel that way?
     
  13. Stormneo

    Stormneo Active Member

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    All right so I'm estimating that'll be out by 2020?

    The fact that Dojo has been in beta for so long, I don't think its unreasonable for Brawl to go ahead and take advantage of this idea.
     
  14. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Dojo = KitPvP
    HG = HG

    ???
     
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  15. Tenshirox

    Tenshirox C a p t u r e F l a g

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    Breaking leaves to obtain potions doesn't make any real sense in a intuitive standpoint, an easier way to incorporate potions into the terrain would be to add a block that can drop potions when broken. This could be done by Brewing Stands being spawned in terrain generation in clusters akin to mushrooms with the same probability to drop potions as one would to break leaves.

    Ive also seen some people mention how 50 hearts of health would make environmental damage rather weak, a simple way to go about this would be to have the extra 4 rows of health appear once you've taken combat damage and disappear afterwards.

    I might play HG if these changes come about, I've never been a massive fan of soup play and the large amounts of kits turned me away from the game for the majority it existed on MCPVP
     
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  16. Abstract97

    Abstract97 Member

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    You are a complete idiot, the whole PvPDojo's concept is based around those 3 play-styles and they copied that GUI completely from our Network.
     
  17. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    And you guys completely copied some of the abilities from HG's kits. Quit whining and get back to working on your own server. Servers copy other servers all the time, and if you don't like that, don't be part of a server.
     
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  18. master_caspian

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    well the first thing about HG i think its a slightly boring there needs some more action or something new and the kits need improvement that is my suggestion

    also its sort of been a unpoular game before i dont know now because i don't play it as much as i do now
     
  19. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    1. We could try a few games with that, and invite certain people to play in it. And then from those games, we can see how things work out. For Pot, have people playing Pot spawn with an item that lets them break leaves faster, not shears though.

    Regarding survivalist, I still think it's a little unbalanced. Some kits will give the soup player time to recraft and stuff. I think survivalist needs regen or something. Because:
    3 hotbars of soup = 91 hearts. Even if people refill slowly, they still have soup to spare before needing to recraft.

    2. I think I'll keep my idea. Rotate the kits at first, and buff some. Eventually, there will be 40 kits only.

    3. Please, try to get some coders to work on this. The qualifying will help to boost player counts, because people will be trying to qualify for the event. There should be a way to track kills and wins within a certain time period, please just tell me that the coders will try their best to do something like this
     
  20. AriesRam10

    AriesRam10 Old MCPVP'er

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    Because I'm still relevant...

    I dont know about y'alls but I love the way HG is right now. or before? But anyway the only thing that stops me from playing is the low player count. If thats the way for everyone (maybe, maybe not?) then I think you just need to find away to get everyone on at the same time.

    I like the idea of a broad cast system when ever a game is about to start? "HG 2 is about to start! Type /join to join the game. Type /disable to disable this notification" Or something like that. But that may just be my problem and of course if Brawl has the ability to do that?

    As far as your changes go im not a big fan of the mixing the different play styles. I would love to see the seperate soup and no soup servers. Personally I liked no soup more it was just more simple. (I played both) But I understand that Brawl my not have the resources but I think it be best if you just stayed with one for now. Its simpler (new players like it simple) it will be easier for the staff, if im not mistaken, and it just makes it feel more like HG.

    Events and new terrain? I literally cant come up with any reason why those shouldn't be added other then they may cause lag. But if the lag isn't a thing then I cant think of any feasible reason as to why they would be a bad idea.

    That leaves me with the kits. Only having 30-40 kits? That sounds amazing. I would love to not have to memorize 140 different kits to run into or chose from. Now I would also love to see a way to get some kits other people cant. Though if im not mistaken Brawl got EULA'ed? So maybe away to unlock kits? Play x time get this kit. Get x kills get this kit. Make some easy and make some ridiculously hard to get. This gives something to work for other then plane stats. Its nice to have something to brag about, or make people feel bad about. Don't make them OP or anything. Just like fun things saying thanks for sticking around since everyone should have the same kits now this makes it a little more diverse.
     
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