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Sheriffs

Discussion in 'Wild West' started by Miraculate, Jun 16, 2016.

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Should sheriffs be able to come back immediately after death?

  1. Yes

    31.3%
  2. No

    68.8%
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  1. Miraculate

    Miraculate Active Member

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    I understand that I am relatively new to the wild west scene, but in my short time playing I've noticed a problem, sheriffs. The problem being that if you go rogue and kill a sheriff, they can come back immediately. This creates a problem because the sheriff will continue to come back stopping you from ever going neutral again. Sheriffs should have to wait 2 minutes or so to come back to a location which they were killed at.
     
  2. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    I do think that this will balance the fights between players and sheriffs. But then we should buff the sheriffs by giving them the prot 1 iron armor again, because we can get 1 shot.
     
    • Agree Agree x 2
  3. Miraculate

    Miraculate Active Member

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    I completely agree, sheriffs should have better armor regardless.
     
  4. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    There are better ways than solving this problem then by saying "sheriffs can't go to location x." However, I believe that sheriffs should be forced to use the horse given to them by default, and not be allowed to use Premium Speed Horse, which would give the Rogue no advantages over the sheriff. Also, I think that sheriffs should not have access to Rogue trackers, relying mainly on tips fed to them by other players, which was a recurring motif in the real Wild West.
     
    • Agree Agree x 1
  5. Miraculate

    Miraculate Active Member

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    I still feel that the best way to fix this problem is by giving sheriffs a general rule to not go back to their place of death for at least 2 minutes.
     
  6. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    Before the reset ( Or shortly after, I'm not sure ) the sheriffs already had Protection 1 Iron Armour, which I believe is the same compared to Diamond Armour. But because sheriffs were quite overpowered those days, the staff decided to replace the protection 1 iron armour with regular iron armour. This was, at first, a good decision. But when bandits started to earn more money and gaining diamond armour with an overpowered T-Gewehr ( Same damage as the Repeater, sheriff sniper, only less accuracy ) . This lead to the fact that there is a bigger chance to kill a sheriff in 1 hit, which shouldn't be a thing as there is a lot less sheriffs than bandits. And if bandits can easily kill sheriffs, what's the use of them?
     
  7. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    Naturally, while hunting a rogue, the sheriffs has every advantage, regardless of the rogues gear. They have faster horses, better armor, and good weapons. The reason behind the sheriff buffs were because the skills of the sheriff (primarily gun PvP) were lacking terribly.

    Also, you can put in the factor of time. Default sheriff gear is equal or better then the best bandit gear, which spends generally hours of processing and an infinite patience. Sheriffs get their default gear immediatly, and with no work, so they aren't worried about respawning over and over to kill a target.

    Your post was confusing. Generally, it takes a few minutes for him to return to the scene of his death. Did you mean that time?
     
  8. Miraculate

    Miraculate Active Member

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    I meant giving him a time limit so he cant return for some time.
     
  9. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    That does make sense, but there is no way this will be a reality. Who will monitor them?

    Sheriffs can one shot the rogues in full diamond, and they don't have to work for their items.
     
  10. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    One shotting a full diamond has a lower chance than one shotting a full iron.
     
  11. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    Sheriffs don't have to work for their items, while bandits spend hours processing. Sheriffs don't lose items (unless they have Kevlar, which is never). Sheriffs can keep respawning, while the Rogue has no choice but to stay motile. Sheriffs don't fear losing their items.

    I totally agree with you, there is no balance, which is why I'm saying sheriff guns need a nerf.
     
  12. Miraculate

    Miraculate Active Member

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    Sheriffs shoot first all the time, they shouldn't but they do. There isn't always someone to enforce the rules but we should at least have rules set.
     
  13. amazingallen234

    amazingallen234 Former Jmod | Wild West

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    Sheriffs are not allowed to shoot a player unless he was attacked first. However, if you kill a sheriff you are KOS (Kill on Sight) for 5 minutes to the sheriff you killed and other sheriffs as well. Also, if you attacked a sheriff and you have teammates with you, they also become KOS.

    And we do have rules set. Every sheriff must read and abide by the Sheriff Handbook. That's why when you apply for sheriff one of the questions asks if you read the handbook.

    P.S
    What gave you the idea that all sheriffs shoot first? I myself am a sheriff and I never shoot a player unless I have been killed and the player is still within the 5 minute KOS limit or I have been attacked.
     
    • Agree Agree x 1
  14. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    I think he's confusing it with sheriffs shooting the players horse, which is totally legal if the player tries to flee.
     
  15. Miraculate

    Miraculate Active Member

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    I never said sheriffs shoot first ALL the time. I simply said that it happens.

    People don't seem to understand what I'm saying and I'm not sure how to make it clear so hears a little scenario.

    You kill a sheriff and go rogue for 5 minutes
    he comes back
    you kill him again
    your rogue resets to 5 minutes
    he comes back
    you kill him
    your rogue resets to 5 minutes

    there needs to be a rule that prevents a sheriff from coming back nonstop.

    When did I mention a horse?
     
  16. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    Sorry, people confuse a sheriff targeting players instead of their horses, which is what actually happens.
     
  17. iMingo

    iMingo Legendary Criminal

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    i think it should either be sheriffs drop something worth money or they can't come back after we killed them, they can keep us at the same place forever, soon or later we will run out of ammo and medicine, we lose
     
    • Agree Agree x 1
  18. aGuyInAsuite

    aGuyInAsuite Build Mod

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    Here is the thing though. Let's look at real life. In real life, if you do something illegal a sheriff (Or cop) is going to go after you. If you kill a cop, then what happens? Do the cops just get scared and leave? No! The city declares a state of emergency and they go after them. It's not like they just stop.

    Take GTA V. When you kill a cop, they come after you. You can still get away, you just need to get away from the area. When I've killed a cop (When I was bandit) I heard of this happening, so I ran.

    And for justification, the sheriffs don't have horses faster than the VIP horses, and I believe (I've never checked the stats) that they are the same as the .35 speed horse.

    What people often mistake doing, is staying at the scene. You're supposed to run, do /team HQ then take the train. You need to evade them, or just keep riding until you're rogue goes out.

    Sheriffs should be able to come back, for realism and revenge. So just avoid them, get your Jordons on and run like Forest Gump.


    Please report this to 18kss for abusive sheriffs. But from what I've seen, most of the time you're KOS when sheriffs come after you.
     
  19. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    You don't have to really work for your weapons in gta v, you're given them by completing some random easy mission, which would be a nice addition to the server.
     
  20. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    I heard this idea earlier, and I was kinda skeptical, I'll admit. But this post gave me a thought.
    What if there was an NPC called a Badge Dealer near each town, and when sheriffs died, they dropped a “Badge" worth 25k if sold to the dealer?
     
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