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A better target in the donor gun room.

Discussion in 'Ideas' started by Gynamo, Nov 6, 2013.

?

Do you agree?

  1. Hell yeah

    100.0%
  2. I, i dont want to talk about it...

    0 vote(s)
    0.0%
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  1. Gynamo

    Gynamo Well-Known Member

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    I think a piece of red wool as a target is kinda bad since you can't see how fast u kill it.
    Maybe it could become like a villager or a zombie that re spawns after 5 seconds.
     
    • Creative Creative x 4
    • Agree Agree x 3
    #1 Gynamo, Nov 6, 2013
    Last edited: Apr 6, 2014
  2. GreySwordz

    GreySwordz Well-Known Member

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    Sure. Implementation easy, useful for potential buyers. Nice idea!
     
  3. teawithchoco

    teawithchoco Well-Known Member

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    Good idea or just put them zombies and make the target area bigger
     
  4. F1r3tar

    F1r3tar Highly Established Member

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    Make the delay time the villager or panes respawn a little bit shorter. Five seconds is too long.
     
  5. Gynamo

    Gynamo Well-Known Member

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    Yeah thank u :grinning:
    Well if someone stands there spamming with a minigun it will lag with a re spawning entity all the time.
     
  6. GreySwordz

    GreySwordz Well-Known Member

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    If someone stands there spamming with a minigun no one will be able to try out the gun.
     
  7. MrDasky

    MrDasky Veteran

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    Yes I agree. A villager or a zombie would show how fast the gun kills an enemy.
     
  8. randomcitizen1

    randomcitizen1 The schizophrenic swagmoneymillionaire

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    Good idea! I would like to see this implemented.
     
  9. Signatured

    Signatured War 2.0 Developer

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    Not a bad idea. When I bought my first donator weapon, I always wondered which one would work best for me. This would have really help me out in the past. I give the idea a (+1). Hope to see this implemented in the future. One small suggestion I would add is to make it so that there is maybe a glass wall between the ranges. That way you can see what is happening in the range next to you, but a troll can't start shooting your test dummy. Just a suggestion, otherwise it is still an excellent idea.
     
    • Agree Agree x 1
  10. __Quay__

    __Quay__ Well-Known Member

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    To solve this you could have multiple sections. One row has a villager, another row has a villager, etc. Like how there are multiple targets now.
     
  11. Gynamo

    Gynamo Well-Known Member

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    True, True.
    That was what i meant from the beginning, sorry if i didnt make it clear :3
     
  12. booflame

    booflame Well-Known Member

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    I like this idea, would be beneficial for non-donators. :smile:
    If I may add a suggestion, make each of the three villagers / zombies placements further apart that the one to the left.
    EX;
    1:zombie:-----10 Blocks away.
    2:zombie:--------15 Blocks away.
    3:zombie:-----------20 Blocks away.
     
    • Agree Agree x 1
  13. Mokolee

    Mokolee Well-Known Member

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    We could make targets as mobs? That, I agree with.
     
  14. slider8558

    slider8558 Active Member

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    I think it would be easier and not cause any problems to do it the old fashion way... REDSTONE! Have a stone pressure plate and invert the signal to a despencer. Use mc edit to make unlimited villager eggs in the despencer.
     
  15. mrawesome9002

    mrawesome9002 Well-Known Member

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    I like this idea :smile: but I think that the target should be a zombie with full red leather armor, the reason is because a normal no-armor zombie has a little bit less health than a person with full leather armor, so basically the zombie should have leather armor to match the health of a player on Mc-war. :smile:
     
  16. Gynamo

    Gynamo Well-Known Member

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    Not really im pretty sure a zombie has less health than a normal player but orange can probably make it match
     
  17. Sir_Blockalots

    Sir_Blockalots Well-Known Member

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    I like it. It certainly gets annoying to fire at a non-reactive target. Also, perhaps respawing could be quicker as people would just be spamming their guns at the mob.
     
  18. randomcitizen1

    randomcitizen1 The schizophrenic swagmoneymillionaire

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    Ok, I just had a thought. This is awesome. What if there was a room or a small arena with barriers and trenches in the firing range where players could go to to be shot at! Of course the deaths wouldn't count. This would not only be hilarious, but make the scenario more life-like because the targets would be moving. The players would also have the same amount of health as the players in-game. This would serve to hone aiming skills, while also allowing players to practice evading shots! Furthermore, why limit it to donor guns? There could be a firing range for all the guns! I can guarantee that this would be more fun than failing at parkour in between matches. If you like this idea better than the villager idea, don't hesitate to put it in your first post.
     
  19. Gynamo

    Gynamo Well-Known Member

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    Im pretty sure that it would be fun the first week, but then people would get tired of getting shot at and they would play the normal mcwar. Good idea though
     
  20. randomcitizen1

    randomcitizen1 The schizophrenic swagmoneymillionaire

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    What do you mean by "the normal mc-war?" There can be both a room with target mobs and a room with target players if you are saying that people would not like going into the arena.
     
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