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New Looking Rebel Base (What I had in mind)

Discussion in 'Ideas' started by pewgeon, Sep 5, 2016.

?

Do you like the looks of it?

  1. It looks awesome!

    2 vote(s)
    22.2%
  2. I like it!

    1 vote(s)
    11.1%
  3. Meh

    5 vote(s)
    55.6%
  4. OH GOD NO!

    1 vote(s)
    11.1%
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  1. pewgeon

    pewgeon Well-Known Member

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    Ok so I made a video about it. I hope you like the looks of it!


     
  2. DougPlaysMC

    DougPlaysMC Active Member

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    I like the idea of having more underground tunnels and even having the processor below ground. That would definitely add a new challenge for processing. :smile:
     
  3. pewgeon

    pewgeon Well-Known Member

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  4. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    Okay I'm going to give my sole opinion here.

    Do I like it? No, not really.

    Do I think it has potential? Yes, I do.

    Find a way to put this into MC-Build so some of our build team and Wild West staff can take a hands-on look at this. There are some aspects of the build that I think would be great additions to the bases.
     
    • Agree Agree x 1
  5. TheTitaniumTitan

    TheTitaniumTitan Ex WW JMod and Wiki Team member. Bring back WW!

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    Sorry, but I really don't like this, you could just camp in the 1 block tunnels, just processing, it is a bit empty inside, and just kind of weird looking.

    The tunnels are way too narrow and you can just camp...

    Also, in the parkour to get up to the tower, that would be unstoppable, just hit the person as hes trying to get up...ez camp.
     
    • Like Like x 1
  6. DougPlaysMC

    DougPlaysMC Active Member

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    I'm not a big fan of this current build either the way it is but I think tunnels would be awesome but you would have to make it where like 4 tunnels met in the middle so you have an escape so you don't get ambushed in just 1 tunnel and maybe even make a little maze out of it underground. :smile: I don't know just throwing out ideas! And add some more design to it of course! :smile:
     
  7. Hizi

    Hizi Active Member

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    Ah, nice but this castle has little decoration
     
  8. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    If this were to be introduced to the game, it would need much more work cosmetic and layout-wise.
     
  9. Hizi

    Hizi Active Member

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    This is not very bad, but this must be better.
     
  10. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    As I said, it still needs work if it were to be added to the game. Yes it could be better, yes some things can be changed. Does that mean these things will be done? No. Only if it is added to the game.
     
  11. Hizi

    Hizi Active Member

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    I dont criticizes this.
     
  12. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    About the idea of a new looking for rebel bases, yes, I love the idea.
    About this building, no, I don't like it, it doesn't fit with the West idea and I didn't see the Drug Processor.

    So, I consider myself as a good builder, I could make a base if you guys tell me some ideas for it. For example, a different ubication of the drug proccesor, or a new building or style.
     
  13. pewgeon

    pewgeon Well-Known Member

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    GUYS GUYS QUIT DISCOURAGING THE BUILD! I had only an hour and a half to build (which means having the no-ai villager and having it have a floating nametag above them), process, upload, post the video, then make a thread about it. AND PEOPLE ARE STILL COMPLAINING THAT IT DOESN'T FIT WW THEME! If you actually read the other thread that this is based off of YOU would know that obsidian is suppose to represent burnt wood. And second of all the DrugDealer underground was suppose to be the processor. I also used commands (/clone) for the walls to speed up the process like 5x which means the walls couldn't have been like unevenly above and below each other in height like actual wild west rebel bases. The 1 block wide tunnels are very campable to newer players but as I said, (I think) speed would sell for 8 gold less which means the big teams would still process WG. And sheriffs can easily cuff you in the 1 block wide tunnels but the 3 x 2 tunnel can be camped with a T-Gewehr but whoever has the better aim would win the fight unless it was a shotgun spamming fight. If you are inside one of the 1 x 2 block tunnels then it's ez cuffing for sheriffs unless you have xray or light speed reaction time. And yes this could be edited a bit for the tunnels to make a bigger tunnel system instead of having 2 tunnel ways connecting and processing there. And someone said the ladders could be camped. My answer: no! Just go up a different tower or snipe from below since there is little defense from stairs and there are also holes in the stairs that you can shoot through. This is also why we have molotovs. The parkour is actually really easy, it's just that I was kind of rushed and there was one jump I created that are never put in parkour maps so I knew how to make it, I just didn't have enough experience with that kind of jump. (Really long post am I right? XD) Now I would say a roof for the illegal arms dealer building is kind of optional. Depends on what you guys think. My favorite design of mine is the water tower and some people are ganna say it can be camped but it can't because you can just go inside of it but not in view of the ladder. And the broken glass of the water tower is meant to be there so you can swim up to assassinate them from behind. This build of mine is just what I had in mind. So I don't mind if changes are made to the base as long as it's pretty much an abandoned rebel base but also a secret hide out where the sheriff's (logically, but we all know sheriffs will know people will process here) would think that everyone died in the bombing (or whatever) but people came in after the bombing of sheriffs (not like nuclear bomb but more like just a bomb) to set up a very, very secret drug processor. It would be better if my build wasn't added so people don't know the insides and outs of the rebel base so that they could be there for they're first time and chasing another player and another player just goes mysteriously away.
     
  14. _Karst

    _Karst Well-Known Member

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    omg, nice idea! the rebel bases in ww are all the same so they need to change it i hink :smile:
     
  15. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    Me and a few others are hoping to create some new bases specific to the biome each town/base is in to create some diversity.
     
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