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Cartels

Discussion in 'Ideas' started by AguaDeLaMiseria, Oct 3, 2016.

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  1. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    Something that I think would not be hard to add and would be cool to see.
    Make Cartels ilegal, if the team X take over a cartel, the team will be COS (Cuff on sight) for 5 minutes, or even until the reboot happen, what will replace the risk? I was thinking about winning the 20% per drug sold. The values could change but I like the idea.

    Also I was thinking about a new type of cartel, instead of a drug cartel, we could have like a domination of the town, so the team X would win the 5% of anything sold in the town. It's an interesting idea but it's kinda OP though.
     
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  2. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    Cartel yield definitely needs to increase, though 20% is a bit of a stretch. I don't believe that they're of much value now, unless your team plans on selling all their drugs after a successful run.

    In response to your "town domination idea", I feel like a "Universal Cartel", which grants you yields to every single drug type sold, would pique the interests of many hoping to acquire extra money.
    General idea +1.
     
  3. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    Another way could be a npc (Not sure about what name it should has) who lets you choose the x% you want to get per drug, for example:
    Single cartel
    5% - Not COS
    10% - COS for 5 minutes
    20% - COS until reboot or another team taking over the cartel
    30% - KOS.

    Multiple Cartel (Or Domination), 10% for every single drug sold and KOS until reboot or another team taking over the cartel.
     
  4. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    Interesting, though it would be difficult to keep track of every team and their status. Sheriffs are sometimes unresponsive to robbers/rogue players, and I feel like making cartels illegal would overboard them with required tasks that they would have to do.

    I say you're over-complicating things a bit, simply raising the yield percentages should suffice.
     
  5. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    Ya I was just giving another example, the starter idea could be better I guess.
     
  6. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    Seems like a good idea. Cartels need somechange. +1
     
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  7. Hitchens

    Hitchens Well-Known Member

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    5% = nothing
    25% = the entire team goes rogue
     
  8. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    Maybe another tag could be cool so sheriffs know who to arrest and say why.
     
  9. Hitchens

    Hitchens Well-Known Member

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    What if there were cartel guards? They would be like indians but much better. Killing one would cause you to go rogue.

    Ps. I am not trying to get an answer from myself.
     
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  10. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    What if a team member is afk?
     
  11. Hitchens

    Hitchens Well-Known Member

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    **** him
    Edit: its hes own fault i that case.
     
  12. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    Well then
     
  13. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    Just MODs+ of the team should be able to make the 20% thing and the whole team will be noticed in his status board.
     
  14. PatrykSzczescie

    PatrykSzczescie Active Member

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    I'm going to camp on roof of the highest house in Frisco if I become KoS due to owning a cartel.
     
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  15. iMingo

    iMingo Legendary Criminal

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    Pointless idea, you clearly don't even nearly know how hard it is to successfully do a drug run and sell it in a big amount. Unless it's we sell our own drugs and get extra money that way, which is still pretty stupid since who's gonna risk stuff to do drugs these days
     
  16. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    That's why the % need to increase, lel.
     
  17. iMingo

    iMingo Legendary Criminal

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    What's the point of buffing cartel if no one process large amount of drugs? If this is buffed, CardX camp wg 24/7 we process it, cartel money goes to us. Any point of buffing cartel? Noobs are not gonna do any drug cause I have someone checking people's profiles all the time. This is exactly why it's pointless
     
  18. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    So it's pointless cos you will kill them all? Wg is not the only drug.
     
  19. iMingo

    iMingo Legendary Criminal

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    how far can you see? that many sheriffs, that many hackers out there, which base is safe? you process for 5 minutes and there is someone outside the door
     
  20. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    That's the game, it's not easy to anyone.
     
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