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Idea Gun FFA kit idea

Discussion in 'KitBrawl' started by Theo92160_, Oct 27, 2016.

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  1. Theo92160_

    Theo92160_ Worldedit's axe > Guns > Swords

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    Hi everyone.
    Here's a quick idea for a new Gun FFA kit/class. I think that gun kitpvp needs more kits, four isn't enough, and honestly, it's pretty despairing to "finish" the game just by hitting level 10. Hum, that's my opinion, I don't want Gun FFA to become like War :c

    Kit Idea - Demolisher
    Weapons:
    - An iron sword, with Sharpness I and Knockback I
    - A rocket luncher:
    • Name: RPG-7
    • Damage: One shot in a 2 blocks radius
    • RPM: 30
    • Clip: 2 Rockets
    • Reload time: 4.5 seconds
    - 2 Tomahawks
    - 10 cans

    Armor:
    - Black Leather helmet
    - Chain chestplate
    - Black Leather pants
    - Chain boots

    Other:
    - Unlocking level: 15
    - Prize: 25k

    Thoughts? I think that this kit idea is kinda balanced. @yqt1001
    Bye, see you in-game.
     
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    #1 Theo92160_, Oct 27, 2016
    Last edited: Oct 28, 2016
  2. Lozzylouise

    Lozzylouise SG Player at Heart

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    There would be some balancing to think about but it's definitely a good idea for a new kit. With a few edits and changes I can see it being a kit in future.
     
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  3. Hitchens

    Hitchens Well-Known Member

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    This would be to op... you would be unbeatable in tower fights/when shooing down from a tower...
     
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  4. Theo92160_

    Theo92160_ Worldedit's axe > Guns > Swords

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    Scylla#7686
    I don't think so... The gun is remake of War's law, which is not really op, mainly because of the speed of the Wither skull and the rpm. But yeah, there will be an issue if someone is camping on a roof...
    Some ideas:
    - the rocker luncher shoots its bullets 0.75% slower than War's Law.
    - the rocket launcher can kill yourself
     
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  5. Hitchens

    Hitchens Well-Known Member

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    I was actually going to suggest this...
    It would still need to be tested a lotby staff before implemented
     
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  6. taco_man97

    taco_man97 Active Member

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  7. Hitchens

    Hitchens Well-Known Member

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    They will have to be extra carefull when testing this kit. Players will find op spots/another way to "abuse" the kit if they dont.
     
  8. GetShadowRealmed

    GetShadowRealmed What do I put here

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    Could always make it so you have limited ammo. Example being, you start off with maybe 2 clips (4 rockets). To replenish ammo you have to walk over to where the guy died and pick up more. This will help reduce tower camping at least somewhat
     
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  9. Theo92160_

    Theo92160_ Worldedit's axe > Guns > Swords

    Joined:
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    Scylla#7686
    I love the idea! It will be interesting to have this feature in War 2.0 too.
     
  10. Xavier1974

    Xavier1974 I cream scarecrows

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    This actually looks interesting. Aren't there only like 6 kits in kitBrawl, this would be good to have, just as long as it's not to strong.
     
  11. taco_man97

    taco_man97 Active Member

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    this will be sick but really op
     
  12. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Seems cool, but would be OP. It should only one shot if it hits a player within a 1 block radius, and the rocket should move slowly.
     
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  13. BlackD1amond

    BlackD1amond Well-Known Member

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    Very good idea +1 there deffinatly needs to be more kits. And ehen you hold the rpg shouldn't it slow you down a lot
     
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