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Kits.

Discussion in 'Ideas' started by AguaDeLaMiseria, Nov 1, 2016.

?

Do you like the idea?

  1. Yes.

    0 vote(s)
    0.0%
  2. No.

    0 vote(s)
    0.0%
  3. Needs work (feel free to comment how).

    100.0%
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  1. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    When you die, there will open a GUI with 2 items, a gun and a train rail.

    When you click the train rail that will be called 'Destination', there will be the same we have when die, you can select the town you want to spawn in, or the Team HQ.

    When you click the gun that will be called Kits or Classes, not sure. This is the new thing, we will have the chance of select a kit to start the game, the kits should be all balance and musn't be better than the other.

    What kits I have in mind:

    Armor: Leather chestplate, leather helmet and leather pants.
    Guns: Knife, Volcanic Pistol.
    Others: 2 medicines, 10 bread, 16 pistol ammo.
    Armor: Leather chestplate and leather helmet.
    Guns: Dagger, LeMat.
    Others: 1 morphine, 10 bread, 16 pistol ammo.
    Armor: Indian chestplate.
    Guns: Bowie, Baker
    Gun type: Rifle
    Bad reload time, decent fire rate, damage better than volcanic but worse than Carcano, bad aim.
    Others: 1 medicine, 5 meat, 9 riffle ammo.
    Armor: Mail chestplate, mail helmet.
    The mail armor is the prision armor, it should have a new texture for the kit and remove the mail armor in the prision. (It doesn't fit ww imo).
    Guns: Bowie, Lebel 1886
    Gun type: Rifle
    Bad reload time, bad fire rate, same damage as Baker but good aim.
    Others: 1 whiskey, 10 bread, 9 riffle ammo.

    Every kit will have 1 splint, 1 bandage and 1 navigator.
    What should come if this gets added: The two new guns already said and a legal equivalent of the Model, and a new illegal pistol. Also PvE should more common.

    I thought about this because it'd be more funnier to starter players and could better acquaint about the game. Better chances to have a good start, more pvp, etc.

    I'm not good balancing things so feel free to give your opinion about the kits and the general idea.
     
  2. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    Would these be accessible through levels?
     
  3. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    I was thinking about a /kit weekly and /kit daily, each having specific items awarded to players who enter the command with cooresponding cooldown times.
     
  4. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    I was thinking about use them since spawning, it's kind of hard doing illegal things with the actual starter gear. It's thought to make Wild West more pvp-er.

    I think it'd be a idea with /vote or so. This kits are mean to be for the start, like the weakest items but you have a better chance to survive.
     
  5. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    Voting is technically against the EULA because users pay with their “time." Its retarded, but we have to be careful.
     
  6. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    Is it? That's so stupid. But well, I was talking about the /kit daily and the things Verlyn said, not the original idea.
     
  7. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    I think it takes away from the sort of bush feel of the game. (Bush as in off the grid, remote, rural, old age, etc) but it could be a good idea with some tweaks.
     
  8. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    Yes, the idea needs work, and it's good because it's not just what 2 or 3 want, it's what the most of community wants.
    Even more roles would be so cool.
     
  9. RioYR

    RioYR Well-Known Member

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    I think you should spawn with the kit cowboy, but if you did spawn with the kits people could farm for the loot.
     
  10. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    I think it would not be a problem if we make the guns and ammo of the kits unsaveable (best word ever) maybe with a tag or idk, you can actually farm meds tho.
     
  11. TacoManSupreme1

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    I would farm the items in these kits like i do with the meds in the current starter kit.
     
  12. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    What's the point of farming the weakest items in the west? Meds are useless if they're unstacked, useless in good fights, like full D ilegal, I mean.
    Also:
     
  13. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Personally, I think kits just defeats the purpose of the game - surviving and making money to buy gear. However, its fairly obvious a lot of people want this added.
     
  14. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    That's why if this is a thing, more guns should get added. These kits would be the weakest items in the west but you could still pvping with them.
     
  15. Trogy

    Trogy Huncho

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    So after you choose a kit, then what? Do you just choose a town to go to?
    Because if so it seems there's no point of having the 2 options, instead a player should just choose a kit before they respawn, (In my opinion).
     
  16. AguaDeLaMiseria

    AguaDeLaMiseria Un-Known Pleasure

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    Sounds like a good idea, you could be tped to a random town but have the option of go to your hq, or ever tped to your HQ and if you don't have any, you spawn in a default town.
     
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