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Overpowered donor weapons

Discussion in 'Discussion' started by TransJENder, Nov 28, 2016.

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  1. TransJENder

    TransJENder Member

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    The use of weapons in War is common in this particular game mode.
    However, when it comes to the use of donor weapons, it begs the question.
    Why are they so overpowered?
    I get that they are donor weapons and they are meant to be that way, but miniguns in TDM or FFA? its an unfair move for anyone who buys them, and it puts them at an advantage vs everyone else. im always getting killed by a noob who thinks they are a pro while they just camp there using a minigun. so now, heres what i propose.

    Add a slowness effect to weapons like the LAW and the Minigun. because in reality, those types of weapons are realatively heavy. someone using these shouldnt give the user normal movement speed.
    i also propose deceased damage with the minigun.

    What about perks in War?
    Perks are buyable for War, but shouldnt they be obtainable VIA in game credits?
    Here is what i propose:
    Hardline: 2000 credits past lvl 12
    Sleight of Hand: 2500 credits past lvl 15
    Marathon: 2750 credits past lvl 18
    Speed: 3000 credits past lvl 21
    Martydom: 3500 credits past lvl 25
    Scavenger: 5000 credits past lvl 29

    perks can not be stacked, and they can only be chosen once every 48 hours.

    Prestige Weapons:
    everyone who is familiar with War knows about things like the Isolator. its one of those overused prestige weapons that all the players use once they unlock it.
    I propose that weapons unlockable be harder to unlock by raising the prices, as well as meeting a kill count.

    EG: SkullCrusher: 6500 credits. 1000 kills required to unlock
    this isnt what i have in mind, im just using this as a mere example.

    I feel like this would give the game a better feel for it, as well as provide a sense of semi-realism.

    "Live for something rather than die for nothing."
    -George S Patton
     
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  2. FeelMyWrath_OG

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    I do agree,
    But there are reasons to why they are overpowered, for example law is overpowered but it has a slow traveling bullet making it harder to use.

    Here are the ones that do deserve to be nerfed

    The mini needs to be slowed down, this is only because it gets people out of the map.
    The ray gun or demolisher as its called should have nerfed damage and the explosion radius.
     
  3. TransJENder

    TransJENder Member

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    granted, but to have the player move at normal movement speed doesnt make much sense.

    "Live for something rather than die for nothing."
    -George S Patton
     
  4. NateTheDerp

    NateTheDerp Well-Known Member

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    These weapons are overpowered because they cost money to buy (but you can't anymore because of EULA).
    The perks' prices could be raised (donor weapons now cost about 75k+).
     
  5. TransJENder

    TransJENder Member

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    Give players the ability to buy these items in the in-game shop once they meet certain requirements. that way everyone has a fair game and no one is more overpowered than someone else simply because they bought something.

    "Live for something rather than die for nothing."
    -George S Patton
     
  6. sjuka_legogubbar

    sjuka_legogubbar ¯\_(ツ)_/¯

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    They tried, but it bugged and didnt work so donor guns for credits was removed, it didnt work due to the old code.
    Byt War 2.0 is comming out soon so I guess that is a solution
     
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  7. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Name one person who would pay 5 dollars (the price of a decent Steam game on a sale) for a ****ty, virtual item which is useless without paying 5 more dollars for Scavenger. (Hint: you can't)
     
  8. Champloo

    Champloo Guest

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  9. sjuka_legogubbar

    sjuka_legogubbar ¯\_(ツ)_/¯

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    Probably a lot of people who makes their parents pay. And the game wasn't dead when most people bought stuff :/
     
    • Agree Agree x 1
  10. FearTheDoggos

    FearTheDoggos Ex- WildWest/WarZ MOD

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    It doesn't matter what auto gun you are using, if you have good aim you can spray someone out of map with anything tbh... its really not a problem. Skully iso dissa and really any sniper (as all snipers can one shot) can counter a minigun very easily...
    What think needs to be done is simply allow everyone a way to buy all the guns and perks. Right now old players dominate war, because nobody else have good perks/guns.
     
  11. Nate2019

    Nate2019 Active Member

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    Love the ideas, but this does not matter anymore as 2.0 is coming out soon.
     
  12. TransJENder

    TransJENder Member

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    "this does not matter anymore as 2.0 is coming out soon."

    And George RR Martin said the dragons were coming but they never showed. :stuck_out_tongue:
    "Live for something rather than die for nothing."
    -George S Patton
     
    • Funny Funny x 1
  13. FearTheDoggos

    FearTheDoggos Ex- WildWest/WarZ MOD

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    Actually it does matter. There is going to be a separate server for war 2.0. The current war will still be here.
     
  14. sjuka_legogubbar

    sjuka_legogubbar ¯\_(ツ)_/¯

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    But you can do nothing since noone knows how oranges code works (they cannot continue it easily enough to make it profitable).
     
  15. ZeFazzy

    ZeFazzy Well-Known Member

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    The prices you listed, in my opinion, are a little unfair. All perks were the same price on the shop (I believe) and if they're going to implement this into the game, make the prices higher. Because of what you're stating, you averaging a $1/1667 credits, and credits aren't that hard to get. Also it would be unfair to the people who paid IRL money on these perks.
     
  16. YeezyLaces

    YeezyLaces Well-Known Member

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    People have been saying that for 3+ years :/
     
    • Agree Agree x 1
  17. Toki_12

    Toki_12 Well-Known Member

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    I do agree that they are op, but with war 2,69 around the corner its not worth fixing rn
     
  18. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    We tried making donator guns available after the EULA changes, but unfortunately it broke since the current war code seems to break whenever something is changed. War 2.0 will not have any donator guns; all guns will be unlockable in-game due to the EULA.
     
  19. sjuka_legogubbar

    sjuka_legogubbar ¯\_(ツ)_/¯

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    Correction: Its not due to EULA it was always planned to be that way :stuck_out_tongue:
     
  20. SweetLava

    SweetLava The Sweetest of Lava's

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    This topic has been discussed a thousand times. Is there even any point in this thread?
     
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