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Ban Hammer - Bug

Discussion in 'KitBrawl' started by Touchie, Jan 29, 2017.

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  1. Touchie

    Touchie Active Member

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    So I've noticed a bug with the ban hammer, A hacker was after me and then the anti cheat caught him so the ban hammer came and banned him but when it was banning him, i noticed the hacker was still attacking me and killed me and ended my killstreak. I think that this might be a mistake and i think it should be fixed because it's annoying :smile:
     
  2. Speedcell

    Speedcell Ex-Raid Mod | Team Vanta

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    Well, I think that the ban hammer can't turn off a player's hacked client. That means that his hacks were still working when he killed you. I believe he was using force field or kill aura.
     
    • Agree Agree x 1
  3. Touchie

    Touchie Active Member

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    No listen, I'm trying to say when they're being banned they're still able to damage players, So isn't there a way to disable their pvp permissions? there could be.
     
  4. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    Don't go near them then
     
    • Agree Agree x 2
  5. Claod

    Claod Well-Known Member

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    The time between the player getting frozen and getting banned is like 5 seconds. Just try not to die is my advice
     
  6. Kelsang

    Kelsang Brawler

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    Maybe brawl could remove the banhammer, and just be practical and ban them.
     
    • Agree Agree x 3
    • Funny Funny x 1
  7. Speedcell

    Speedcell Ex-Raid Mod | Team Vanta

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    The thing is that there is always a gap of time where there are no mods available. Therefore, BrawlBot shouldn't be disabled just because of the "bugs" that it may have.
     
    • Funny Funny x 1
  8. Kelsang

    Kelsang Brawler

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    No, I am talking about the animation, it is impractical and can allow people to die whilst the person is experiencing the animation.
     
    • Agree Agree x 4
  9. Speedcell

    Speedcell Ex-Raid Mod | Team Vanta

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    In that case, I support your suggestion. Banning a player straight away would be more efficient and this type of "bugs" wouldn't exist anymore.
     
  10. Touchie

    Touchie Active Member

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    I wouldn't say remove it, But they have to fix it.
     
  11. Kelsang

    Kelsang Brawler

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    Why not remove it?
     
  12. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    but it's cool...
     
  13. Kelsang

    Kelsang Brawler

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    Coolness > Practicality?
     
  14. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    Sometimes I invite the whole of kitbrawl to witness a ban coz there's the whole animation thing, I can't do that without this /shrug
     
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  15. Speedcell

    Speedcell Ex-Raid Mod | Team Vanta

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    How about adding 2 different type of bans?
    The "silent" ban (that's how I would call it) Bans without any animation. Faster and more efficient.
    And the "regular" ban : Regular ban animation that we all know (Giant diamond sword falling from the sky).
     
    • Agree Agree x 1
  16. TheTitaniumTitan

    TheTitaniumTitan Ex WW JMod and Wiki Team member. Bring back WW!

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    I think the ban hammer shouldn't have a delay just for "coolness", it should be instant.
     
    • Agree Agree x 1
  17. marcel18167

    marcel18167 Well-Known Member

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    Oh come on. Please stop whining about every detail. You know the guy is hacking so stay away from him! The 5 seconds don't hurt anyone, unless you're trying to get yourself killed.
     
    • Agree Agree x 1
    • Funny Funny x 1
  18. Touchie

    Touchie Active Member

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    How are my whining lol, Tell me.
     
  19. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Honestly, I don't think it'd be that hard for Brawl to disable the hits of someone who is about to be banned. But if it isn't as simple as that, then this:
    But at least change it so its a hammer not a sword :V
     
    • Agree Agree x 1
  20. GreenPeas

    GreenPeas The man, the myth, the meme

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    DUDE THE BAN HAMMER (sword) IS THE ONLY BIT OF SATISFACTION I GET IN THIS GOD-FORSAKEN PLACE
     
    • Funny Funny x 3
    • Like Like x 1
    • Agree Agree x 1
    #20 GreenPeas, Jan 31, 2017
    Last edited: Jan 31, 2017
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