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Make JMod/Mod Handbooks Public

Discussion in 'Suggestions / Ideas' started by SoCool21, Feb 27, 2017.

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  1. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    I see some staff members get blamed for enforcing the protocol they have to enforce, which seems unfair to me. If the protocol was public knowledge, people would stop complaining at JMods and Mods who may not even agree with the protocol, and start complaining about the protocol instead. It'd provide more feedback on how rule breakers get managed as well, since the only people who know these protocols are staff members, and they are not the ones who are on the receiving end of the protocol.
     
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  2. Turmac

    Turmac Hardcore Games Enthusiast

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    +1, I have them saved for myself anyway, it'd be nice to see them for everyone.
     
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  3. chickenputty

    chickenputty License & registration?

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  4. 19Cameron91

    19Cameron91 Well-Known Member

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    From my point of view, there's nothing that needs hiding in the JMod handbook. What about the Mod handbook or even the SMod handbook (if there is one)?
     
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  5. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    So what you're saying is that your system is easily abused and that you need to keep it hidden from the general public in order to avoid discussion on how to make it better?
     
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  6. 19Cameron91

    19Cameron91 Well-Known Member

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    How would they abuse the system? Finding loopholes?
     
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  7. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Not necessarily. The amount of time you get muted/banned for from the /warn system has already been made public.
     
  8. chickenputty

    chickenputty License & registration?

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    Exactly, so what is the issue?
     
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  9. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    There's handbooks for both mod and smod. Smod is a little iffy since that goes into ip check info and stuff like that, so it's probably best not to share that publicly. Besides, there's isn't much in there that needs to be shown anyway. However, for mods it might help to show it publicly.
     
  10. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Being able to see more about how a staff member is supposed to deal with things, as well as the specific examples of what "disrespect" is (not many people know that just saying someone else is stupid is a punishable offence) means staff members will get less criticism based on how they deal with rule breakers and how extreme they are when they decide if something breaks the rules or not. Rules and protocol are supposed to be in place to make it better for the community, and its hard to tell if they are good enough if the people who are subject to these protocols don't actually know what they are in detail.

    The mod handbook would have some useful things about how appeals are handled. Like, there's protocol in place (although I'm not sure if its actually written down in the handbook) where mods aren't supposed to unban players from autobans when they ask; they should have to appeal. When I first heard about this I enforced it, and some people complained at me when I didn't unban them right away and told them to appeal. Since not many players would know this (most staff members ignore this protocol anyways), it would allow players to actually give feedback on this.
     
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  11. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    This may also get more people on the forums to view the handbook, bringing in more of a steady playerbase.
     
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  12. chickenputty

    chickenputty License & registration?

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    Or, it will cause even more issues.

    Staff members are able to make their own independent decisions based on the exact circumstance. The handbook just outlines what the general protocol should be. In return, they will be constantly ridiculed every single time they make a decision. I could also see players telling staff to do their job just because they read something from the handbook.

    As I said,
    Everything that is useful to players is already public. Anything else in the handbooks is not meant to be seen by a player. There is no need to know exactly what all commands staff have, details about our private Slack, information about our backend staff systems, hidden staff URLs, etc. The only thing this would provide is headaches.

    Information about appeals should be should definitely be kept private. Why would we tell rule breakers the best way to get back on the servers? This is a perfect example.
     
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  13. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    We were referring more to the fact that community members who are new most of the time do not realize that what they are saying is considered inappropriate or bypassing. People get warned for hackusating even though they didn't know, and then the staff gets yelled at for "not telling them about the rules". This, in turn, makes staff seem more superior to community members in that they can decide what they feel is inappropriate or not. It's all miscommunication and can be easily fixed by having the exact details of what makes something inappropriate, vulgar, racism, extreme disrespect, etc. Public.
     
  14. RMST1

    RMST1 Ex-Mod I WarZ Noob

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    I agree with putty. Have you not seen these annoying players trying to outsmart staff by thinking that they know all our rules and protocols? If these players get their hands on our handbook, they will be an even bigger pain to the staff team.
    -1, I really do not want to see this. It will only create chaos.
     
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  15. 19Cameron91

    19Cameron91 Well-Known Member

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    I understand. Staff members will be ridiculed for not literally going by the handbooks
     
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  16. chickenputty

    chickenputty License & registration?

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    This is why we make player-level guides to not getting banned (called the rules). They are in-game with /rules and the detailed list (which is on the forums) is also linked in-game. Reading the handbook would be way more confusing for the average player. The only people who would care about it is the forum users who love to argue (sorry, but its true).

    Perhaps we should include examples of the rules being violated if people really need further clarification on what "do not spam or use excessive capital letters" means.
     
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    #16 chickenputty, Feb 27, 2017
    Last edited: Feb 27, 2017
  17. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    I could agree to this. That would help clear up a lot of confusion. If needed I could even write it up.
     
  18. chickenputty

    chickenputty License & registration?

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    Why would you need to write it up if its in the handbook already?
    [​IMG]
     
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  19. EmperorTrump45

    EmperorTrump45 Dank Memer

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    Reported for memes

    #busted!!!
     
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  20. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Well, if someone posted a full message in caps and got reported, they wouldn't be muted for it. Full caps must be at least 3 separate messages of full caps for someone to get warned from a report from it. Things like this which would give players more knowledge about how rule breakers are dealt with, so if there's something which is way too extreme or that the majority of the community disagrees with, people will be able to give feedback on it and change it.

    Examples of things such as disrespect (these examples should act as guidelines that staff should follow) would be useful for people to know, so they know "how far" is considered disrespectful here. Keep in mind in some places, I could make extremely 'dark' jokes which are essentially just racist and people are fine with it, whereas in other places (such as Brawl) saying "fat head" is counted as disrespect.

    Perhaps giving out the entire handbook could cause some issues, but an edited version which just allows players to have more of an insight on exactly what the rules are and how they're dealt with would be a nice change.
     
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