1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Progress on War 2.0

Discussion in 'Discussion' started by Totom3, Jul 9, 2016.

Thread Status:
Not open for further replies.
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. BiomeBuster

    BiomeBuster Active Member

    Joined:
    Jul 30, 2015
    Messages:
    443
    Ratings:
    +22
    Right, I've never been on testing. Constantly having to practice for auditions while having the flu and doing work I've missed in classes really makes it hard to test it out. "Popping out of nowhere"? I've been here for ages posting negativity on how slow brawl handles things. It's worse than the US Government's methods of handling business. I'll see the progress if it's ever released. Once it's released, then I can die a happy man.
     
  2. RMST1

    RMST1 Ex-Mod I WarZ Noob

    Joined:
    Nov 13, 2014
    Messages:
    2,080
    Ratings:
    +494
    I really suggest you should go see it yourself before you bash against Totom's work. He's trying his very best to finally finish a 3 year problem and he is so close to being done with everything. People like you are highly discouraging him to continue the code right now so I would really suggest giving him the support he needs.

    Sorry for ranting, but it's sad to see you only post negative comments like these.
     
    • Agree Agree x 2
    • Optimistic Optimistic x 1
    • Winner Winner x 1
  3. CptJackSwagg3r

    Joined:
    Apr 23, 2016
    Messages:
    51
    Ratings:
    +2
    Totom was kinda rude to me during the testing session, when I said "id rather have zombies have speed 4 then grenades" because the infection game mode is not very fun as is he replied with "no you would not". yea buddy I think i would much rather play against actual zombies in infection NOT grenadiers.

    I very much enjoyed all the other game modes in the testing sessions but similar to war 1.0 infection feels very unsatisfying when zombies have grenades with large aoe damage. being a survivor is just absolutely not fun when there is grenades littered everywhere and i have no idea why totom keeps defending this gamemode above traditional call of duty infection or even something like halo infection where being a survivor actually feels gratifying.
     
    #223 CptJackSwagg3r, Feb 21, 2017
    Last edited: Feb 21, 2017
  4. RMST1

    RMST1 Ex-Mod I WarZ Noob

    Joined:
    Nov 13, 2014
    Messages:
    2,080
    Ratings:
    +494
    This sir is not traditional call of duty. This is our Minecraft remake. For years zombies have had grenades in infect and it is the PURPOSE that humans are one shots, which makes perfectly sense because they have guns...

    And Totom said that because you didn't make your statement very appealing. No one wants zombies to have speed 4 instead of grenades, that would even be more unfair. What totom said was totally NOT disrespectful in any way according to our server rules, it was just because your statement was rather unthinkable.
     
    • Optimistic Optimistic x 2
    • Winner Winner x 1
  5. BiomeBuster

    BiomeBuster Active Member

    Joined:
    Jul 30, 2015
    Messages:
    443
    Ratings:
    +22
    My negative rants shouldn't discourage him. Rather, they should make him more ecstatic about his coding and work to prove people like me wrong. That's what I've been waiting for for this very, very long time.
     
  6. CptJackSwagg3r

    Joined:
    Apr 23, 2016
    Messages:
    51
    Ratings:
    +2
    Halo gives zombies speed boost, Call of Duty gives zombies throwing knifes. Brawl gives zombies grenades which have a large blast radius. Is not fun when your a survivor and there are grenades beneath your feet constantly, just like war 1.0 infection it is not fun and it's pretty lame that you guys won't even try something different then grenades that have a blast radius of 3 blocks...

    [​IMG]
     
  7. Algelier

    Algelier Former Staff Member.

    Joined:
    Sep 29, 2013
    Messages:
    1,811
    Ratings:
    +1,108
    Imagine if infected wouldn't have access to grenades. Infect would be a mess and roots or volontiers who suicided would rage quit...
     
    • Like Like x 1
  8. CptJackSwagg3r

    Joined:
    Apr 23, 2016
    Messages:
    51
    Ratings:
    +2
    I would imagine that it would be similar to how other infection gamemodes like halo and COD, something like that would not happen often. We have data on how other versions of infection work from other minecraft servers and games. The consensus is clear. Zombies do not need multiple grenades with a large blast radius to feel like they have power.
    Guns vs Grenades < Infection

    Totom has made cool updates to all other gamemodes and to Mc-war as a whole, except for infection where its seems he has only given zombies more grenades!
     
    #228 CptJackSwagg3r, Feb 21, 2017
    Last edited: Feb 21, 2017
  9. Algelier

    Algelier Former Staff Member.

    Joined:
    Sep 29, 2013
    Messages:
    1,811
    Ratings:
    +1,108
    Unlike COD or Halos games, you can only play on 5 gamemodes. Therefore, to diversify the server, we need gamemodes to happen with an enough amount of time not to make the game so repetitive with always the same objectives, same for maps.

    Nowadays, more and more people use in infect donor guns such as Law, Mini or Ray-Gun and so that is way complicated for infected players to get kills without using grenades. However good players, if they are truly focussed on the game currently being played can easily avoid grenades by moving away or kill the infected person that would throw some to them.

    As I said infected without grenades would be too difficult, especially on some maps such as Terminal, Highrise, Domeway and so on...
     
    • Like Like x 1
    • Winner Winner x 1
    #229 Algelier, Feb 21, 2017
    Last edited: Feb 21, 2017
  10. CptJackSwagg3r

    Joined:
    Apr 23, 2016
    Messages:
    51
    Ratings:
    +2
    Thank you for the explanation, i still do think that the grenades should be nerfed in some way
     
  11. BiomeBuster

    BiomeBuster Active Member

    Joined:
    Jul 30, 2015
    Messages:
    443
    Ratings:
    +22
    Infected without grenades and survivors without donor guns? Seems like a reasonable solution to me.
     
    • Agree Agree x 2
  12. Algelier

    Algelier Former Staff Member.

    Joined:
    Sep 29, 2013
    Messages:
    1,811
    Ratings:
    +1,108
    It's definitely not, players have spent real money to buy guns which are only useful for this gamemode (such as the Ray-gun). Moreover if we start removing everything from a gamemode that would be very frustrating for some people. There aren't any restrictions for guns franchises, so I don't see why there should me some for War...
     
  13. BiomeBuster

    BiomeBuster Active Member

    Joined:
    Jul 30, 2015
    Messages:
    443
    Ratings:
    +22
    We're talking about War 2.0 here. As far as I know there aren't any donor guns being carried over or added in.
     
  14. Algelier

    Algelier Former Staff Member.

    Joined:
    Sep 29, 2013
    Messages:
    1,811
    Ratings:
    +1,108
    I haven't been able to participate in the last session so I'm in the right to reveal any relevant things. However, as @Totom3 said in the first post, it it stated that "special weapons" would be coded in the future or are coded yet, but making these unaccessible for a certain gamemode wouldn't make them really "special" in my opinion.
     
  15. BiomeBuster

    BiomeBuster Active Member

    Joined:
    Jul 30, 2015
    Messages:
    443
    Ratings:
    +22
    Special could mean game-mode selective. We can never quite tell what the devs want.
     
  16. Totom3

    Totom3 Tactical reboot, incoming!

    Joined:
    Dec 15, 2013
    Messages:
    187
    Ratings:
    +330
    @CptJackSwagg3r Sorry if I was rude, didn't mean to. I said it because speed 4 makes players run ridiculously fast. In any case, I've nerfed the range of grenades in Infect by 40%, so that should balance things out.
     
    • Like Like x 2
    • Agree Agree x 1
    • Informative Informative x 1
  17. CptJackSwagg3r

    Joined:
    Apr 23, 2016
    Messages:
    51
    Ratings:
    +2
    War 1.0 Donors have had their fun, it's a good time to get rid of op donor guns in war 2.0 to have balanced gameplay
     
    • Agree Agree x 2
  18. iamdroone

    iamdroone returned

    Joined:
    Jul 28, 2014
    Messages:
    1,252
    Ratings:
    +137
    Discord:
    drone#7778
    It is finally coming, after 3 years when war 2.0 was going to be a thing. Great coding @Totom3 , will be definitely amazed by your work.
     
    • Agree Agree x 2
    • Like Like x 1
  19. ekali

    ekali Bannēd for DoX

    Joined:
    Nov 30, 2014
    Messages:
    827
    Ratings:
    +345
    @Totom3

    I don't know if it's been asked yet, but will we be able to take another primary weapon as a secondary like in usual CoD?
     
  20. GreenNature

    GreenNature Nature is Creative

    Joined:
    May 18, 2015
    Messages:
    445
    Ratings:
    +122
    Is there machine guns
     
Loading...
Similar Threads Forum Date
Story Progression: Pt 2. Literature Jul 18, 2018
Story Progression: Pt 1. Literature May 22, 2018
A second update on progress on war 2.0 Q & A Oct 9, 2016
Progress Raid Aug 19, 2016
map glitched & i lost all my progress MinecraftBuild Jun 12, 2016
Thread Status:
Not open for further replies.
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...