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Remove Sheriffs

Discussion in 'Ideas' started by SoCool21, May 28, 2017.

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  1. Tjocko

    Tjocko Wild West Ex-MOD

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    Make all the bases legal and nerf them alot, then buff WG to a higher price than @NeoGer can count (50) while keeping it illegal.




    Sry Neo, ily, it was a joke
     
    • Useful Useful x 1
  2. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    The idea of giving out the best gear for free and no risk to specific players was flawed to begin with. Nobody supports the idea except for the people who are selected to receive these benefits.
     
    • Agree Agree x 2
  3. NickManEA

    NickManEA Build JMOD

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    That's exactly the problem. Tons of gear are lost there and passers-by might be involved and lose their gear too. Another problem is that cuffwars these days are a miracle. Veterans left. I am glad I am one of the people that stayed.
     
    • Agree Agree x 1
  4. pewgeon

    pewgeon Well-Known Member

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    *cough* indian camps *cough* trees *cough* why do you always disagree with me *cough*
     
  5. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    Because your ideas aren't constructed or supported very well, and you're very full of yourself. It sickens me.
     
    • Like Like x 3
  6. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Let's stay on topic please.

    Also, @999p99, rating my post funny without a response is pointless and immature. I'd appreciate it if you responded and gave feedback/reasoning, instead of disregarding the idea completely. Apologies if you're writing up one now.
     
    • Funny Funny x 1
  7. NickManEA

    NickManEA Build JMOD

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    He literally rated this funny as well.
     
    • Funny Funny x 1
  8. 999p99

    999p99 Member

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    I don't see how rating it funny is "immature." Perhaps you could elaborate on how giving you a rating on a block game forums without writing a response is "immature?"

    As for your idea I wouldn't really agree with it. Wild West operates on a risk vs reward system. Drugs are the riskiest way of making money because of the fear of being killed by other bandits and being arrested but make money the fastest. If sheriffs were removed a large portion of risk would be removed from the system making all other forms of making money useless.

    You're correct in that mining and Indian camps make far less money, but I've used them to make money before when it was too risky or difficult to process. Indian camps also provide target practice for users wishing to increase their skill, so I wouldn't say that currently they are completely useless.

    Also, if you remove sheriffs there would be little incentive not to go rogue because you could easily kill players and then teleport to your home if you want to avoid further fights. It would increase the amount of KOS that occurs in Brawl.

    Tbh, I don't really care one way or another though since I'm perma banned on brawl.

    Shocker.
     
    • Agree Agree x 1
  9. JustFamouz

    JustFamouz Active Member

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    Sheriffs shouldn't be removed but I have been saying for a while that sheriff defaults need a huge nerf(ex: prot 1 iron chestplate with S&W)

    Nerf kevlar to prot 1 iron with some extra ammo and extra pots for 15k (half the price of a full bandit kit)

    Even a fully geared new player will most likely stand no chance vs a sheriff as they don't have a lot of experience which sheriffs have most of the time but removing them wouldn't be fun for anyone and would result in more people leaving wild west.
     
  10. Droiid

    Droiid Shutdown

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    This is true, and I agree to an extent. I think sheriffs should be nerfed, but I also think removing them isn't the worst idea. Having them nerfed would be good for noobs, but then again the experienced players would be gods then. For instance if there were three experienced players and one sheriff, the three would win. So it makes the sheriffs job much harder against experienced players. Also because sheriffs are low key rarely on, and even when they are its typically only one.
     
  11. CrossBoone

    CrossBoone enjoy life

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    Actually the thread every single Wildwest bandit would like to post, but they were too scared their thread would get locked, so they waited for a staff to type it out.
     
    • Like Like x 1
    • Funny Funny x 1
  12. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    1. You can't HQ while rogue

    2. There is still the risk element because there is PvP in drug bases and not in mines.

    3. Indian camps are useless for target practice because the targets you are shooting at are 75% of the time standing still.

    4. If you “don't really care because you're permabanned on Brawl", leave. It makes me wonder why you even bothered to comment on the thread.
     
    • Funny Funny x 1
  13. Champloo

    Champloo Guest

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    I suggested the same in the past, +1
     
  14. CrossBoone

    CrossBoone enjoy life

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    Didn't we all.
     
    • Funny Funny x 1
  15. 999p99

    999p99 Member

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    Apologies. Didn't know that. The last time I was in a large team with a HQ I was still able to HQ when rogue. I was unaware it changed since then.

    Regardless of whether you can HQ or not, if you are rogue you can still run to a safezone without fear of getting caught if you are a rogue because sheriffs would no longer be able to arrest you and without other enemies being able to kill you because it's a safezone.

    I said it was the removal of some risk not all risk. Obviously there's still pvp in bases, but you never have to worry about sheriffs trying to stop you. If you have a large team who sit in procesors with gwelers and models then you have pretty much nothing to worry about anymore if sheriff is removed.

    I know most of the time they're standing still or moving slowly, but they're still decent target practice for static targets or for testing out new guns.

    I replied here because someone got triggered that I gave him a funny vote without explaining why.
     
  16. _Karst

    _Karst Well-Known Member

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    I think the good players don't like this because sheriff wars are fun.

    But, the beginners don't want sheriffs because they are OP.

    So idk +/- 0
     
    • Agree Agree x 1
  17. NeoGer

    NeoGer Well-Known Member

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    Removing sheriffs is like killing 45-50% of the game even if most of players hate them. Wild West wihout sheriffs its not wild west.
     
    • Agree Agree x 3
  18. MrSwat_

    MrSwat_ War 2.0 GSGer, Team Sync Wild West, and Ex-Sheriff

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    Unless your Mr. Itsmdude!
     
  19. JustFamouz

    JustFamouz Active Member

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    That's why they can buy a kit that is equal to a full bandit kit for a decent price.
     
    • Informative Informative x 1
  20. deppresso

    deppresso Well-Known Member

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    Goodbye sherrifs I guess?
     
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