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Zombie Nerf 7/13/17

Discussion in 'MC-WarZ' started by Signatured, Jul 13, 2017.

?

Do you like the new zombies?

  1. Yes

    20 vote(s)
    64.5%
  2. No (Please explain why)

    11 vote(s)
    35.5%
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  1. Squidward

    Squidward BEST WARZ SMOD NO KAPPA (ง'̀-'́)ง

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    xD those are players who were consistent, and "whitenames" voting aswell.
     
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  2. bob8is8cool

    bob8is8cool Well-Known Member

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    You can stop replying now. Your solution, as a JUNIOR moderator, is to simply tell me my ideas won't be added. That says a lot about your character. Thank you for your time but your superior @Mario is here so you can go back to muting people
    Ah, good to know. Thank you for being more mature than your counterpart that's been useless to me.

    Regardless, do you think that such a small tweak will bring in 700 players? WarZ has plenty of unique players, but not many consistent ones.

    The Zombie Tweak will honestly not hurt the game. However it shows staff is more focused on moving towards total PVP, which will never thrive
     
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    #42 bob8is8cool, Jul 14, 2017
    Last edited: Jul 14, 2017
  3. Paul

    Paul Well-Known Member

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    we're focusing on what the community currently wants for warz. a separate warz server that is more pve based was in development but was put on pause.

    warz was never pve based because zombies were never a threat, just an inconvenience. if you go by the numbers, warz in its peek in 2014 was more so popular because of the unique pvp aspect rather than any sort of pve aspect that may have existed
     
  4. bob8is8cool

    bob8is8cool Well-Known Member

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    Does the community want PVP or want a huge PVE update where Player vs E stands for other players, zombies, building bases, finding cars you can store in bases, raiding, and much more?

    If you notice, my original comment was this. It wasn't "This ruins the game." It was "This enables..."

    This is just another part of WarZ becoming more PVP. But until donors are nerfed, the majority of the community won't like it. They'll be killed by the donors. You can't just avoid the nether or other zone 6s. Full diamond donors will patrol zone 4s and 5s too.

    My suggestion will, and always has been, nerf donors and change up WarZ so the people who got nerfed won't be too mad.
     
  5. Paul

    Paul Well-Known Member

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    a majority of people who enjoy warz now want a more pvp based gamemode (literally the numbers will tell you). however, there are a group of people who want a more open world pve based gamemode.

    okay, but you're not looking from the outside in (mainly because you don't have that information). we cannot cripple our main source of income in order for the risk that more people will play the game
     
  6. bob8is8cool

    bob8is8cool Well-Known Member

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    I'd say only 100 of those 700+ votes enjoy WarZ now. Throw in time zones and other variables, those 100 only cap out around 30-40 people online at a time.

    I still feel a larger number of players would join and stay in the game with a large PVE update. Building bases with small chests means you don't have to start over when you die. No tp's means you won't automatically did in a team fight against donors. These things attract new people to stay

    Aren't a lot of the WarZ donors Lifetime Donors? That's something I couldn't know, but I'd imagine so. If they are, they aren't providing a steady income. Plus, how much of an income can it possibly be?

    Why not open that new PVE server. See how it runs compared to WarZ? But do it right and not P2W.
     
  7. Paul

    Paul Well-Known Member

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    your basing your claims off of theory and feeling which again isn't worth the risk of potentially losing significant amounts of income and players.

    and no, most of the donators that play warz aren't lifetime. very few are, actually. you can check this yourself via (https://www.brawl.com/purchases/)
     
  8. Aboves

    Aboves meh

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    A new game means spending time on coding, money on advertising, and hope that it will work. There are tons of other servers that offer the same things that you are suggesting. These servers take away many of the players that would be playing a new WarZ gamemode. Those who currently play WarZ will most likely leave, and a new community will need to be formed. This is a HUGE risk for a potentially decent reward.

    WarZ has evolved based around the community's opinions. Why would we go against those who give the server purpose?
     
  9. bob8is8cool

    bob8is8cool Well-Known Member

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    Fml I meant I don't have access to a spreadsheet of donors haha.

    I'm basing my claims off of the fact the server population decreased substantially over 2 years. I believe it's due to a lack of updates and people getting bored of PVP

    I see it as a much larger reward than decent. Wasn't Party a huge risk? There were huge servers that had minigame gamemodes as well.

    It's all about differentiation. How can we make WarZ 2.0 different and better. People will come when they see it's better
     
  10. Paul

    Paul Well-Known Member

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    i wouldn't necessarily say you're correct because warzs' player count was decreasing in correlation to brawls' player base as a whole.

    for the record, zombies were indeed buffed in the summer of 2015 and this is the first time they've been changed since. prior to that, zombies were worse in 2014 than they were now and yet the warz peek player base back then was higher than brawls' peek player base now

    party was not a risk, little to no money was spent on advertising + it was the first of its kind.
     
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  11. bob8is8cool

    bob8is8cool Well-Known Member

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    It all comes down to wether or not Brawl wants to make WarZ full on PVP or make it a balanced PVP/E like I want. Is it a risk? Sure, aren't all updates? But that's why you don't make it some super WarZ 2.0 update that happens all at once. You make it a "WarZ Bases Update," a "WarZ Cars Update," and see the reaction of the people.

    Until the P2W is solved, which it isn't and won't be until tp's are even and chest storage is even, whitenames will leave at a higher rate than they should. Whitenames can never beat people that have extra inventories and lives. Providing bases and other things gives incentives for whitenames outside of killing other players they know they won't beat. This gets a higher retention rate, which means more potential donors. Ideally, WarZ should be a combination of Dayz and Rust in order for it to be most beneficial to whitenames and donors.

    While I'd like to see a more unfeasible update that removed all, perhaps a Bases Update, or something similar, really solves more than we would think at first glance. I suggested my unfeasible update because I knew it would never happen. Otherwise I'd be more realistic. However a Bases Update gives whitenames extra incentives, closes the P2W gap, and provides a well deserved update to the WarZ community.

    We have traveled far off topic from opinions on the Zombies Update though, so I am going to stop here unless staff members chose to continue their conversations. Thank you for being mature and for listening @Mario
     
  12. Paul

    Paul Well-Known Member

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    again, this is what the next iteration of the server will be, but the development was put on pause.
     
  13. bob8is8cool

    bob8is8cool Well-Known Member

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    Why was it put on pause? Because every day without it causes unique whitenames to not come back
     
  14. Usp45

    Usp45 Well-Known Member

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    or we can get more active staff members to help new players learn how the server works and team with them and not waste money on another server that may or may not be successful
     
  15. Paul

    Paul Well-Known Member

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    because we have other priorities
     
  16. bob8is8cool

    bob8is8cool Well-Known Member

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    Good luck finding staff members like that. The staff member (the one with actual intellectual skills, not the first dude) replying right now was once a WarZ mod that didn't team with new players. That's not how it works. Staff will simply get burned out. Ask @Mario ... You shouldn't force staff to team with people. WarZ also just need a better walk through like WW
     
  17. Usp45

    Usp45 Well-Known Member

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    okay, then not staff members. maybe a new rank like community helper or something that will help new players learn how the game is played.

    i have no clue what you dont understand about the fact that people do not play this server for pve combat, nor have they ever. they do not play to build bases or whatever your fantasy of the server is. the server became popular because of teams, comboing, and fights, and died because the 2014 players got bored and moved on and new players couldnt adapt to how warz was played considering their lack of knowledge regarding combos, teams, and fighting in general.

    you are suggesting that the head of the servers completely alienate the people that pay for ranks and keep the server alive while making a COMPLETE gamble on the fact that people will want to play the server that you envision.
     
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  18. Pat_The_Trick

    Pat_The_Trick Well-Known Member

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    Why not WarZ 1 = PvE New Map
    WarZ 2 = PvE Old Map
    WarZ 3 = PvP New Map
    WarZ 4 = PvP Old map
    Id happily add more detail
     
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  19. BeastyBoo

    BeastyBoo Insert custom title here

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    If the solution that seems logical is wrong, you made a false assumption.Categorize your assumptions, and try to identify those that are false.
     
  20. bob8is8cool

    bob8is8cool Well-Known Member

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    In case you're missing the people liking my comments, I do not appear to be alone.

    I realize you do not have be best reading skills, so let me reiterate what I've already said...
    I am indeed suggesting that Brawl makes a gamble on WarZ and changes things up. Why? Because 30 players doesn't cut it in my books, especially when you have 700+ unique players that vote in your polls.
     
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