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Battle Royale - Map Feedback

Discussion in 'Battle Royale [Closed]' started by Lord_Roke, Jul 13, 2017.

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  1. Lord_Roke

    Lord_Roke Forever the Forums Watchdog
    Retired Staff

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    Hello Brawlers,

    As you may or may not have noticed on the map, it is not finished. A part of the map is playable, but the rest is still being worked on the Build team.

    What we would like to know from you, is how we can improve the experience regarding the map: How can we make it more practical? How can we improve it asthetically? Are there any structures that cause issues in-game?

    Please tell us your opinion below and we will make sure to take it into account while working on the other parts of the map. We are also going to change some details on the finished parts of the map to improve the practicability.

    Thank you for your help,
    Brawl Staff Team
     
    • Useful Useful x 1
  2. Lekosa1

    Lekosa1 mineman

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    Make it easier to get on bridges. Now you just have to run forever to get at the ground-level part of the bridge.

    O' wait I'm in the Build Team. >.<
     
    • Agree Agree x 5
    • Funny Funny x 5
    • Winner Winner x 1
  3. Fista

    Fista War MOD / https://bit.ly/3ffu9pJ

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    I think there should be a few more boats in the water areas and also more land structures around the map. From my experience of playing there are only 'nuculated' areas and then you have the areas were you could be running for ages to try and find a weapon or a house. Maybe add some shacks or houses around the areas with the vast expance of nothing?
    Also (dunno if has been fixed yet) when landing on your chicken to the ground if you land on a slab you get glitched/stuck and eventually kicked for flying ._.
     
    • Agree Agree x 1
  4. TwisterPvP

    TwisterPvP Raid Mod / Squirtle

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    There is lots of water which can make it hard to travel across unless you find a boat or a vehicle.
     
    • Agree Agree x 1
  5. patrickdemooij9

    patrickdemooij9 Well-Known Member

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    I think more ways to get on some of the roofs would be great! Currently my tactic is to just get some guns and then camp the whole game on the roof because all ways to get on top are so easy to defend.
     
    • Like Like x 1
    • Agree Agree x 1
  6. NateTheDerp

    NateTheDerp Well-Known Member

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    The giant forest bug me a bit. Sometimes I'll spawn over it and I'll have to walk for a few minutes to get some weapons or armor. Maybe put some cars in the forest so resolve this.
     
  7. Lord_Roke

    Lord_Roke Forever the Forums Watchdog
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    Some of the spawn areas are too large; you aren't supposed to spawn over forests. That will be adjusted soon.
     
    • Informative Informative x 2
  8. 19kss

    19kss 18kss

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    Add a way to get on the bridge from the lighthouse spawn.
     
    • Agree Agree x 3
  9. Pat_The_Trick

    Pat_The_Trick Well-Known Member

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    Sure about that?
    When I shot you after you ran airdrop. Xd
     
  10. DreadfulDNA

    DreadfulDNA Well Known Member

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    These two houses have no interior. It would be nice if they were to be decorated. As the houses around the two are.
     

    Attached Files:

    • Agree Agree x 1
  11. Grenzo

    Grenzo Well-Known Member

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    That too. And, maybe boats to the water? Or some type of dock // passage // more small bridges to cross the water.
    It seems many players have issues with the big water pools.
     
    • Funny Funny x 2
  12. 6lk

    6lk Member

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    The area where its Mostly Brick block buildings causes lag, It cant possibly be my PC, as mine is built to run heavy tasks such as rendering and editing, my friend also has the same problem, it has also caused my game to crash multiple times, not really sure what the problem is honestly, it only happens to me around that area.
     
    • Informative Informative x 1
  13. DreadfulDNA

    DreadfulDNA Well Known Member

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    Boats have already been added.
     
  14. patrickdemooij9

    patrickdemooij9 Well-Known Member

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    I am actually fine there. How about installing optifine and see how it goes then?
    (Optifine improves your framerate and makes it so you have more control over your settings)
     
    • Informative Informative x 1
    • Useful Useful x 1
  15. Freedom_35

    Freedom_35 Well-Known Member

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    I actually really like the map! Good job build team! There is ONE thing I'd like a change on, though. In some of the towns, there are stuff like helicopters and ambulances and stuff. I was wondering, can you please add some ladders so we can get onto the roof? Besides that, cool map!
     
  16. 6lk

    6lk Member

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    I have Optifine installed, and as I said, my computer is meant to run heavy tasks, Minecraft is usually never been a problem with me, as I said, it only happens to me on this part of the map, I really don't know what the issue is, but I'm sure it has nothing to do with the server, I'll see if I can fix my problem, but anyways, thank you! <3
     
  17. Droiid

    Droiid Shutdown

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    make it harder to camp roofs. In h1z1 it's always very difficult to camp most roofs, especially solo.
    sorry pat <3
     
    • Agree Agree x 1
  18. Grenzo

    Grenzo Well-Known Member

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    Okay, thanks.
     
  19. Trogy

    Trogy Huncho

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    I am still only get 20-40 fps in most towns because of all of the decorative blocks used (heads, banners, etc.).
    The map looks great, but for those of us with slow computers, the game performs very poorly and can be quite unenjoyable.
     
    • Agree Agree x 1
    • Informative Informative x 1
  20. iMadeAThing

    iMadeAThing Active Member

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    I play on a mid-tier laptop without any third party assistance (e.g. optifine) and haven't had any major issues with the map except the one time I landed in a fence post and couldn't move. I do think the spawns should be more evenly spread between locations; for example if you spawn over hospital or the parking structure you always are going to be right on top 3-4 other players, but if you luck out and spawn in other areas you have time to get some gear before your first fight. Other than that I would like to see the safezone have more variability so that each round doesn't predictably end in the same city area
     
    • Agree Agree x 1
    • Useful Useful x 1
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