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Processing takes to long.

Discussion in 'Ideas' started by _Karst, Sep 13, 2017.

?

Processing should take less long?

  1. Yes +1

    11 vote(s)
    91.7%
  2. No -1

    1 vote(s)
    8.3%
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  1. Fadaad8

    Fadaad8 Well-Known Member

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    What he means is that sheriffs get free gear, guns, pots, ammo, and other things, they can come 10 times in a row without paying a dollar. This is unbalanced and more bandits might complain about this.
     
  2. _Karst

    _Karst Well-Known Member

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    But that is already happening rn.
     
  3. Dsawemd

    Dsawemd Well-Known Member

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    Levels make the server feel more rewarding and encourage people to keep playing, -1 for changing them.

    I also don't think the economy needs easier money from drug proccing, but I already have more than enough money like most players who have been here for a while.
     
  4. Fadaad8

    Fadaad8 Well-Known Member

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    It is, and this problem will become a lot bigger with this
     
  5. _Karst

    _Karst Well-Known Member

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    I don't see how this issue will get bigger by this idea.

    I do think the economy needs a buff since almost no one is processing anymore and most of the noobs are quiting because processing takes too long.
     
  6. MrSwat_

    MrSwat_ War 2.0 GSGer, Team Sync Wild West, and Ex-Sheriff

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    Who cares? We get 6v1ed.
     
  7. Dsawemd

    Dsawemd Well-Known Member

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    I don't think you can talk about "buffing" an economy, its nonsensical to use language like that when discussing an economic system with fixed prices on all goods. What I think you mean is you want everyone to have more money.

    I agree that new people find it hard to succeed at Wild West, but making drug processing faster isn't the right answer to that.

    What if Rebel Bases had Zombie mobs that looked like Rebels in diamond gear and you had to defend yourself from them periodically? That would at least make processing a bit less boring.
     
  8. _Karst

    _Karst Well-Known Member

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    You can snipe them wich makes it very easy and they could cause lag. And yes I mean economy "buff" since processing rn takes 4 sec and then it will take 2.5 sec. So I think I'm allowed to call it a buff.

    Noobs go away from Wild West because processing takes to long. By making the processing time faster, the noobs get better gear and wont quit fast.
     
  9. Fadaad8

    Fadaad8 Well-Known Member

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    I agree with faster proc but not too much and the zombie thing, because for real sitting in 1 spot holding shift in 1 place is boring as heck. And a few things are a little unbalanced, like how a tg compared to a carcano is about 2k and it's 6.3k (no I'm not saying my tg 2k)
     
  10. Dsawemd

    Dsawemd Well-Known Member

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    Giving everyone easier money will have a more complicated result than the term Buff indicates. People already have too much stuff, making it easier to get stuff will lower the value of items. We have drop parties once every 2 weeks where veterans chuck donkeys full of guns and diamond armor because there's no need for them to keep these items. If there was a real need for more housing, I could see the need to make more money, but there are several of the cheapest houses left unrented, and most of the ones that are rented are paid up more than a month in advance. We have players with multiple millions of dollars/gold with nothing to do with it.

    I agree we need to make the server less harsh and daunting for new players, but making money universally easier to get will just make items less meaningful than they already are.

    If we were to decrease the time it took to process, while also decreasing the amount of money drugs sold for, that would keep people stuck shifting for less time, while avoiding the negative consequences of a fixed economy with too much money input highlighted above.
    OR
    If we were to decrease the time it took to process, while also increasing the cost of goods, that would keep people stuck shifting for less time, while avoiding the negative consequences too.

    edit: TL; DR : Easy money is unhealthy. Want to lower proc time? Then also lower prices for proc drugs, or raise costs for gear.
     
  11. Fadaad8

    Fadaad8 Well-Known Member

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    First, all the people who have millions of dollars had/have ranks, old players or both. A little exaggeration in the drop party every 2 weeks but I agree on the lower drug proc, lower drug prices and higher prices for stuff
     
  12. Dsawemd

    Dsawemd Well-Known Member

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    Someone, I think Meepism, told me that drop party events were scheduled every two weeks on a Saturday. I've been to 2 so far on that schedule, 3pm EST.

    People get so much loot from them that they start discarding Carcanos (and anything cheaper than a carcano) because they need to make room for the better free loot that is raining down on them XD.

    edit: also they do stuff like drop or hide a specific item, with Money prizes of 100k+ for the person who finds them. Or they just drop money. Fun events, but show that there's plenty of money/gear circulating the server.
     
  13. Fadaad8

    Fadaad8 Well-Known Member

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    O guess I'm never on during them :v well the people who get them are ranks and procing a lot so
     
  14. _Karst

    _Karst Well-Known Member

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    I actually said in my idea what should happen with the gear. The processing time should be lower, but the prives of gear and guns should be higher.
     
  15. Doges

    Doges Ex-Mod, Ex-Builder

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    The main issue is that a key activity of the game is boring, not that processing takes too long. This can't really be fixed unless playercounts go up - making fights common near the processing areas - and thus not making the experience to just alt+tab and wait.
     
  16. _Karst

    _Karst Well-Known Member

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    By making the proces time lower, noobs will be able to make more money. If they make more money they are able to buy gear faster with the result that they will probably fight more.
     
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