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Ninja + Running away...

Discussion in 'KitBrawl' started by xGhale, Oct 15, 2017.

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  1. xGhale

    xGhale HG‘s Doom guy

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    Why the hell is this a thing?
    When people like WhySneak can just run the hell away from you, /spawn, then get to do that every 20 seconds and you end up dieing out of soup...can /spawn a) get a longer wind-up and b) give it a 45-second cooldown and c) nerf Ninja...
    -Sam
     
    • Funny Funny x 1
  2. Trogy

    Trogy Huncho

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    a) what?
    b) what?
    c) no
     
    • Agree Agree x 1
  3. SharkBaitBooHaha

    SharkBaitBooHaha Well-Known Member

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    I think we should abolish /spawn entirely, or add a cooldown to how often you can use it as he stated. The way people use it is just to troll. Drain people of soups, use all their soups, and run away. It’s just dumb ib my opinion.
     
  4. MoistMayonnaise

    MoistMayonnaise Highly Established Member

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    A cool down would be appropriate along with /guns so people don't escape their fate >:grinning:
     
  5. xGhale

    xGhale HG‘s Doom guy

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    a) Instead of 5 seconds wait time, make it 10 seconds + anybody within 10 blocks cancels the teleport
    b) Once /spawn is used, it cannot be used again for 45 seconds
    c) Simple, do what McPvP did to Poseidon back in the day - give it a modified version of strength (although not the 180% it had), maybe a 75% strength bonus?
    Or you could nerf the armor a bit.
    Either way, Ninja is way too easy to play.
     
  6. _ExtrasPvP_

    _ExtrasPvP_ Active Member

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    +1 with this as Ninja has a very big advantage due to its speed 2
     
  7. MoistMayonnaise

    MoistMayonnaise Highly Established Member

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    Just make give a timer on /spawn and /guns. Nerfing the kit would make people stop using it again.
     
  8. Removers

    Removers KitBrawl Ex-Mod!

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    Spawn timer, in my opinion, is fine how it is I don't feel like it needs an extended timer cooldown or radius of a nearby player counteracting the use of /spawn. However, I do think Ninja could use a nerf maybe reduce sharpness II to sharpness I instead or something else but only a very minor change that doesn't make the Kit weak, unplayable or unfun.
    The whole strength McPvP thing too seems like It'd take a lot more effort to do but I'm unsure on that and I wouldn't be sure on how much damage it'd reduce the strength by either.
     
  9. xGhale

    xGhale HG‘s Doom guy

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    Honestly, I'd love to see some HG kits (namely Ninja and Anchor but also Viper/Snail/Reaper) as kits.
     
  10. MoistMayonnaise

    MoistMayonnaise Highly Established Member

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    Throw back to the stomper kit days xD
     
  11. 19kss

    19kss 18kss

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    dying*
     
    • Funny Funny x 2
    • Agree Agree x 1
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  12. Redorian

    Redorian Well-Known Member

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    Well it was nice knowing you
     
  13. 19kss

    19kss 18kss

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    where am I going?
     
  14. Redorian

    Redorian Well-Known Member

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    You said u were dying
     
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