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Buff Head Price

Discussion in 'Ideas' started by MrSwat_, Nov 8, 2017.

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  1. MrSwat_

    MrSwat_ War 2.0 GSGer, Team Sync Wild West, and Ex-Sheriff

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    I'm proposing that we make the head price for sheriffs 6k over 5k. Then, buff the number of pots a sheriff gets by 1 for each type of pot. (Ending up as 4 Medicines, 3 Morphine, and 3 Resistance.) This would be fair and balanced.
    EDIT: SHERIFFS WILL NOT GET ANY EXTRA MEDS
     
    #1 MrSwat_, Nov 8, 2017
    Last edited: Nov 8, 2017
  2. Fadaad8

    Fadaad8 Well-Known Member

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  3. MrSwat_

    MrSwat_ War 2.0 GSGer, Team Sync Wild West, and Ex-Sheriff

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    Reason?
     
  4. Fadaad8

    Fadaad8 Well-Known Member

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    The sheriff head already seems pretty reasonable, and if we had more pots then bandits could pretty much farm us for pots.
     
  5. MrSwat_

    MrSwat_ War 2.0 GSGer, Team Sync Wild West, and Ex-Sheriff

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    Sheriff is op atm, this could help.
     
  6. Jbird3604

    Jbird3604 Pvp, and Gun Skills: -10/10

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    Most of the time during Wars, or even trying to take down someone at a Rebel Base, we usually use all of our pots, and then we either die, have to loot someone else's body to get pots, or try to take them down without potting
    +1
     
  7. pewgeon

    pewgeon Well-Known Member

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    sheriff is balanced
     
  8. Fadaad8

    Fadaad8 Well-Known Member

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    If it's op then it shouldn't be more op, unless I'm misunderstanding your quote
     
  9. MrSwat_

    MrSwat_ War 2.0 GSGer, Team Sync Wild West, and Ex-Sheriff

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    This would help bandits earn more money and help sheriffs at the same time.
     
  10. Fadaad8

    Fadaad8 Well-Known Member

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    Although your looking at the bandits PoV, which is good, we can't let them overflow with items/money. More pots means more for them when they kill us, so at that point why even buy pots, and our number of pots do seem reasonable right now. Also, 1k doesn't sound like a lot, but when you have 5 sheriff heads that's a lot, the sheriff head prices at fine, and if we raise them to 6k the bandits would overflow with money
     
  11. MrSwat_

    MrSwat_ War 2.0 GSGer, Team Sync Wild West, and Ex-Sheriff

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    Do you see any bandits complain about how op we are?

    To go with that, it is balanced. We will get more pots to help fight them and they will get a bigger reward for beating us because we are better geared.

    Bandits won't make that much extra money either.
     
  12. Fadaad8

    Fadaad8 Well-Known Member

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    Yes they do :v and the sheriff system is already broken enough.

    Well like I said 1k doesn't sound like a lot but it is. And let's be honest q more pot isn't going to so much in 1v6 xD and this would add on to the broken sheriff system and make bandits complain more about how broken it is.
     
  13. MrSwat_

    MrSwat_ War 2.0 GSGer, Team Sync Wild West, and Ex-Sheriff

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    They benefit a little more than us?
     
  14. Fadaad8

    Fadaad8 Well-Known Member

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    Well now you have to look from a sheriff's PoV, we get free gear, pots, ammo, etc. We can come back 10 times to a rebel base if we die and lose nothing except the 2 minute death cool down. While bandits have to proc for at least 30 minutes to actually get something, but for a set about a good 1 hour. We also get our own sheriff horse, and bandits have to pay 275k+ to get a good horse. This seems pretty op to me, I see no reason to make it more op.
     
  15. pewgeon

    pewgeon Well-Known Member

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    EVERYTHING IS BALANCED NERDS! Bandits outnumber sheriffs 10-1 most of the time. Sheriffs get free gear but it's the same, if not worse than bandit gear. Sheriffs don't get much time to prepare considering the 2 minute death cool down. Sheriffs don't get sawed (big in fights). Sheriffs can buy kevlar making them 30% more tanky than before meaning the block 80% of damage. (Iron armor is 50% blockage, prot levels go up by 10% each time, idk how prot 10+ works). That's only 80% in a 1v5. You may say they can just go after newbies but that's another disadvantage, they don't make as much money from it, it's boring. Sheriffs have more downsides than bandits compared to them. The only thing that balances it out is that they get free gear.
     
    • Agree Agree x 1
  16. Fadaad8

    Fadaad8 Well-Known Member

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    Sums up everything, I agree
     
  17. MrSwat_

    MrSwat_ War 2.0 GSGer, Team Sync Wild West, and Ex-Sheriff

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    That's why they get an extra 1k and we get 1 more resistance and morphine.
     
  18. pewgeon

    pewgeon Well-Known Member

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    no point
     
  19. Fadaad8

    Fadaad8 Well-Known Member

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    1 whiskey and morphine only make 700, and extra pots are pretty much useless when your getting rushed by 5 people. And they dont change our skill level just let us live longer in some cases. But don't misunderstand what I just said, because then you'd take it as why we need more pots, but still, it doesn't matter when you get rushed, they just in some cases like you run a little more to survive and fight a little more. And as I stated earlier 1k is alot. And we don't wanna feed bandits more pots (when they loot us when they die)
     
    #19 Fadaad8, Nov 9, 2017
    Last edited: Nov 9, 2017
  20. Champloo

    Champloo Guest

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    Getting farmed is your own fault though.
     
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