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CTF Suggestion (Coins)

Discussion in 'Suggestions / Ideas' started by _Glitch_, Mar 10, 2018.

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  1. _Glitch_

    _Glitch_ Member

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    Coin Suggestion
    The suggestion is that, there should be more ways for a player to get coins in CTF. I have a few ideas on how to implement these ways on getting more coins in CTF,and I'll be showing one of these ideas in this post. My idea is that, after a 10 kill streak, the player will receive 4 coins every 10 kills in the kill streak (example, 10 kills will get 4 coins. 10 more kills gets 4 more coins).
     
  2. Spades_

    Spades_ Former CTF Mod

    Joined:
    Mar 18, 2016
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    The problem I have with this is that with the current credit system, a player gets 2 credits per kill. So with your idea, every 10 kills would equal 4 credits, which would actually be less than getting 10 kills under the current system (10 kills would give you 20 credits). Earning more credits should be focused around objective gameplay, which it technically already is. Capturing the flag earns 50 credits, recovering will earn 10, and carrier kills earn you 20.

    However, if you meant for this idea to be added on top of the current system, i.e. getting a 10 kill streak would give a player an additional 4 credits on top of the credits that they already earned, then it's not a bad idea. In that regard it could actually be a pretty decent way for players to earn more credits. Just a warning though, once players get all the classes, the whole thing becomes pointless. The price of classes is 1/2 of what it originally was, and adding new ways to earn credits might make it easier than it already is to earn all the classes. Nevertheless, if your idea was meant to be added on top of the current credit system and act as a kind of booster, then I think it is a delightful idea. I would like to see more credit earning options based around objective gameplay, but this would not be a terrible addition.
     
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