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Idea Gun Buffs/Nerfs

Discussion in 'MC-War' started by Ice_Bear1, Jun 17, 2018.

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  1. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    Ice Bear feels some guns are too weak too strong or good but overshadowed by other options.

    Magnum: Ice Bear really wants to like this weapon but it sucks for a 2 hit kill weapon it is very underwhelming even with stopping power it still takes the same amount of shots to kill making stopping power with this weapon useless. This weapon is overshadowed by 2 guns the deagle which is pretty much the magnums older brother but with a one-shot headshot potential and the five-7 which though it deals less damage has the same shot to kill and a larger magazine size. When Ice Bear thinks of a 44 magnum Ice Bear thinks of Clint Eastwood shooting it from his hip under a poncho. Ice Bear wants all guns to be viable and unique so why not give the magnum very good hip fire accuracy about the same as the m9 if not better. This way the magnum will be a good option for those who rarely use their sidearm but when they do they need it also this eliminates the need for a perk like steady aim so players can use another perk like marathon.

    USP 45: This gun isn't bad but it is just underwhelming the m9 out damages it has a better magazine capacity and the same rate of fire. For a person who wants a fast firing 3 shot kill pistol is left with only the option of m9 because using the USP 45 would be a worse choice. Ice Bear's proposal is to entirely rework this pistol Ice Bear as earlier said that Ice Bear wants guns that are all viable and unique so why not make a fully automatic pistol? Ice Bear says instead of the USP 45 make the Glock 18c the fire rate is the same as the ump45 but the damage is only 4 damage (2 hearts) per body shot and 6 damage (3 hearts) on headshots. The magazine capacity is 17 rounds in terms of accuracy it is around that of a UMP45 making this only effective for close range. Ice Bear would really love to see a fully automatic pistol and the fact that this is given as a starting pistol will really help new players as it is pretty forgiving to shoot compared to other slower pistols.

    MG4/M240: Ice Bear says that this is probably a major nerf but these guns will now take 3 shots to kill on headshots so the MG4 deals 9 damage on a headshot while the m240 deals 9.6 damage on headshot. In addition, it will take 4 body shots to kill so the MG4 will deal 6 (3 hearts) damage per body shot while the M240 deals 6.4 (3.2 hearts). However, perks such as lightweight will take away the slowness of an LMG. The reasoning behind these nerfs is that an LMG offers a lot, it is an assault rifle with a high magazine capacity at the price of speed and a slightly slower fire rate and LMGs offering a 2 shot kill while keeping a high fire rate similar to assault rifles offers too much. Another buff to LMGs, in general, is a hip fire accuracy buff maybe 10% because often LMGs are hipfired to suppress enemies.

    RPK: This LMG is fine as it is even though it is a 2 shot kill weapon the fire rate is appropriate for it however it still doesn't feel like an LMG and can use a magazine capacity buff. 40 rounds-->60 rounds this way the RPK can be used to suppress enemies and be more like an lmg than a bootleg assault rifle.

    SCAR: Ice Bear wants to like this weapon it has a 2 headshot kill and very good accuracy and is well balanced in terms of hipfire. This weapon by being a 2 shot kill weapon means that a player can use marathon instead of stopping power but the problem is that the SCAR does not have enough ammo. All the SCAR needs is more ammo to be a viable gun so it has 20 starting ammo and 120 reserve ammo.
     
  2. Prouddyyy

    Prouddyyy Marketing

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    Imo MSR having just an extra clip would be a huge difference. I feel msr has too little ammo
     
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    • Agree Agree x 1
  3. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    Ice Bear thinks all snipers besides the EBR could use 10 extra ammo.
     
  4. iamdroone

    iamdroone returned

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    Well some snipers are supposed to have a lower mag capacity. So u thubj intervention should have like 15 bullets?
     
  5. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    10 extra reserve ammo not magazine size.
     
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  6. iamdroone

    iamdroone returned

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    Oh. That seems more reasonable, I was thinking about mag size and I was like wtf, u crazy bro. Yeah definitlry +1 then. Sorry for not understanding the first time.
     
  7. JudeK1

    JudeK1 Member

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    MG4 and M240 without a doubt needs to be nerfed. I have used these guns to see how they are so good and as I expected they were OP. I guess what stops them form being too good is the slowness you get with all the LMG's but players can easily go to their knife slot so they gain speed by losing their slowness and then in a battle situation can switch back to their LMG and fight normally so there is a way to cheat this slowness but it still needs a big nerf
     
  8. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    What makes LMgs Op is that they can 2 shothead shot take that away and they are fine.
     
  9. JudeK1

    JudeK1 Member

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    Yes I do agree that that makes them OP is their power, I was just mentioning how if any players considered saying it isn't that OP as they slow you down, that was to add to your first idea and consider all the situation.
     
  10. Hexivoid

    Hexivoid Well-Known Member

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    MG4 still needs a firing speed and damage buff in my opinion
     
    • Agree Agree x 1
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