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Idea Tomahawks in Infect

Discussion in 'MC-War' started by Prouddyyy, Mar 1, 2018.

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  1. Prouddyyy

    Prouddyyy Marketing

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    I don't see why this would be a problem to put in Tomahawks (If infected isn't getting removed already since it's pretty broken)

    Just zombies getting a tomahawk to make it more even so people don't camp on op spots. It's quite hard to get used to the tomahawk bulletdrop anyways so for new people you won't have to be worried that much as a survivor.
    Either make it buyable for like 100 credits per game so you have unlimited that game.
    Or make it free, so that everyone can use it.
    I would see this making infected way more fun at least for me.
    So I don't see why this wouldn't work but please let me know how it wouldn't work if you think it doesn't.
     
    • Agree Agree x 3
  2. Lekosa1

    Lekosa1 mineman

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    Kinda funny ELITEs used to have tomahawks, but it was "nerfed" to being grenades xdddd
     
    • Funny Funny x 1
  3. Prouddyyy

    Prouddyyy Marketing

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    :/
     
  4. Fista

    Fista War MOD / https://bit.ly/3ffu9pJ

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    Grenades are even more powerful that tomahawks :v Its big rips for normies xd
     
  5. Epicfurno

    Epicfurno HYDRA Leader

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    I dont think just any1 should get a tomahawk :v. They r 2 op :I. Once you get used to it its an ez GG. imagine 20 people with tomas vs 2 people. kinda unfair. Maybe let elites keep grenades and give mvps toma and give vip smoke grenade or flashbang (maybe molotov). probs 2 op tho.
     
  6. Prouddyyy

    Prouddyyy Marketing

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    I mean infected is broken in general if you don't give these things infected is an easy win for survivors without an elite.
     
  7. Epicfurno

    Epicfurno HYDRA Leader

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    It will always be broken.
     
  8. SuperBen4

    SuperBen4 Profile Pic by Hexivoid

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    I like the idea of giving normal zombies extra items, it would make people not just leave when there are a few survivors left camping on a tower and they are too hard to get without additional items. On the other hand I don't think there are any really good infect spots (other than out of maps and on highrise), and most of the spots people go to can be overrun relatively easily by the normal zombies.
     
  9. Prouddyyy

    Prouddyyy Marketing

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    The water spots on cove too ;v they really need to be fixed.
     
  10. SuperBen4

    SuperBen4 Profile Pic by Hexivoid

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    Yes I think that players should take water damage OR there should be barriers limiting the water to very little, where a jump can get to the barrier, or completely blocking the water all together.
     
  11. Prouddyyy

    Prouddyyy Marketing

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    Or give zombies speed 2 in water I forgot what that potion effect is called but blocking the water would be the best idea and the easiest idea. But that's for another thread not this one (kinda getting off topic :stuck_out_tongue:)
     
  12. Merican_Bear1

    Merican_Bear1 Member

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    Bringing this up again, infected is really stupid if you only have a knife as then you get kill farmed by people with LMGs camping. Its really pointless on certain maps to even try to kill the survivors. Maybe only give one zombies for free each life and if they lose it, they don't get one until they die. As mentioned before, the bullet drop would be hard for newer people to adjust to and it would prevent people from camping.
     
  13. SuperBen4

    SuperBen4 Profile Pic by Hexivoid

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    Seeing as this bump is appropriate please do not lock this thread.

    I would have to say infect is the least fun gamemode by far if you're a new player. You just die over and over again and have almost no chance of getting anyone unless you have ELITE. I think a shop for zombies would be nice so that they can actually do something other than dying over and over, maybe they can buy flashbangs, grenades, tomahawks and things. If they could buy grenades this would be one less advantage for players that bought ELITE so maybe all except grenades.
     
    • Agree Agree x 1
    #13 SuperBen4, Jul 10, 2018
    Last edited: Jul 10, 2018
  14. AgentSilverfish

    AgentSilverfish not v cool

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    I think the grenade range on war is too big, especially when nades insta kill u
     
  15. Merican_Bear1

    Merican_Bear1 Member

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    What about a potion with the wither effect that only lasted long enough to take off half health?
     
  16. iamdroone

    iamdroone returned

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    This used to be for ELITEs in the beginning of 2.0. There must be a reason why the removed it right. Maybe we can use the /war but system again where u buy stuff with credits for one round, but at an expensive rate since credits are easy to get in 2.0
     
  17. JudeK1

    JudeK1 Member

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    The main problem of infect is that people camp and they easily win with high scores, we should encourage players not to camp like EksdeeButtCrack and I did one game. That in my opinion is how infect should be played
     
  18. SuperBen4

    SuperBen4 Profile Pic by Hexivoid

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    Camping is one of the only strategies that really works in Infect, people can camp if they want to. I think Infect is pretty balanced as it is (apart from a few OP spots on a few maps) and I actually see zombies winning more than survivors.

    If changes are made to the certain places that need balancing (which they are being) I don't think zombies need any extra perks to win the game.
     
  19. JudeK1

    JudeK1 Member

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    Me and EksdeeButtcracks strategy worked and we know that camping is a major stately to get in infect but we shouldn't encourage it like the MG4 use xD so less players would camp
     
  20. AgentSilverfish

    AgentSilverfish not v cool

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    I agree with @SuperBen4 . The only way to really win infected as a survivor is to camp. It is also how infected in CoD is. But in CoD, every couple min, without a new person being infected, the game will randomly infect someone.
     
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