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Few ideas

Discussion in 'Ideas' started by SoMuchWinning, Dec 2, 2013.

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  1. SoMuchWinning

    SoMuchWinning Well-Known Member

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    1) New Perk:
    Fireproof armor
    This perk gives you damage reduction by 25% and fire resistance effect making you immune to both molotovs and flamethrower.

    Core-Boost
    This effect gives you 1/2 of a heart per kill similarly to absorption effect. Maximum is 3 extra hearts, though you loose these whenever you die.


    2) New item:
    Suppressing charge.
    2x per life.
    It basically adds slowness X effect zooming in a LOT, useless for aiming. You can not move though you can still shoot. Effect lasts just for 10 seconds.


    3)New killstreak:
    [OFFICIAL] Juggernaut.
    Now, you will be like: credo juggernaut has been suggested before!
    But this is slightly different-
    You receive slowness effect for infinite time, retextured chain armor making you look like jugg. Along with Minigun that has 128 ammo and no secondary. Perks do affect it though you don't get resistance, easily Iso-ed. You are very slow though. Works only in TDM/CTF. 60 killstreak for your enjoyment!
     
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  2. GreySwordz

    GreySwordz Well-Known Member

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  3. Flub888

    Flub888 Well-Known Member

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    The first two sound okay... But the juggernaut... Not many people get 60 kill streaks in a game. A few questions too; how much health does the Jugg have? How long will this take? Good ideas, just work on the Juggernaut one.
     
  4. Gynamo

    Gynamo Well-Known Member

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    Decent ideas, but 60 kills for a jugg is a bit too much maybe 40 is enough?
     
  5. Piky

    Piky Well-Known Member

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    Well if juggernaut is going to be a 40 ks then people just right after they nuke they can get that right off the bat, however, if they didn't get much kills then they still would have to earn them, unless nuke kills don't count. And what is the % of the juggernaut perk? If its going to be that high of a ks then it should be somewhere around 40% - 55%.
     
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  6. teawithchoco

    teawithchoco Well-Known Member

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    The first one should be definitely be implemented, second one looks ok. But I don't know about the third one
     
  7. Nani3108

    Nani3108 Well-Known Member

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    I really have to wonder about you Credo007lv.
    You have so many server-ideas threads, that's incredible. And the ideas are usually good very good.
    In this case, i like the Core-boost and the slowness to the enemies :smile:
     
  8. SoMuchWinning

    SoMuchWinning Well-Known Member

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    I am trying to be as creative as a scientist. I need a lot of time to find great ideas that I can not gravedig....
     
  9. jacobkolstad

    jacobkolstad Well-Known Member

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    60 KS is good
     
  10. poskeharen

    poskeharen Well-Known Member

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    the ks should be 45 or something
     
  11. CraftyLumberjack

    CraftyLumberjack Active Member

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    Most of your ideas are decent but you really want them to pop. I say this because you must realize these ideas, if accepted, will be going out to thousands of players and it needs to be very well thought out due to the fact that the idea could somehow represent how the server looks to incoming players if not current players. Your juggernaut idea looks like it has the highest potential out of all your ideas and if you continue perfecting it [when you get the killstreak, how powerful the killstreak is,etc...] i think your could really have a great chance of getting it added in game. I like the fact that you have something to look forward to after a nuke.
     
    #11 CraftyLumberjack, Dec 4, 2013
    Last edited: Dec 4, 2013
  12. Javed

    Javed Well-Known Member

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    Seems legit.
     
  13. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Thank you for feedback, I really appreciate it!
    -Where is my shovel?
     
  14. jacobkolstad

    jacobkolstad Well-Known Member

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