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Regarding the new LAW.

Discussion in 'Discussion' started by blankbots, Aug 5, 2013.

?

Should the LAW have been nerfed?

  1. Yes. It was too op from the start.

    11.5%
  2. Yes. But not as much as it was.

    19.7%
  3. No. The old LAW was fine.

    55.7%
  4. I do not own a LAW, so I have no opinion either way.

    13.1%
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  1. blankbots

    blankbots Well-Known Member

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    As you probably already know, the LAW has been nerfed for the second time now. I made a poll to see what everyone's opinion on the new decision is.

    If the LAW were to be buffed, I would only ask that the explosion radius to be brought back. You would not believe how irritating it is to have a zombie in the explosion, but not get killed by it. #LAWlogic
     
    #1 blankbots, Aug 5, 2013
    Last edited: Aug 6, 2013
  2. pbandj96

    pbandj96 Member

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    my gawd i hate da new one
     
  3. VirtualKillerJB

    VirtualKillerJB Active Member

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    Realistically, if u where near a rocket launcher explosion it would kill u instantly...
     
  4. Arkrex

    Arkrex Well-Known Member

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    They new Law sucks really bad. Atm I'm using only shotguns in infect now, since the only reason i bought the law was for infect!
     
  5. blankbots

    blankbots Well-Known Member

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    The problem is that I never use it anymore, so I feel I got ripped off by the server.
     
  6. VirtualKillerJB

    VirtualKillerJB Active Member

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    WHAT, u did not get ripped off, $5 for 1 hit in infect
     
  7. TheTechGenius

    TheTechGenius Active Member

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    Lol in infect its 2 kills now im ripped off ok if this doesent get buffed again not ver donating again in my life to this server
     
  8. blankbots

    blankbots Well-Known Member

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    Try hitting zombies with a smaller radius of explosions (Where zombies can be IN the explosion and not get hit. Logic.) with the deal of the rocket and the longer reloading time that pretty much begs to be used with sleight of hand.
     
  9. VirtualKillerJB

    VirtualKillerJB Active Member

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    yaeh, i doo se where ur coming from, u used to be able to get them through walls wich was fun :grinning:
     
  10. TheTechGenius

    TheTechGenius Active Member

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    Hmm I think they did something to it now its not as bad
     
  11. VirtualKillerJB

    VirtualKillerJB Active Member

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    They made it 1 shot if a direct hit
     
  12. e621Warwick

    e621Warwick Well-Known Member

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    Look.
    Look.
    6 votes for it to be un-nerfed/buffed.

    All they bloody did was lengthen the reload speed and make it not explode through walls.
    The reload speed was good. It makes you think about your shots more, like, which cluster of players do I fire it to?
    Making it not explode through walls was just needed. That was truly OP.

    Edit - I think everyone in this thread donated for the LAW but me.
    Take a look at it from a non-LAW user's perspective.
     
  13. blankbots

    blankbots Well-Known Member

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    You don't know then. The explosion radius was also made smaller. It is very irritating to see someone in the explosion, and yet not take any damage. There also was a slight delay added to shots.
     
  14. e621Warwick

    e621Warwick Well-Known Member

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    Herrrugh.
    That keeps the damage the same, but makes the gun more reliant on skill and prediction.
    A much needed change, IMO.
     
  15. Darkchaosknight

    Darkchaosknight Well-Known Member

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    The newer players know nothing of OP weapons. In the good old days, the law was always an insta-kill no matter where you were, had a slightly larger range, and even hit through walls! So shut up about nerfing the law because the next law nerf will probably be "Make the law purchasable orange!" I mean shut up because if I wasted my entire day going through every single forums, I grantee I would find at least 100+ nerfing of law topics. The law is a donor item so don't hate it because you don't have it. Go get your own or just learn to deal with it like me and many others do.

    I'm done ranting.
     
  16. e621Warwick

    e621Warwick Well-Known Member

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    Can anyone actually post how much ammo the LAW has when you spawn with it, and if possible, other stats about it?
    I'd be a great deal more useful in critiquing it if I had stats.
     
  17. Darkchaosknight

    Darkchaosknight Well-Known Member

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    My guess Damage: High Range: High Accuracy: Medium Ammo: 64 Clip: 4 Firerate Medium/high Reload: Medium
    Abilities: Splash damage weapon that makes explosions

    Seems legit :stuck_out_tongue:
     
  18. e621Warwick

    e621Warwick Well-Known Member

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    The hell?
    68 ammo?
    That's...
    Yeah.
    That just reinforces the fact it's OP.

    Edit - Lemme elaborate on that.
    It has as much ammo as an auto, yet fires slower with higher damage, giving even more ammo conservation. It should, at max, hold 4/8, or even 4/4. Hell, 4/0. It should not be used as a primary weapon.
     
  19. VirtualKillerJB

    VirtualKillerJB Active Member

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    i do also see where ur coming from, if they nerf it too much more again, it would be unrealistic, and it should be bought with credits, people donated for a new gun which is op, ik its $5 and is unfair on non donors.so i propose this: Regulating the amount of time a player can use law a day, like 10 matches a day, but have it back as it used to be. It is a bit selfish to use it every match but people payed for it, they want something better. I dont want to argue or anything, im just giving my opinion. :smile:
     
  20. e621Warwick

    e621Warwick Well-Known Member

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    That'd limit the usage on it, and people would complain that they can't get their money's worth because they're limited to only using it a few times per day.
     
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