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1.8 Ultimate ArmorStands guide

Discussion in 'Off Topic' started by TheRedEngineer, Sep 3, 2014.

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How was this guide?

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  3. Intresting

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  4. add more copy/paste commands in the "Incredible commands" spoiler

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  6. Difficult

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  7. I have undrestand the commands

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  8. I haven't undrestand some commands (tell me what command)

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  1. TheRedEngineer

    TheRedEngineer Well-Known Member

    Joined:
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    Hi guys!! Minecraft was updated to 1.8 and i want to make a guide on how to make cool things with the ArmorStands.
    [​IMG]

    The first thing is to summon an ArmorStand. Yes!The ArmorStands are entities and like the entities they fall down.

    You can normally place an armor stand placyng the ArmorStand item on ground but it will be on the centre of the block.

    Addictionally you can use a command to summon the ArmorStand in the same position of your body.

    The command to spawn an ArmorStand is /summon ArmorStand ~ ~ ~ .You can use coordinates instead of the tildes (~)

    To summon an ArmorStand with a rotation (like the signs) you have to add a "Rotation:[0f,0f]" and change the first 0 (zero) with a positive or negative number (remember that a complete rotation is 360°).
    Here's the full command : /summon ArmorStand ~ ~ ~ {Rotation:[0f,0f]}
    And here's an example : /summon ArmorStand ~ ~ ~ {Rotation:[20f,0f]}
    [​IMG]


    The first tilde it's the X coordinate,the second is the Y coordinate and the third is the Z coordinate.
    For example if you are facing to SOUTH and you want to summon the ArmorStand at your Left you have to write this ~1 ~ ~ if you want to summon it on your right you have to type ~-1 ~ ~. The same thing for the Y and Z's.

    The first thing you can see it's that the ArmorStand will fall down. You can remove the gravity using "NoGravity:1"

    /summon ArmorStand {NoGravity:1}
    The number "1" means "Yes". If you put number "0" it will mean "No"

    Now, let's add some arms to the armor stand.You have to add a "ShowArms:1" in the same brace ({}). /summon ArmorStand ~ ~1 ~ {NoGravity:1,ShowArms:1}
    [​IMG]


    You think that the BasePlate doesn't look good? You can remove it adding "NoBasePlate:1" inside the parentesis.Remember to add a comma between every attribute that you give to the ArmorStand.
    /summon ArmorStand ~ ~ ~ {NoGravity:1,ShowArms:1,NoBasePlate:1}
    [​IMG]

    All knows that the ArmorStands are made to keep armor and things on it.If you want you can make invisible armor stands.
    The command is /summon ArmorStand ~ ~ ~ {NoGravity:1,ShowArms:1,NoBasePlate:1,Invisible:1}
    [​IMG]
    TIP: You can see invisible ArmorStands like "ghosts" in /gamemode 3
    [​IMG]


    You can do the same ArmorStand types but with a small size. The only thing you have to do is to add a "Small:1" inside the parentesis.
    Eg: /summon ArmorStand ~ ~ ~ {Small:1,Rotation:[20f,0f]}
    Eg2: /summon ArmorStand ~ ~1 ~ {NoGravity:1,ShowArms:1,NoBasePlate:1,Small:1}
    [​IMG]


    Well now let's go a little more on the difficult!

    In this part i will explain you how to move independent parts of the ArmorStand body.


    [​IMG]

    •Step 1: Summon an ArmorStand with Arms,without the BasePlate and if you want with NoGravity.
    You can directly copy this command: /summon ArmorStand ~ ~ ~ {NoGravity:1,ShowArms:1,NoBasePlate:1}

    •Step 2: Before read the spoiler

    All ArmorStands have 6 body parts.
    1. Head
    2. LeftArm
    3. RightArm
    4. LeftLeg
    5. RightLeg
    6. Body
    To move each part stay near the ArmorStand and type /entitydata @e[type=ArmorStand,r=2*] {Pose:{Head*²:[0f,0f,0f]*³}} without the *'s

    *This is the radius of blocks in wich the command will work. you have to put a number (Example "r=3")
    *²This is the body part. You have to insert the intrested body part you want to move (Example "{Pose:{LeftArm:[20f,10f,-45f]}}")
    *³These are the different angles in which you can move the part (Example "[45f,-20f,92f]")

    Ok now you have to write what part you want to move and wich angles it have to rotate.
    Here's an example of the LeftLeg rotation (the ArmorStand LeftLeg will be like "I'm kicking this ball :mad:"): /entitydata @e[type=ArmorStand,r=3] {Pose:{LeftLeg:[50f,10f,-10f]}}
    [​IMG]

    •Step 3: Now you have to move the entire ArmorStand to place it in the place you want (you can see in the image up one ArmorStand that is sitting on a stair).
    The command it's simple and is: /tp @e[type=ArmorStand,r=1*] ~ ~ ~*² without the *'s

    *This is the radius of blocks in wich the command will work. you have to put a number (Example "r=3")
    *²This are the tildes,i explained how to use it on the spoiler "Tip: tildes (~)" . Of course you can look at this spoiler here:
    The first tilde it's the X coordinate,the second is the Y coordinate and the third is the Z coordinate.
    For example if you are facing to SOUTH and you want to tp the ArmorStand 1 block at your Left you have to write this ~1 ~ ~ if you want to tp it 1 block on your right you have to type ~-1 ~ ~. The same thing for the Y and Z's.
    p.s.:you can use decimal numbers like 0.5, 0.1, 0.001 to move the ArmorStand only a little bit

    NOW LET'S DO SOMETHING DIFFERENT!

    As you can see on the video in the spoiler up here you can place blocks on the head of the ArmorStand,but you can do it only with commands.
    The command to summon an ArmorStand with a block on his head is: /summon ArmorStand ~ ~ ~ {NoGravity:1,NoBasePlate:1,ShowArms:1,Equipment:[{},{},{},{},{id:152}]}
    Sure!,you can put what block id you want where i put a "152".

    As you can see there are 5 groups of "{}" in the command.
    1. Hand equipment (for example {Diamond_Sword,Count:1}) REMEMBER to write "Count:1"!
    2. Boots equipment (for eample {Diamond_Boots,Count:1})
    3. Leggings equipment (for example {Leather_Leggings,Count:1})
    4. Chestplate equipment (for example {Iron_Chestplate,Count:1})
    5. Head equipment !You can place blocks! (for example {id:1} for stone block head

    Here's an example of full diamond armor+diamond sword and Stone head ArmorStand summon:
    !!ATTENCTION!! you can't write it in chat because it's too long:Use command blocks!!
    summon ArmorStand ~ ~1 ~ {NoGravity:1,NoBasePlate:1,ShowArms:1,Equipment:[{id:diamond_sword,Count:1},{id:diamond_boots,count:1},{id:diamond_leggings,count:1},{id:diamond_chestplate,count:1},{id:1}]}

    I MADE SOME FUNNY COMMANDS FOR YOU GUYS!
    Place a COMMAND BLOCK and copy/paste (ctrl+c/ctrl+v) this long command


    /setblock ~ ~1 ~ command_block 0 replace {Command:"tellraw @p {'text':'a','color':'black','Underline':'false','obfuscated':'true','extra':[{'text':' Do not click me!','color':'dark_aqua','Underline':'true','obfuscated':'false','hoverEvent':{'action':'show_text','value':'naaah,Red_Engine said to click it,NOW!'},'clickEvent':{'action':'run_command','value':'/summon ArmorStand ~ ~1 ~ {NoGravity:1,ShowArms:1,NoBasePlate:1,Small:1}'}}]}",}

    Activate the command block and see what happen!

    /setblock ~ ~1 ~ command_block 0 replace {Command:"summon ArmorStand ~ ~1 ~ {NoGravity:1,NoBasePlate:1,ShowArms:1,Equipment:[{id:diamond_sword,Count:1},{id:diamond_boots,count:1},{id:diamond_leggings,count:1},{id:diamond_chestplate,count:1},{id:397}],Pose:{RightArm:[-80f,20f,0f],Head:[50f,10f,40f],LeftArm:[50f,0f,0f],Body:[0f,30f,0f],LeftLeg:[14f,30f,-20f]}}",}

    This one will spawn a command block that will spawn an ArmorStand that looks like a skeleton looking strange at his sword

    BIG P.S.: If you want to run all this commands in command blocks first remove the initial "/" of the command and after paste it.
    EXAMPLE: /summon ArmorStand --> summon ArmorStand
     
    #1 TheRedEngineer, Sep 3, 2014
    Last edited: Sep 3, 2014
  2. BrawlerAce

    BrawlerAce Well-Known Member

    Joined:
    Aug 4, 2013
    Messages:
    6,616
    Ratings:
    +2,113
    Plenty of useful stuff in here. I like it.
    However it's only useful for map makers.
     
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