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A simple clan idea.

Discussion in 'Ideas' started by SquishFish, Dec 19, 2014.

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  1. SquishFish

    SquishFish Well-Known Member

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    So my idea is clan owners can set limits on clan for moderator so people can join and automatically get mod if they meet the requirement's by KDR, Level, Kills, Deaths ect. (Note you can use any amount for your reqs.)
    Another idea is that you can make clans public so people can join them invite or not.
    But with this idea comes another new command which would be /clan ban (player)
    It will kick the play and forbid them from joining. To pardon a player it would be /clan unban player.
    Just some simple ideas lease do not rage.
     
    • Agree Agree x 1
  2. TheParakeetLover

    TheParakeetLover Well-Known Member

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    Also another idea could be, in the /clan info you could put the clan requirements. (example: 30+) And requirements for mod aswell.
     
  3. Snail_5_

    Snail_5_ Switched Accounts "Phobia"

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    I personally really like the idea of a Public clan. Though it would be a little close to factions...
     
  4. SquishFish

    SquishFish Well-Known Member

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    Factions with guns. Oh wait Mc-Brawl adds guns to everything.
    You just wait and see. Soon there will be barret's in skywars.
     
  5. EternalParty7

    EternalParty7 Active Member

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    I don't think you should have an automatic ranking for mod. Because some clan leaders are picky about who are the mods. If I was a clan leader, I wouldn't just say that some random 60+ should be mod just because he is 60+. I would see if he/she/it is mature enough to have the mod-ship. I think the current system is fine.
     
    • Agree Agree x 1
  6. teawithchoco

    teawithchoco Well-Known Member

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    Ah that's a nice idea +1
     
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