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Four new guns.

Discussion in 'Ideas' started by Bobbio309, Feb 20, 2014.

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  1. Bobbio309

    Bobbio309 Active Member

    Joined:
    Jan 8, 2014
    Messages:
    104
    Ratings:
    +3
    Name: ASP
    Gun Type Pistol
    Item: Wheat
    Ammo Per Clip: 10
    Ammo Total: 32
    Unlock Rank: 32
    Cost:$2000
    Special: Fully-Auto.


    Name: Dragons Breath
    Gun Type: Shotgun
    Item: Nether Wart
    Ammo Per Clip: 8
    Ammo Total: 32
    Unlock Rank: 33
    Cost: $3000
    Special: If target is hit they are ignited on fire.

    Name: Commando
    Gun Type: Assault Rifle
    Item: Cocao Bean
    Ammo Per Clip: 32
    Ammo Total: 64
    Unlock Rank: 33
    Cost: $3500
    Special: Three round burst.


    Name: Tiger
    Gun Type: Sniper Rifle
    Item: Nether Star
    Ammo Per Clip: 6
    Ammo Total: 32
    Unlock Rank: 34
    Cost: $4000
     
  2. Flaming_Alpaca

    Flaming_Alpaca Well-Known Member

    Joined:
    Oct 9, 2013
    Messages:
    1,552
    Ratings:
    +172
    More details. Provide damage/ sccuracy aimed and not aimed. Also, reload time. Speed of the bullet etc.... . Also, fix the prices. $3000 for an assualt rifle, heck no. These idea need a lot of tweaking. Also, arent the curent guns and smgs to be comming out enough. The last thing orange451 is more coding when he has college and life to take care of first before mc war. Mc war does not need anymore guns. Hate to rain on you parade but these probably wont be added.
     
  3. Dathamier

    Dathamier Well-Known Member

    Joined:
    Dec 22, 2013
    Messages:
    1,309
    Ratings:
    +393
    damage? Verticality? Specialization? come on dude, some detail please
     
  4. BrawlerAce

    BrawlerAce Well-Known Member

    Joined:
    Aug 4, 2013
    Messages:
    6,616
    Ratings:
    +2,113
    Guns are easy to make. You don't need to code, you just need to balance them well.
    ~~~
    Wheat is being used for the golden gun already. These guns are a little undetailed, and also don't seem that good. (they don't seem to fit) We need damage, remember that. Also, the Dragon's Breath makes the flamethrower a little useless. Save the fire weaponry for the flamethrower.
     
  5. sungho63

    sungho63 Well-Known Member

    Joined:
    Aug 12, 2013
    Messages:
    471
    Ratings:
    +33
    I'm not gonna spend that much credits off a gun something like 870 like the skully
     
  6. F1r3tar

    F1r3tar Highly Established Member

    Joined:
    Aug 3, 2013
    Messages:
    8,931
    Ratings:
    +1,826
    Specify the damage of each bullet. I would say not to add the Dragon's Breath because it would be too similar to the flamethrower.

    P.S. I don't think Orange would add any of these guns except the commando (which is from CoD; also known as the Carbine) because he wants to stick with the CoD theme.
     
  7. sungho63

    sungho63 Well-Known Member

    Joined:
    Aug 12, 2013
    Messages:
    471
    Ratings:
    +33
    HOw much damage and its handicaps and strengths elaborate more please
     
  8. teawithchoco

    teawithchoco Well-Known Member

    Joined:
    Aug 19, 2013
    Messages:
    6,758
    Ratings:
    +844
    Please give more information on the guns such as their damage or accuracy
     
  9. SoMuchWinning

    SoMuchWinning Well-Known Member

    Joined:
    Nov 17, 2013
    Messages:
    6,462
    Ratings:
    +1,568
    Please add additional information (accuracy, damage, firing rate, reload speed) and these guns can not be added if you do not post enough information even for a configuration.
     
  10. Iopas_

    Iopas_ Well-Known Member

    Joined:
    Oct 15, 2013
    Messages:
    366
    Ratings:
    +47
    We don't need op weapon.....
     
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