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Julius ideas #4 FFA things

Discussion in 'Ideas' started by FritzzMC, Jun 7, 2014.

?

What ideas do u like?

  1. I'll like them all.

    12.5%
  2. I'll don't like any of them.

    12.5%
  3. I'll like idea 1.

    0 vote(s)
    0.0%
  4. I'll like idea 2.

    75.0%
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  1. FritzzMC

    FritzzMC Well-Known Member

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    Hey guys now i have got some FFA ideas...

    1. As we all know, the first 7 seconds or something like that. You are not app. To kill other players, i don't know this is a bug or just coded inside of the MCWarfare plugin. In my opinion you should be app. To kill from the first second of the match to the last second of the match.

    2. More kills to win...
    In my opinion you will win the game when you getting 25 kills. I got this idea because many of my FFA battles is very short. Also GunGame you now need 31 kills to win...

    That was all from tonight hope you like the ideas!
     
    • Like Like x 1
    • Neutral Neutral x 1
  2. RageCooper

    RageCooper Active Member

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    I agree that the amount of kills you need to win needs to be higher but the first seconds of not being able to kill doesn't bother me too much.
     
  3. Usp45

    Usp45 Well-Known Member

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    The first 7 seconds where you can't kill anyone is good, it allows you to get a feel of the map, gun, etc. but I do agree with changing the kills to 25, 20 is too little.
     
  4. SoMuchWinning

    SoMuchWinning Well-Known Member

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    What you have stated, first 7 seconds are to avoid instant spawn camping in the maps where spawns are buggy.

    I'm not sure about the kill limit though. They can raise it up to 30, like ghosts did.
     
    • Agree Agree x 1
  5. F1r3tar

    F1r3tar Highly Established Member

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    • I would have to disagree about able to killing enemies in the first few seconds. This is to prevent spawn camping + less rage. Although I don't know why you can spawn kill after the first few seconds are up. This kind of makes the point of preventing spawn camping useless.
    • I agree on raising the amount of kills needed for FFA. In the CoD series, you need either 25 or 30 kills to win. I would recommend 30 kills to win since most of the CoD games involves 30 kills. This would make Mc-War more like CoD; source: http://callofduty.wikia.com/wiki/Free-for-All.
     
  6. Buck0071

    Buck0071 Member

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    Cool ideas, maybe the 7 seconds could be 5?
     
  7. jack_attack153

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    I don't think the first idea is needed mainly because after that first 7 seconds there is almost no spawn protection. Second I like that small time to get set up and scope out a small area. Also I do like the idea of increasing the kills you need. Some FFA games only last around 45 seconds.
     
  8. madshedam

    madshedam Active Member

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    There ins't 7 secs spawnprotection for FFA its like 3 or 2 i mean, the 1st first idea suck in my option. But 2nd ispretty good cause its too easy to win :I
     
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