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Nerfing the Minifun.

Discussion in 'Ideas' started by Mokolee, Jun 22, 2014.

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  1. starbo1034

    starbo1034 Well-Known Member

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    the mini does have a reload, when you shoot 999 bullets but that is way to much
     
  2. BrawlerAce

    BrawlerAce Well-Known Member

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    I know it has a reload, I was just stating that the magazine size should be decreased to that of a LMG to keep it balanced. (maybe)
     
  3. SoMuchWinning

    SoMuchWinning Well-Known Member

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    I'd go for reload and recoil.
     
  4. fast11471

    fast11471 Well-Known Member

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    Slowness = I dont agree
    Recoil = Seems fair
    Reload = Keep a large clip size and im fine with a 1-2 second reload.
    I like the minigun, but I dont think we need to nerf it down to the point where it becomes like the LAW or Flamethrower (Incredibly underpowered)
    As long as a nerf keeps the gun fair, change it as much as you want.
     
  5. F1r3tar

    F1r3tar Highly Established Member

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    Adding the recoil back is the best way to nerf the Minifun. It was never this op before the recoil was removed.
     
    • Agree Agree x 2
  6. fast11471

    fast11471 Well-Known Member

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    Before the recoil was added it was it was just as op :stuck_out_tongue:
     
  7. Usp45

    Usp45 Well-Known Member

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    No, not at all.
     
  8. fast11471

    fast11471 Well-Known Member

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    Well did it get a damage, firerate, or range buff because I dont see how adding, and then removing recoil makes it more op.
     
  9. Usp45

    Usp45 Well-Known Member

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    The no recoil patch made many guns over powered as crap, you can now jump and shoot with Minigun, rush, etc.
     
  10. fast11471

    fast11471 Well-Known Member

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    I was talking about before recoil was even added
     
  11. Knaber

    Knaber Well-Known Member

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    I kinda want recoil back for all guns :/
     
  12. SALSAA

    SALSAA Well-Known Member

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    There probably was a rate of like 10 users a day in MPS's early days, until like summer rolled around and your math comes in. According to killer_99 and several staff members, there have been approximately 1 million players to have visited McBrawl.
    All we need for the minigun to get a nerf is to give it it's recoil again.
     
  13. Corcustos

    Corcustos Active Member

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    I completely agree with tdaddy. This guy obviously knows what he is talking about. Nothing more needs to be said.
     
  14. Usp45

    Usp45 Well-Known Member

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    There have been 1.4 million unique players since the HUB was added.
     
  15. Krcoon

    Krcoon Well-Known Member

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    NERF THE MINIFUN!?!?
    [​IMG]
     
    • Funny Funny x 3
  16. ZMan_2300

    ZMan_2300 Well-Known Member

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    I don't know. I think it is pretty balanced as it is right now.
     
    • Agree Agree x 1
  17. Usp45

    Usp45 Well-Known Member

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    It needs recoil back.
     
  18. ZMan_2300

    ZMan_2300 Well-Known Member

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    True. I forgot about that part of the suggestion XD
     
  19. coonboys

    coonboys Member

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    The gun it self is so OP! A gun that can be a sniper and a combat rifle? Too much power. TONS of players hate the donated guns, but the mini especially.
     
  20. fast11471

    fast11471 Well-Known Member

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    Sniper? Try hitting someone 20 blocks away with it and see how well it works as a sniper.

    1. You really should be talking about rayguns in infect. First everyone freaks out over raygun users, now its minigun uses, pretty soon the leman is going to be complained about.
    2.Its just a game. People care about their kdr's and leveling up. Who determines what is skill anyway? If anyone uses a skully, they're called a noob. Anyone uses an iso, they're called a noob. If "skill" is what everyone was trying to achieve, then everyone would just ne using an m16 and usp.
     
    • Agree Agree x 1
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