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Grenade Glitching

Discussion in 'Ideas' started by Spykryo, Aug 8, 2014.

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  1. Spykryo

    Spykryo Well-Known Member

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    Since there is no server idea that I know of that has this, I plan to propose it.
    We all know how to grenade glitch, so I present a solution:
    If the person dies while/when he put down the grenade, the grenade disappears.

    Example: A guy who threw down a grenade gets killed, either by zombie or suicide. If the grenade hasn't exploded yet, the grenade vanishes. If the grenade exploded before he got killed, the grenade is.. gone already.

    Same with Martyrdom perk;If a player dies and is around players, the grenade will disappear. However, if the player is alone or no one near the player, the grenade will stay, but explode instantly*

    *This part is because some unexpected person could walk past the grenade while its still there, and could die
    when it explodes.
     
  2. Usp45

    Usp45 Well-Known Member

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    Well wouldn't this just defeat the purpose of Martydom?
    I honestly feel that this should be added and Martydom should be replaced with a perk like Cold-Blooded that hides your name tag.
     
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  3. Snail_5_

    Snail_5_ Switched Accounts "Phobia"

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    Not sure I really care for the idea. Grenades take long enough to explode as it. Having to throw a grenade in a group of Ray Gunners, and try to survive before it explodes isn't easy..
     
  4. teawithchoco

    teawithchoco Well-Known Member

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    Not to mention that Martydom is supposed to be a death streak
     
  5. Usp45

    Usp45 Well-Known Member

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    Nobody likes death streaks, literally.
     
  6. BrawlerAce

    BrawlerAce Well-Known Member

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    This should only apply for the survivors in Infected.
     
  7. Spykryo

    Spykryo Well-Known Member

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    That's what I meant it to be, not all the other gamemodes.
    Martyrdom will still work normally in other gamemodes, and so will grenades.
     
  8. teawithchoco

    teawithchoco Well-Known Member

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    it just shows how you suck :v
     
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