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Skull-Crusher recoil

Discussion in 'Ideas' started by Serine1002, Oct 3, 2014.

?

Do you agree?

  1. Yes!

    12 vote(s)
    57.1%
  2. No

    9 vote(s)
    42.9%
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  1. Serine1002

    Serine1002 A shadow in the night

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    I know that recoil has been re-added, but the Skull-Crusher has never had recoiled even before the guns recoiled was removed.

    I REALLY think that the Skull-Crusher should remain with no recoil.

    Same goes for the Ray-Gun
     
    • Disagree Disagree x 8
    • Agree Agree x 3
  2. booflame

    booflame Well-Known Member

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    I believe they are tweaking this. :wink:
     
  3. Serine1002

    Serine1002 A shadow in the night

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    Thats great to know, Im really glad that Skulle isn't bad now. :wink:
     
  4. F1r3tar

    F1r3tar Highly Established Member

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    If I remember correctly, the Ray-gun did have a slight recoil before recoil was removed all together. Therefore, it wouldn't make sense for the Ray-gun to have no recoil when it did have it in the past. The Skullcrusher, I'll remain as a maybe, considering how high the damage value is per burst.
     
  5. ZapCrusher

    ZapCrusher Well-Known Member

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    It's too hong damage to not keep the recoil, it's already op serine.
     
  6. Serine1002

    Serine1002 A shadow in the night

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    Apparently its a bug being tweaked.
     
  7. ZapCrusher

    ZapCrusher Well-Known Member

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    I really wish it wasn't, the skullcrusher is way too op.
     
    • Agree Agree x 1
  8. Serine1002

    Serine1002 A shadow in the night

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    I agree that its op, but recently the recoil makes it harder to say that. The damage is its only upside.
     
  9. BrawlerAce

    BrawlerAce Well-Known Member

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    The Ray Gun had recoil before.
    The Skullcrusher didn't have recoil at all, that's right.
    However, the fact that it deals such high damage makes it pretty OP, and recoil is pretty much the ultimate nerf for the weapon that would nerf it while retaining its other stats.
    Recoil will be decreased on the Skullcrusher, but it won't completely go away. However, it should be to the point that jump shooting is possible, although slower and more inefficient in comparison to no recoil.
     
  10. NathanDrake

    NathanDrake Well-Known Member

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    This is the 3rd thread about this...
     
  11. Serine1002

    Serine1002 A shadow in the night

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    Do you mean about recoil in general? Or do you mean about the skull crusher recoil.
     
  12. NathanDrake

    NathanDrake Well-Known Member

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    Recoil in general
     
  13. Serine1002

    Serine1002 A shadow in the night

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    Well I mean the skull crusher alone. I'm fine with all other recoil.
     
  14. NathanDrake

    NathanDrake Well-Known Member

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    Well I'm not!
     
  15. Emas

    Emas Well-Known Member

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    skully is OP,So It have a reason
     
  16. Teufel

    Teufel Well-Known Member

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    Skully's recoil should stay, since its insanly op
     
    • Agree Agree x 2
  17. RockTomb

    RockTomb Ex Legacy Manager + SMOD

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    I hate the skully recoil. Skilled players can't jump shot any more.
     
    • Disagree Disagree x 6
    • Agree Agree x 1
  18. aimmal

    aimmal Active Member

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    Skully is considered op now? *throws every doner gun away* MY LIFE IS A LIE!!!! R.I.P awsome version of weopons

    Heavily debated stuff eh? xD
     
  19. Knaber

    Knaber Well-Known Member

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    "skilled players cant jump"
    its more like: unskilled players cant jump-shoot. I know how to jump shoot with the recoil.. :V
     
  20. RezIsStupid

    RezIsStupid Well-Known Member

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    Skill and stats are different things. If you suck because skully got nerfed, you have no right to call yourself "skilled".

    The skully is insanely OP without recoil and the recoil is being nerfed so it's fine.
     
    • Like Like x 1
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