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Campaign and other

Discussion in 'Ideas' started by Toebyeass, Nov 25, 2014.

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  1. Toebyeass

    Toebyeass Member

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    This is a gamemode where there are 2 different teams have a specific goal to achieve. Such as protect bob or reach a location without getting killed. I can make the new maps for campaign. Most of the time there would be two teams, and each as a different goal. You get to use specific guns for this or you can choose your own guns to use. Campaign CYG : is choose your own gun, Campaign: is just you have specific guns to use.

    Mobs could be used in the game. SO here's what i mean. A donation thing called: Combat assists or whatever is related to this. the cost depends on it's killstreak and strength, my suggested ones will be on the suggestions. the non-donor ones everyone already has are EMP, and Nuke. there would be a prize for destroying an enemy Combat assist, suggest one written below and HP.
    11ks: Ghast (GoldenbirdSRG51) textured as helicopter spawn instantly above you (over 10 block space or it spawns above the roof) It shoots exploding fireballs. it targets the opponent's team. $4
    75HP 100xp, 1 credit, 1killstreak, 1kill

    8ks: blaze (sentry) you receive a redstone torch which you can throw up to 10 blocks. A blaze will spawn there killing the opponent's team with the same shoot rate as miniguns and same damage. It has a 10 block shoot radius. kills only the opponents. $3.
    50HP .50xp, 1 credit, 1killstreak, 1 kill,

    15ks Wither skeleton: R22_Annilinator
    Shoots with skulls with no wither effect but instantly kills you if it hits you directly. SO stay under cover!
    $6 100HP. 200XP, 2 credit, 3killstreaks, 3 kills.

    that is all i have for now! please give feedback
     
  2. SoMuchWinning

    SoMuchWinning Well-Known Member

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  3. HaThisNamesTaken

    HaThisNamesTaken Well-Known Member

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    All of these can be hit by ISO...
     
  4. Toebyeass

    Toebyeass Member

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    I don't get that.
     
  5. Phanta

    Phanta Well-Known Member

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    Warfare isn't really meant to have long, tactical-based gamemodes. It's designed more for quick and intense combat. Objective games are better suited to MCCS or similar.
     
    • Agree Agree x 1
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