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Idea Weapons based off L4D2.

Discussion in 'MC-WarZ' started by Mokolee, Jan 4, 2015.

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  1. Mokolee

    Mokolee Well-Known Member

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    First thread to mention Left 4 Dead? I think so.

    Although I rarely show up on WarZ nowadays, I thought how cool if would be to put in weapons from this zombie shooter into our zombie shooter based Minecraft server (because I love Valve more than anything else but Nintendo). I am aware that a fraction of the forums are unfamiliar with the L4D series, I'll throughly explain each weapon and how they would work on WarZ.

    Pipe Bomb: This throwable is a bomb with an alarm that attracts zombies to come to it in a large radius. It will make a very loud siren for approximately 6-7 seconds before detonating in a large radius. It's purpose on WarZ is to get the large hordes of zombies off your back in a firefight. The item to substitute as a Pipe Bomb would be simple like a nether wart but I'll let Myvort the coder choose for himself. It is also good for taking out camping cowards as the zombies are attracted to the bomb so it's both the explosion and the zombies that are lethal.

    Boomer Bile: Another throwable that is a container of vomit. This vomit when released will radiate green gas where it is thrown and like the pipe bomb, it will bring in more zombies. However when thrown at a zombie or a group of zombies, they will attract surrounding zombies to attack the victims. Basically in WarZ, you would throw it at an enemy and the zombies will be directed to the target until either the zombies or the target are killed. To make this unique from the pipe bomb, a green particle (potion particle) will radiate from who or where it is thrown.

    Seeing how powerful the throwables seem to be, I am stating that the rarity of these would be the equivalent of a Tier 4 weapon. At least until you get your opinions on this.

    Laser Sights: The purpose of these sights are to increase the accuracy of a specific weapon significantly. In WarZ, you would craft the sights together with a selected weapon and the result will be more accuracte when it is hip-fired. This works more effectively on Snipers as you can easily get headshots without having to aim in your sniper. Since this would be incredibly powerful with the Barret, the spawn rate of Laser Sights should be kept to the equivalent of diamond armor for now.

    Incendiary Ammo: Incendiary Ammo when set down would give you an entire clip of specific ammo to the gun you are currently holding. The ammo when shot would ignite your target in flames. On WarZ, Incendiary Ammo would be seen as a chest containing 32 sniper bullets, 32 shotgun shells, and 64 automatic ammo all specified to light your targets on fire for 4-5 seconds after the last bullet.

    Explosive Ammo: Explosive Ammo when set down would shoot bullets that explode your targets (obviously). On WarZ, this would do immense damage where each explosion would do 1.25 times or 25% more damage than a regular bullet of the gun you use. In the chest you set down, the chest would contain 16 sniper bullets, 16 shotgun shells, and 32 automatic ammo. Additionally, the explosive ammo can knock you back slightly but it's radius should be kept very small so only a direct hit can do damage.

    The Incendiary Ammo and Explosive Ammo would have the spawn rate the same as diamond armor until I get your criticism on this.
     
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  2. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    This seems very nice I must say! The zombies in Zone 6 these days are ANNOYING and the first two additions would be very useful and nice. The other additions give WarZ more of a crafting game where you have to be resourceful of your surroundings. I like it! A +1 from me.
     
  3. poaches

    poaches Well-Known Member

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    All very creative and possibly fun ideas, although MC-WARZ is based off of DayZ/WarZ I can see some of these being added.
    Personally I think this would be very useful and would be a great addition to MCWARZ for various reasons.
    I would say these would be about as rare as other throwables (grenades, molotovs, etc.) these would be useful for killing large mobs of zombies and would be a counter to people using zombies to be invincible. Since grenades are already added, pipe bombs should not be able to harm players.
     
  4. BTDSnipez

    BTDSnipez Member

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    I'm with poaches on the whole this is a server based off of dayz but i dont think adding more guns will spice up warz we keep suggesting new guns but would that really kick it up a notch the incendiary ammo and explosive ammo sounds cool
    so does laser sight and pipe bombs but i dont think guns would be that much different.
     
  5. Coasting

    Coasting Well-Known Member

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    Very thoughtful and creative +5
     
  6. Mo3133

    Mo3133 Active Member

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    Nice idea but I will have to agree with poaches, this game is based off DayZ not L4D. But still this idea is very thoughtful and creative.
     
  7. Chongis

    Chongis Well-Known Member

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    Basically what poach said, I would love to see these ideas implemented.
     
  8. mindmaster298

    mindmaster298 Well-Known Member

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    Explosive ammo would be the best of them all because the m16a4 has a grenade launcher hooked onto it but it should be rarer then funded d armor because let's just say diamond armor is root gear, of course explosive ammo should be rarer than that.
     
  9. Mokolee

    Mokolee Well-Known Member

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    That would be cool but L4D2 never had any attachments except laser sights and neither does WarZ.
     
  10. mindmaster298

    mindmaster298 Well-Known Member

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    It could be added in the future but it will be hard to code.
     
  11. IIParadoxII

    IIParadoxII Active Member

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    I'm with Poaches on this one. These ideas need to be implemented into the concept of the game. On one point I dont agree. MC-WARZ, is what this game is based off of, (WarZ) so it would be very different if they had changed the guns to a different game. Although, it might come in handy and be useful in game.
     
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