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Ray-gun nerfing

Discussion in 'Ideas' started by RyGuy, May 5, 2015.

?

Which option should be used for nerfing?

  1. Option 1

    2 vote(s)
    66.7%
  2. Option 2

    0 vote(s)
    0.0%
  3. Option 3

    1 vote(s)
    33.3%
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  1. RyGuy

    RyGuy developer man

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    • What is the item, gamemode, perk?: The Item I suggest would be changed is the Ray-Gun.
    • How does it effect the gameplay in a negative way?: This gun is completely un-balanced. In Infect, it has an insane fire-rate and accuracy, so it is very over-powered. This provides a very unfair advantage for the zombies, as it provides an insane "trapping tool" for humans, and there are lots of things you can do to change this. It is very over-powered for humans, and that is why I suggest a nerfing for it.
    • What do you suggest to be moved from it (if you want it nerfed)?: Well, currently, this weapon cannot miss. Therefore, that is one advantage it gives. This means you do not even have to scope your weapon, and you still have no chance of missing. That is option 1
      Option 2: Reducing the fire-rate of the specific weapon. This would make it more challenging for humans to survive, and would reduce the amount of camping.
      Option 3: Reducing damage. Currently, the ray can can practically murder 3 zombies with one shot. This is another overpowered thing. You can do this by either reducing damage, or reducing the size of the explosion
     
  2. HereCreepers

    HereCreepers Well-Known Member

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    Make it like real CoD. 2 shot kill. near perfect accuracy. 20 round clip. and 2x2 splash radius. And rename the thing ray-gun.
     
    • Like Like x 2
    #2 HereCreepers, May 5, 2015
    Last edited by a moderator: May 6, 2015
  3. RyGuy

    RyGuy developer man

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    Well, currently, the damage is almost exactly as your specifying.
    The 20 round clip would be a buff. I am suggesting a nerf.
     
    #3 RyGuy, May 5, 2015
    Last edited by a moderator: May 6, 2015
  4. F1r3tar

    F1r3tar Highly Established Member

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    Reducing the explosion to a 1x1x1 radius would work best.
     
    #4 F1r3tar, May 5, 2015
    Last edited: May 5, 2015
  5. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    Head shots only to kill would be a cool nerf.
     
  6. SquishFish

    SquishFish Well-Known Member

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    How about you have to get a direct hit to get the advantage of explosion radius to prevent shooting near them and just spamming

    Nah mate
     
    • Agree Agree x 1
  7. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Remember, that unlike other weapons, like Isolator or Model, Ray gun costs 5$ in real life money. I don't understand why it should be as bad as you want for it to be. It's already 3rd worst weapon in the game, and it can only be used in the infected with efficiency.

    I personally think it should be kept as it is. I'm defending this thing because of how bad it is already.
     
    • Like Like x 1
  8. F1r3tar

    F1r3tar Highly Established Member

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    Third worst? That's hardly more than an exaggeration.
     
    • Agree Agree x 1
  9. SoMuchWinning

    SoMuchWinning Well-Known Member

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    I challenge you to use it in any non-infected game mode.
     
  10. F1r3tar

    F1r3tar Highly Established Member

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    Buy it for me first.
     
  11. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Well, besides that, do you see anyone who is good at the game use Ray gun for TDM or CTF?

    I can tell you one thing - it's a horrible 4-shot kill weapon with horrible mobility.
     
    • Agree Agree x 1
  12. onepunchmeme

    onepunchmeme Well-Known Member

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    HRRGHGHMEMFFLEHDHSKF
    my ocd is triggered
    hhhhhhnnnnngh
     
    • Funny Funny x 3
  13. Mokolee

    Mokolee Well-Known Member

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    This could actually work nice.

    I know the Direct Hit rocket launcher from TF2 where you must be really accurate to get a shot on someone with it but it does massive damage upon direct impact with the target. I say there will be a large 3x3x3 explosion that will only happen IF the target gets a direct blow on the head. Firing it any else where and it will be a pathetic missed shot.

    Gay-gun? I gotchu right here.

    [​IMG]
     
  14. F1r3tar

    F1r3tar Highly Established Member

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    That's because I always see people trying to charge with it in the line of open fire. You have to be more strategic when using it to rake in large kills.
     
    • Agree Agree x 1
  15. NathanDrake

    NathanDrake Well-Known Member

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    Nope, nope, nope, nope, nope, and for not the last time nope. Law and mini already got nerfed if you nerf ray zombies will destroy in infect. Nope.
     
    • Agree Agree x 1
  16. HereCreepers

    HereCreepers Well-Known Member

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    No... Its a oneshot
     
  17. Blamo

    Blamo ▄︻̷̿┻̿═━一

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    This is actually how it was meant to be coded, I believe.
     
  18. Andont

    Andont Well-Known Member

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    How about removing splash damage. It needs to hit the zombie directly and it can only kill one zombie at a time. This will prevent people from getting 10 kills with one shot.
     
  19. StrikerSly

    StrikerSly Well-Known Member

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    Explain maps like firingrange, killhouse2, derriese etc. How would humans on these maps stand a chance? Infect, in my opinion is a whole game-mode of imbalance - Maps like octane, aftermath, and encore are extremely unfair for zombies, while maps like the ones mentioned earlier are unfair for humans.

    To nerf the ray, there must be some balancing to do for humans.

    Anything 'donor' on servers are meant to be a little bit over-powered. Otherwise, how would the server make money if the donor choices end up useless?
     
    • Agree Agree x 2
  20. cryotherm

    cryotherm Well-Known Member

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    Too be honest, I think infect is ok just the way it is. Maybe instead of nerfing donor weapons such as the raygun, maybe solve the root problem i.e. changing or removing some maps on the inf gamemode. Encore is terrible for zombies, so perhaps just do tdm and ctf on it. Derriese is actually ok for zombies as long as there is no raygun spam.

    Besides, zombies already have c4 and grenades (as long as you donate for it, that is). They can easily dominate as long as it is a suitable map for inf and there is no donor weapon spam.

    Besides, if what is the point of donating to the server for a certain gun if it ends up useless? O wait, that's what this person said ^. @Striker_Sly
     
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