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Infection

Discussion in 'Ideas' started by GreenNature, Jun 9, 2015.

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  1. GreenNature

    GreenNature Nature is Creative

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    Now lot's of people may have posted or complained about infection and spawn-camping.

    But I actually have an IDEAA. An IDEAA that might have been said a million times before, but hey I don't know.

    The worst thing about infection is the ray guns and spawncamping. I know that they (the buyers) bought the ray-gun but that doesn't mean they should be all powerful and dominating.

    So here's the IDEAA, add a cooldown on the ray gun. Maybe every 5 seconds they can shoot it again, that way they don't have to spam the ray gun continuously. A sidenote: I don't know if the ray-gun has ammo or not because I never used it before. If there is then there's a hell of lot of ammo then.\

    Thanks!
     
  2. King_Daan

    King_Daan Well-Known Member

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    The raygun uses 4 sniper ammo per shot, but almost overy raygun user uses scavenger too which gets them extra ammo per kill. There have been a lot of raygun nerfing suggestions before. I feel like c4 balances the raygun, a lot of infect matches are winned by the zombies too.
     
    • Agree Agree x 2
  3. Piky

    Piky Well-Known Member

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    But the problem here is that people stay in spots where it's so open and there's barely any place to kill the survivors with C4 or Grenades for that matter. Just the certain types of maps though so you're correct :stuck_out_tongue:
     
  4. Andont

    Andont Well-Known Member

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    So your idea is to add a longer reload? or to add a cooldown between each shot. Be a little more specific.
     
  5. LegitMonkeyftw

    LegitMonkeyftw Well-Known Member

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    Honestly the best way to Nerf the ray, in my opinion would be to shorten it's range. I've seen people get ridiculously far kills with it not letting the zombie get near them to place c4. It's like that I'm tdm as well because on beaver you can sit at your spawn and shoot it cross map to the other teams spawn and kill all of their afk's. But other than the range I don't really see a Nerf needed.
     
  6. LegitMonkeyftw

    LegitMonkeyftw Well-Known Member

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  7. Lekosa1

    Lekosa1 mineman

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    Infect is balanced when i'm online. But don't worry, i'm training players to come professional suiciders like me. :stuck_out_tongue:

    beaver ray double nuke :wink:
     
  8. Striker_Eight

    Striker_Eight Active Member

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    I think the best way to nerf it would be to remove that ridiculously large explosion, or at least reduce the area of effect by a lot.
     
  9. Lekosa1

    Lekosa1 mineman

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    It has been done.
     
  10. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    I would agree that C4 balances the game and in many games the zombies have the advantage. I'm not sure that a ray gun nerf is needed.
     
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