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Snipers

Discussion in 'Ideas' started by ElaMain, Jun 25, 2015.

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  1. ElaMain

    ElaMain Active Member

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    WARNING: This is not a hate/complain thread this is just a thread how Snipers can be made better

    Since almost every non-prestige says: "Prestige Snipers are OP plis nerf" "**** One Hit Sniper" "Isolator Noob" ect. I came up with some Ideas how to Improve Snipers for Non-Prestige and Prestiges

    Damage:
    First the Damage, Now you are asking yourself "Aren't the Sniper Damages fine already?" Well for the most people the Damage isn't fine. Now here is the Idea how to Improve it: "Damage Fall-Off" Yes you might know this from Other Servers or FPS Games like CoD or Battlefield. If a Bullet of a certain Gun reached XX Meters then the Damage is starting to fall until XX Meters are reached. So here is the Information how to improve the Snipers with the Damage Fall-Off:

    L118a:
    - 100 Start Damage
    - 70 End Damage
    - 15m Until the Damage Fall-Off Starts
    - 40m Until the End Damage is reached.

    Dragunov:
    - 70 Start Damage
    - 55 End Damage
    - 5m Until the Damage Fall-Off Starts
    - 30m Until the End Damage is reached.

    Barrett 50c:
    - 100 Start Damage
    - 80 End Damage
    - 25m Until the Damage Fall-Off Starts
    - 55m Until the End Damage is reached.

    MSR:
    - 80 Start Damage
    - 65 End Damage
    - 10m Until the Damage Fall-Off Starts
    - 40m Until the End Damage is reached.

    L120 Isolator (The Part you've been waiting for I guess):
    - 100 Start Damage
    - 90 End Damage
    - 35m Until the Damage Fall-Off Starts
    - 70m Until the End Damage is reached.

    Disassembler:
    - 95 Start Damage
    - 70 End Damage
    - 10m Until the Damage Fall-Off Starts.
    - 30m Until the End Damage is Reached.

    If you don't agree with some of the Values here Post your Opinion about it.

    Visual:
    Yes also Visuals could Nerf/Improve the Snipers so here we go:

    Trails (Idea from here: https://www.brawl.com/threads/34804/):
    Trails could give Non-Sniper Players an tiny Advantage, For example if a Sniper misses a Bullet and someone saw the Trail passing by he knows that a Sniper is having him in the Sight. Also if a Player is good enough to see where the Trail came from then he can easily find the Snipers position and take him out.

    That was all of it, I mainly focused on the Damage because that is the thing what People annoys.

    If you have any other Ideas/Improvements post them bellow.
     
    • Like Like x 3
  2. Romkelolol

    Romkelolol Well-Known Member

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    This will certainly buff/nerf some of the snipers very well. altho, I think that some snipers are alright already, this still is a good idea that I would love to see implemented.
     
  3. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    You do realize all sniper shots to the face are a 1 shot kill right. Look people are always going to complain about something. I could take my chopsticks and run around killing everyone. They would still be complaining that I am way to OP with Chopsticks....

    Just saying, when you are good you can kill with any weapon.

    Now watch out, I'm going to nuke with some chopsticks...
     
    • Like Like x 1
  4. ObamaTheReptile

    ObamaTheReptile Well-Known Member

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    According to this, l118a damage = Barret .50 cal damage = ISO damage.
    Unless you're ACTUALLY using it as a sniper from like 30+ blocks away, which few people actually do.
     
  5. Dathamier

    Dathamier Well-Known Member

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    I guess I'm a monority...

    Heres my input. Snipers have been relatively the same for a very long time now. If someone thought it was a problem it would be either A: Already fixed, or B: We would know that it is going to be fixed in the near future.
    If the developers for the game don't think something is Overpowered, then that means it's operating as intended. Remember that the entire idea behind a sniper is to headshot, not body shot. Even rapid fire snipers benefit from putting their target down quickly.

    I appreciate players trying to balance this "issue" but it really doesn't need balancing.
     
    • Agree Agree x 1
  6. ElaMain

    ElaMain Active Member

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    Well I also think the Snipers are balanced but there are a way too many People complaining about Isolator, Dissa ect.
    And I think maybe this could make the Snipers right for them with my Ideas.
     
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