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Idea ELO system

Discussion in 'MC-WarZ' started by ObamaTheReptile, Jun 24, 2015.

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  1. ObamaTheReptile

    ObamaTheReptile Well-Known Member

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    What part of the warz community yelling constantly "ELO = SPAWNCAMPERS BECAUSE THEY DO IT FOR ELO" didn't warz understand? Why is ELO back?
    I know for a FACT that I'm not the only one who feels this way, because I noticed it on a warz server and almost 5 people immediately said something four letters long and censored. Now there are a few words his COULD be, but let's be honest: No one said "Hooray! I love ELO!"
    Please oh please, take ELO out again
    WarZ will be a better place.
     
    • Agree Agree x 10
  2. HereCreepers

    HereCreepers Well-Known Member

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    Agreed. We don't need a elo system to know who is good and who is not.
     
  3. Signatured

    Signatured War 2.0 Developer

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    Spawn camping literally gives next to no ELO. Anyone who says "spawn camping for ELO" clearly doesn't know what they're talking about, and it's safe to ignore them.
     
    • Agree Agree x 2
  4. Afid

    Afid Well-Known Member

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    People still spawn-camp.
     
  5. HereCreepers

    HereCreepers Well-Known Member

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    But even if its .1 elo a person can still get a ton of kills and overall boost their elo. Also I know what im talking about. I have seen multiple spawnkilling diamonds in the past 24 hours. And I never really saw any before elo was added.
     
  6. Signatured

    Signatured War 2.0 Developer

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    Why would anyone spend hours killing hundreds of leathers when they could get the same amount of ELO killing 1 full iron player? And if they did, they could end up dying to someone with less ELO and lose all their work.

    Sure people will spawn camp when its first implemented, everyone thinks it actually gets them ELO. They'll soon learn it doesn't.
     
    • Agree Agree x 2
    • Winner Winner x 1
  7. HereCreepers

    HereCreepers Well-Known Member

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    People will go on server one and sit at desert with a barret.
     
    • Agree Agree x 2
  8. ObamaTheReptile

    ObamaTheReptile Well-Known Member

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    Either way, it encourages spawncamping. You don't have to spend hours to get about 50 new spawn kills, you have to spend minutes. Spawncamping is basically killing the same people over and over. You can get 15 or so kills, then start killing the new spawns from everyone else's kills and it still gives elo. And the whole point of spawncamping is that you DON'T die to people with less ELO because they don't really have limited resources: A zone 3 or higher will replenish iron armor, it's easier to find ammo in lower zones, and they get near unlimited food from new spawns.
     
    • Agree Agree x 1
  9. Usp45

    Usp45 Well-Known Member

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    They're still going to spawn camp, and they won't stop.
    ELO simply isn't a very good system for WarZ.
     
    • Agree Agree x 6
  10. Aboves

    Aboves meh

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    People will spawn camp for fun regardless of the ELO system. To be honest, it is much easier to just kill formidable opponents to get ELO, as killing noobs gets you about 0.01 ELO. Do you really want to kill 100 noobs just to gain 101 ELO? The ELO system is more balanced than people say it is.
     
    • Agree Agree x 1
  11. Arpy

    Arpy Well-Known Member

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    @Philosiraptor is right... ELO IT CRAP! NOBODY LIKES IT! DONT U UNDERSTAND THAT!
     
    • Agree Agree x 1
  12. Doges

    Doges Ex-Mod, Ex-Builder

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    I actually like the idea, the only suggestion I would make is that instead of the ranks, which are kind of confusing, have there be a number next to people's names.
     
    • Agree Agree x 3
  13. TGERUPTION50

    TGERUPTION50 Well-Known Member

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    I think humanity should determine your rank. It is annoying having -2million humanity and having a tag that says "bambi"
     
    • Agree Agree x 5
  14. Arpy

    Arpy Well-Known Member

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    No.
     
  15. Doges

    Doges Ex-Mod, Ex-Builder

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    Instead of simply saying no, please elaborate as to what is wrong...
     
  16. Arpy

    Arpy Well-Known Member

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    It's just another thing for players to fight about... Instead of just fighting about humanity and how much loot they have, now they are gonna fight about who has the most ELO in the team
     
  17. Scaler3000

    Scaler3000 Member

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    I totally agree. Just killing people isn't very good for ranks. Plus, people with lots of ELO don't really care about humanity. If humanity determined ranks, then spawn camping would be pretty much over (except for total jerks) because they don't want to lose humanity. It also rewards people who don't kill every single person they see. It'll make humanity have more of a purpose and also stop senseless spawnkilling.
     
    #17 Scaler3000, Jun 29, 2015
    Last edited: Jun 30, 2015
  18. Aboves

    Aboves meh

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    Spawnkilling will still exist. And actually would probably encourage spawn camping, as you get humanity for any kill, regardless.
     
  19. ObamaTheReptile

    ObamaTheReptile Well-Known Member

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    But people care more about ELO because of the name tag it gives you.
     
    • Agree Agree x 1
  20. Aboves

    Aboves meh

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    Yes, I am simply saying that he proposed that your tag, like Scavenger, was determined by humanity. So you would have the tags, just humanity would determine that.
     
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