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Complete CoD Black Ops II - Frost

Discussion in 'Maps Submissions' started by rootstoot, Oct 19, 2015.

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  1. NateTheDerp

    NateTheDerp Well-Known Member

    Joined:
    Feb 16, 2015
    Messages:
    912
    Ratings:
    +399
    It is a good map, but I just think it needs more detail... You can see the grass bellow it, in good maps you can not see the grass at all.
     
  2. iEddie

    iEddie Active Member

    Joined:
    Nov 14, 2015
    Messages:
    111
    Ratings:
    +16
    Kind of like it
     
  3. 19kss

    19kss 18kss

    Joined:
    Jul 30, 2014
    Messages:
    1,850
    Ratings:
    +736
    add more detail than, +1
    for now its +0
     
  4. RioYR

    RioYR Well-Known Member

    Joined:
    Nov 27, 2014
    Messages:
    319
    Ratings:
    +40
    +1
    Remember we don't have 1.8 blocks though :frowning:
     
  5. Jaetpack1

    Jaetpack1 Why jetpack when you can Jaetpack? (RC1)

    Joined:
    Feb 26, 2014
    Messages:
    442
    Ratings:
    +91
    For me, it's going to be a +0.

    -The map is actually a really small map. Like, extremely small. The only maps like this are domewaw, shipment, and killhouse2. These were put in but can only be played with very,very small amounts of people for TDM. Also, this map is a bit too small for CTF. Usually, CTF maps are a lot bigger: -0.5

    -It is too cluttered. I notice the streets are only about 3-4 blocks wide (without obstacles) and there aren't many large areas. This is good for a close quarters fight, but it is a little claustrophobic: +0

    -The detail is lacking a little. It is well designed, but I don't think it's quite there yet: +0.5

    -The map isn't visually pleasing. The buildings are made of three blocks: stone, bricks, and clay. Also, the ground is mostly clay too. It just doesn't look right. Try to make a little more difference in the type of blocks you use: +0

    Over all, I like it, but it needs a little work. If you make these changes, I can give you my +1. But for now, it's a +0, sorry.
     
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