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[Question] What would you like worked on in Hardcore Games?

Discussion in 'Hardcore Games' started by Turmac, Jan 1, 2016.

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  1. Turmac

    Turmac Hardcore Games Enthusiast

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    Besides bugs, and glitches, what would you like to see in HG or worked on/changed in HG?
     
  2. Miskey

    Miskey Leader of Annihilation | Former Media Manager

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    More kits!!!
     
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  3. souLzyy

    souLzyy Member

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    We have tons of kits already but I'd like to see many of them fixed.

    The main kit I am praying for is BERSERKER... please fix it and also put vampire back to instant damage when you kill someone with full hearts

    Also can we do 4 soup servers with 1 nosoup so we can get more people on soup for bigger games?

    Also lag spikes are occurent for me and quite a few other players

    I'll post more later
     
    • Agree Agree x 1
  4. Viva

    Viva Well-Known Member

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    We're currently going through additions/changes of specific kits at the moment before we really deal with big game changes. Any ideas/thoughts on specific kits that you feel need to be adressed would be good to put here.
     
  5. VaIIkyrie

    VaIIkyrie Member

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    Technically my first post here, though I've been around this server for 3+ years when there were only a select few kits. While there are many bugs and glitches that need to addressed, I noticed one earlier today when I was playing the Digger Kit. In short, my dragon egg glitched and I could neither remove it from my hotbar, nor use it again. It was stuck on an infinite 2 second cooldown.

    The game and server as a whole has changed a lot, but its mostly been for the better. See you on the field.
    -Val
     
  6. TheMafias

    TheMafias Something wise

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    Heres a idea. Take one no soup server since everyone is hating on my thing. Make it a testing Hunger games server. Only allow ranks on it and there you test new updates and kits. (only allow basic kits to play with the new ones.) Allowing it easier for testing and getting the community's Feedback.
     
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  7. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    Do you mean that we suggest improvements to certain kits or just bug fixing?

    Anyway, here's my list for both
    Endermage: End-portal frames can be placed down
    Seeker: Glass, not barriers
    Miner: Apples don't give haste, last I checked
    Rest are already mentioned in bug reports

    Improvements:
    Analyser
    Souper
    Plague
    Neo
    Explorer
    Crafter
    Backpacker
    (a lot more I cant think of)
     
    • Agree Agree x 1
  8. EvilChicken313

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    The Miner apples aren't supposed to give haste (anymore), since with the "new" Miner kit, you can break iron or coal vanes in one hit + the Pickaxe has Unbreaking/Efficiency on it.

    As soon as HG steps out of Beta, reintroduce the XP-System. It was just a great feeling if you could earn rewards like kits or other perks without having to spend real money just by being good; + it would attract many new players :smile:
     
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  9. HannahPhillipsYT

    HannahPhillipsYT Active Member

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    I feel a lot of kits need updating but ill list a few things

    - lapis in mini feasts and feasts
    - people to not always spawn in a soup biome ( It seems more common to land in jungle/ swamp/ desert - might be just me thought xD)
    - to allow people to place kit items (gambler/ launcher/ kaya) with out having to split the stack or to make the items all over again
    - to allow more traps
    - remove the awkward biomes (nether/ dirt plains)
    - more mini feasts

    The list would go on but that's a good starting point.
    -
     
  10. Stormneo

    Stormneo Active Member

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    No more ninja
     
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  11. Belkalai

    Belkalai Active Member

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    Personally, I feel that the forcefield should be something to be feared. By this I mean that if you walk through it you take continuous damage until you get back withing the map (and not just when it is shrinking in).

    There should definitely be lapis so that you are able to enchant items.

    Finally, I think that the return of certain structures would be nice. Not the overpowered Pearl-thing but a chest with Iron boots in for example, or food and some leather armour.
     
    • Like Like x 1
  12. EvilChicken313

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    But BBH put so much effort into creating the beautiful Dirt Plain-biom (or the gas station biom as I like to call it :b) ;(

    If you decide to keep the Nosoup mode, there should be structures (like on McPvP) so that the game isn't as unspectacular as it is atm (imo).
     
  13. jarboyp

    jarboyp Bunny Defender

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    I always thought that backpacker and crafter should be combined, and should be a reward for completing some of the challenge kits (the basic survival ones).

    Also, Brawl said they are adding the xp system once they have free coders.
     
    #13 jarboyp, Jan 2, 2016
    Last edited: Jan 2, 2016
  14. HappyMan

    HappyMan Active Member

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  15. PhantomYoshi

    PhantomYoshi Active Member

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    Since you asked I may as well tell you some minor buff ideas I had. :stuck_out_tongue:

    It would be cool if the Doctor kit only removed positive potion effects. Maybe even go a step further and give the doctor a toned down version of the buff he removed (ex: He removes a speed 2 potion, he would get speed 1 for 5).

    Last time I played Santa I was really annoyed with how the presents filled up my inventory, perhaps instead of collecting inside your inventory you could have an Dispenser renamed "Gift Bag", and the gifts could collect in there.

    Kaya needs some response time tuning, if someone is sprint jumping they can just go right over the kaya blocks. Also maybe increase seed drop rate? It takes forever to setup a kaya trap, and with the forcefield retracting after feast its sort of forces you to make the kaya trap near spawn (which doesnt work cause you will just get killed).

    I miss the days when a Lumberjack could take down a massive jungle tree with one swing of the axe, although it might be minor I feel as though it made the kit a little smoother and saves a little time.

    Magma is just too weak against water, instead of damaging you I think it should just apply a slow or something a little less severe. Right now all you have to do to secure a feast from a magma is cover the whole feast in water, rendering them completely useless its almost ridiculous.

    Rogue should tell you who's kit you managed to disable, it isnt much of a change but it just tells you if your kit worked and whom you disabled.

    Wisp was designed to confuse your opponent however as long as they see you before you use it, they know which one you are. So maybe to create a better illusion there could be a puff of white particles (like a smokescreen) so that you have time to blend in and do whatcha need to do.
     
    • Like Like x 1
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