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Question: do you think Brawl/war/warz is in violation of the minecraft server eula?

Discussion in 'Discussion' started by Copyright2017, Jan 3, 2016.

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  1. CamoQueenAlaina

    CamoQueenAlaina Active Member

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    I think that no one ever really looks/cares about those rules, on many servers they have pretty much pay-to-win, and no one ever cares.
    Also, I have a mini and ray gun, they are NOT super op or whatever, MY KDR IS STILL AT .9 and I still suck, so mini and ray should not be messed with at ALL. I never kill more than 15 people a round...

    Lol those nubs who think ray/mini is super powerful.
    CamoQueenAlaina
     
  2. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    Nah, I don't think you can buy real skill.

    Skill and tactics trump pay to win.
     
  3. BiomeBuster

    BiomeBuster Active Member

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    So being able to teleport doesn't give someone an advantage over someone that can? And storing valuable diamond when a whitename can't isn't an advantage over someone else?
     
  4. tyuio

    tyuio Well-Known Member

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    *putty makes donor items available to all*

     
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  5. BiomeBuster

    BiomeBuster Active Member

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    That was the worst overview I've ever seen... so biased that I almost threw up! Sleight of hand and martyrdom don't give a big enough advantage to be worth talking about.
    Hardline: 3 less kills for a nuke. I would nuke every game like it's nothing. Sure, 3 more kills isn't much harder to get, but I can nuke EARLIER than any other player that's not using this.
    Marathon: I can run longer than people that don't have this perk on, therefore I can get further with my sprints than the others.
    Scavenger: One kill gets you more ammo, so you can shoot longer than those without using it (see where I'm going with this? It's getting very redundant.), which makes pairing this with the minigun very powerful and highly pay to win.
    Speed: Move faster than others, I really don't notice players using it so it's one of three to not complain about.
    Guns: Oh boy this one's a doozy! "MINI NOOB"... a lot of people that call mini noob have or were using mini that round... "It comes down to skill and the guns are a little bit better" better guns = faster kills = better than average players. Skill does play a part, but when you have an op gun, it's basically just aim and shoot to kill.
    Getting more XP per kill: Not an issue unless it's people that are way below level 60. Past level 60 it gives them no real advantage because those people just want a cooler tag before their name. Say the guy just got vip for more XP per kill. He'll level faster than any of his friends that don't have it, sure it saves him time, but it's still an unfair advantage to his peers because they'll have to either kill more people or play longer to keep up with him (assuming they're all level 1).

    My kdr is over 3.3 and I give all of it credit to scavenger (paired with dissa), and some of it to ray, but I typically suicide in infect to kill the ray campers.

    Yet again. Skully is nerfed so it's now awful, lemantation was awful to begin with, minigun shoots 2 bullets per 1 ammo shot consumed and they have more base damage I assume.
    Raygun: I'm sorry, do Iso and Dissa have explosions or splash damage? I guess there was an update I don't know of.
    Cbow: Do grenades stick to people and do damage on impact now? Jeez, I missed a ton of good updates! Guess I'll have to get back into war with these updates :O
     
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  6. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    If it's so biased did I not talk about WarZ MVP isn't so OP, meaning that it could possibly be a waste, and also I stated the fact that Speed offended the EULA in which I admitted it.

    Hm, you can nuke EARLIER. How about someone who uses a skully or lementation and sprays everyone down? What if the person who has Hardline is a totally inexperienced? It comes down to skill once again. It just gives you a little edge in the battle, some may think it's small, some may think it's big. But you can't compete that there are people who can get nukes faster than those with hardline, skill handles this. I wonder why not that many people use Hardline as well.

    Isn't that the players' fault in the game for feeding the person with the minigun? This promotes team strategy as well as skill. Not to mention a sniper can EASILY take him out from a distance from which the Minigun user cannot reach.

    Yep, it's not that used, even though it doesn't follow the EULA lol.

    Like I said, there are guns for different occasions, riddle me this, can a Minigun user spray down a sniper from 50 blocks away? How about a shotgun user from behind him, perhaps a grenade user lurking on the sides? Or maybe a machine gun user from the top. People honestly just have to have the creativity to fend against these people. Doesn't this community leak with creativity, the videos with the USP nukes, nuking every map, cool trickshots. Use these moments to turn the game around, I'm slowly thinking this thread is turning into excuses being thrown at Brawl. You need valid arguments to actually change anything. Flaming won't help.

    Hm, you can level up faster. You're bringing in friends so I might as well do some serious anthropology business here. You're jealous that you're friend is leveling up faster then you are, in a pixel game. Get a new friend tbh, a friend is someone who benefits when you benefit, and loses when you lose. Anyways to the point, it still doesn't change the fact that the donator player may be a little inexperienced, it will take slower to level up if you don't kill as many people. As well as clans not letting people in because of their low KDR, clans don't matter in this argument, considering that clans are made by players and it's for them to decide. But I guess people put a lot of stress on them, the KDR still stays same meaning that clans won't let them in and well... FINE, I guess you're friends will boohoo at you for having low KDR.

    Well, that's not really a valid argument for this, considering that you think it will help you, or you know for a fact that it helped you. None of us really know about it, but if you do, I'm glad to continue the discussion if you explain thoroughly why this is the case or brought some evidence.

    And I'm guessing you said SKULLY SUCKS and brought up valid arugments to back up your claim, false. Same as I said last time, you rant on blaming all the problems, but you never sit and think "oh gee, it would be much easier if we said to the admins/coders "SKULLY NEEDS TO BE BUFFED YOU KEYBOARD CATS", of course in a more nicer tone and with more explanation har har. Although Skully is awful is highly opinionated, I'm sure someone out there just nuked with it, comes down to skill once again ;O.

    I'm trying to resist myself from being disrespectful, but if you hung out in the time period where Raygun was nerfed then why didn't you support it? Don't simply sit back and watch them go, then once they go blame the staff for it. There was once a Raygun nerf by chickenputty, instead of instant shooting, the Raygun had firerate (or damage) and the bullet/ray took slower to travel to the enemy. Tons of people hated this update, a majority of them being Raygun users. Then I can't decide, if certain people are stuck up to not nerf the Raygun but buff it at the same time, then figure it out, but nada, you don't figure it out and blame Brawl. We're just nice enough not to blame it all on you considering there were plenty of chances for the community to change Raygun. It's like the Boy Who Cried Wolf, so many chances but all denied. Except that the fact that the people (staff of Brawl) always listen to the community, they keep on bringing the same topic, lo' and behold the staff listen every time. Once in awhile it should get serious to the point that the community can actually help in the progression of making War a better place. But I'll leave the community to do that, if they decide to.

    Hm, you're thinking of one grenade? How about the molotov, very lethal, covers a whole entire area for a few seconds, can crossbow do that? Nope, how about flashbang, it makes it so that people can't see, does Crossbow do that? Nope. I can go on with possibilities. Again, the people need to be more creative and more strategic in regards to that, think of the possibilities.

    This seems pretty hypocritical because you think I was bious, yet in this you never (in my eyes) admitted anything wrong on your side. Yet I saw all of these flaws, don't blame Brawl for everything, think it through and make it logical.
     
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  7. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    No it doesn't. Like I said before; people have been killed even with donor ranks. What good is a teleport when you're running away from someone. Most good players know to join later during the day to grab all the diamond and good guns while no one else is on. Teleport doesn't help you there. Once they have the best equipment they stay in one area and protect it. Teleport doesn't help you there either. The only thing twleport is good for is with friends that got somewhere before you, and most likely they walked.
    As for the storing of equipment I understand it may seem good at first, but storing implies you're thinking you may die. Which is fine, youre thinking ahead. However, once you die you need to get back to your chest to get your precious diamond. In that time someone could grab diamond from chests and be just as far in armor and guns as you even without the ender chest.
    I don't understand how having these two things could give you an unfair advantage. You can get all the guns and amor from voting and just playing the game.
     
  8. F1r3tar

    F1r3tar Highly Established Member

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    tfw you don't understand the definition of an advantage
     
  9. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    ad·van·tage
    ədˈvan(t)ij/
    noun
    1.
    a condition or circumstance that puts one in a favorable or superior position.
    How do our teleport commands or our enderchests put them in a superior position? It's all based upon how good a player is. I hate being redundant, but I feel the need to stress the point that I have seen mvps and elites get killed by normal players due to their better understanding of the game. It's great to have a rank and all, but unless you are able to quickly and effectively implement those perks, which we make difficult, a white name player can just as easily have an advantage over someone else.
     
  10. CamoQueenAlaina

    CamoQueenAlaina Active Member

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    Wow, this one thread started a whole flame war
    :'()
    Im staying out of it.

    CamoQueenAlaina
     
  11. BiomeBuster

    BiomeBuster Active Member

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    The only thing blinding you is your ignorance.
    I'll put it in this scenario: You and your team are camping echest on server 7 during a fight because you guys logged out there, and one of you logged on there and had an enemy signal, were pushed back to echest, and are now holding it. You rush out trying to kill the enemy team. Dying instantly, since you're an MVP (or VIP), you can teleport back and rejoin the fight, but the enemy team is all whitenames. After you tp back, since you're MVP you run to your echest and grab some basic gear you stored (full iron, barret, spas, m10, food, etc) and you kill one of the white names. Now they can't tp back, and that guy wouldn't have died from your shots if you didn't have the ability to tp. Being able to tp over to a fight gives a HUGE advantage over a white name. And since you died and now have no gear, you can simply grab some of the gear you STORED, another thing the white name can't do, and you resume the fight. Your team wins based on the fact that you can use /tpa <player> and can grab spare gear from your echest.
    Try telling me, without being a smarta**, that this isn't an unfair ability over other players that don't have the rank.

    Did I ever say that cbow blinded people? We were talking about grenadese. Did I ever say I've never used skully and did I also say that I haven't nuked with it? No, I can't find that either.
    For the friends leveling up part, I was assuming that these players had decided to make an alternate account and were mediocre/slightly good at War, sorry that I forgot to mention that.
    For the part you mentioned, in the beginning, that players were feeding the player using minigun, I've noticed that you forgot not everyone plays on a 120+ fps pc on good settings. Some people play on potatoes (not literally), so they are lucky if they can get above 45 fps on bad settings with optifine (I used to be in the same boat, I know how it feels).
    Regarding your statement on skully. I quit using it because of the nerf, as it was a very versatile gun to use during combat, but now that it's nerfed, I find it to be beyond my usage, and I say to those people who still use it, "To each his own." I think it's bad because of the nerf, and I think famas is better than skully. I really don't give a crap if skully gets buffed, I only care if dissa gets nerfed. Dissa > all guns ( because of the countless nukes I've acquired with dissa. It's also extremely easy to use, but relies heavily on scav.), but is still very situational. If someone comes up to me and starts spraying minigun, I'm as good as dead unless I was facing them.
    You stated about distance somewhere towards the top/middle area of your reply that a sniper can take out a minigun user easily. I agree, but not every map has a good spot for snipers, and let's not forget about secondaries! If a minigun user sees a sniper (this would be my reaction anyway), I would pull out my python and one shot the sniper.
    In the very beginning of your reply you talked about WarZ MVP not being so great and Speedy in War breaking the EULA. WarZ MVP provides huge advantages over those that don't have it, I've already made a reply on this. The Speedy perk of War doesn't bother me based on the fact that they get in the fight faster just to die faster...
     
  12. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Regarding your quoting on another person: I would agree that the fight you stated is unfair, although I must state that what if the MVP tp'd back and got shot? Or he pulled out his gear and the whitenames still killed him, think about this, if the whitenames defeat the MVP team, they will have the loot of the MVPs as well as the loot they pulled out, basically taking out quite a bit from the enemy's echest. I completely see why you think it's unfair and I also agree, but it's not as unfair as you think, by that I don't mean "keep it", but it should be changed so that it could better suit both parties.

    Now think of this, removing or nerfing TPs, and echest is basically something which is vanilla Minecraft and only for donators which is most definitely offending the EULA. Anyways, would MVPs like these changes? It was already established and if it were to be changed lots of people would really dislike it. That's the problem with the EULA imo, the WarZ donor features were made before the EULA changes meaning it was completely fine then, but now it's changed, and it's changed for months now. Brawl is on a hard position of changing it, think of the reasons:

    1. Barely anyone would want to buy MVP anymore

    2. The people who have MVP will feel ripped off

    3. Brawl income would go really down probably resulting in shutting down of servers

    Which is why what we need is not proof that Brawl is not following the EULA, but rather an alternate version of these donor features so that it could be implemented without the shutting of Brawl servers and the outrage of the community. Which reminds of me of bringing back how much Mojang is enforcing their EULA:

    Well I've been digging around but there's no actual proof that Mojang is still enforcing the EULA, the EULA changes were applied before Microsoft bought it. There are even some who claim Microsoft didn't really care about it. I wouldn't want to talk about the EULA for so long because it's all stated good in this reddit thread. Many other servers aren't making a very big change in it, I don't want to seem ignorant and say "Other servers aren't doing it so we won't", but you can't be completely sure that the EULA actually matters.

    _____________________________________________________________________________________

    I have stated multiple times that there are counters to donator guns, if you want to stick up that CBow is better than 'nades then go for it, it still won't change the fact that CBow can be easily beaten by other guns/projectiles. Don't think on the same line and talk about the grenades, I specifically said that there are things to counter it.

    Making alternate accounts (smurfs) is a completely other topic, but okay.

    Although FPS has no relation to donator guns and such, you can't put a whole new topic in unless it contributes to the argument. The donator can have an absolutely terrible computer as well.

    I'm a noob in regards to nerfs/buffs but I get the jist of it.

    If some maps don't favor sniper you can still 'nade and such, it's down to strategy from there then. Although pulling out a python in the middle of battle when you see an enemy far away can be seen as skill, you're getting "skill-related" so that means that even when wielding a donator gun, to do good and not die you have to have skill.

    I have also made a reply on this too.
     
  13. BiomeBuster

    BiomeBuster Active Member

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    I think I'm done replying on this thread, all I get is very ignorant responses from blind staff members. I feel as though I shouldn't be taking more time out of my day to make these posts purely because the lower staff will brown-nose to the admins. Also, the responses I make are more in-depth (I feel that way anyway) compared to your rather vague ones, although this one was pretty good. CBow can be easily beaten by other guns/projectiles. Don't think on the same line and talk about the grenades, I specifically said that there are things to counter it. But that's what the staff member was comparing; cbow to nades. So what did I do? I made a reply on that. There are certain guns for certain maps that are very useful on a specific/set few of maps. Just because you can camp one room with the enemy having no other entrance there and they have literally no chance to kill you doesn't mean it takes skill to not die and do good. This happens very rarely, but on some maps (some COD Black Ops 1 map, can't remember, it has snow on it), if you don't camp you will die.

    This is my last response to this thread and I will see how it unfolds from here on out.
    To anyone trying to prove yourself right to the staff: Don't try, you're wasting your time and also, the ignorance level is over 9,000!
     
  14. Copyright2017

    Copyright2017 Active Member

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    Then, leave us with your conclusion to the original question if you would. Is brawl in violation of the eula?
     
  15. BiomeBuster

    BiomeBuster Active Member

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    Clearly yes
     
  16. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    First of all, my answers were not bias and I even included things that hurt my argument, such as some EULA things that could be changed. I openly stated my problems, you on the other hand blamed the staff members and on top of that I have barely ever seen you admit something was wrong in a section when I picked out dozens of problems. This is something serious we are talking about and you want to end it by saying "staff are ignorant", tell me, how does "lower staff (me) are ignorant" have to do anything with the argument? If you just quit for this reason, it shows that you could care less about WarZ and War, which you probably do. Then if that's so then what's the whole reason you're argueing for if you don't care? Just to make it clear I have made plenty of threads/posts like this before, and you know that for a fact, in the past I have pointed out problems straight into staff's face, I could still do that in a more nicer tone. I'm not at all brown-nosing, I am capable of doing this as a normal player while at the same time offending staff members (which I have in the past), you're missing the point, this is mostly about the Brawl community and less about staff. I could right now close this argument for flame but I want to talk about something serious, like I stated blaming left and right will do you or the community no good. I'm just matching your theme, you came here acting as if you were right which is clearly in my eyes ignorance and expected not to be beat, then how about you come here as a humble person wishing to do good instead of being naive and expecting everything to go your way.

    I said something along the lines of "If CBow is powerful then we have to remove grenades", and you answered back that the grenades aren't that powerful. Now you're stating I talked about grenades and I should keep on going with that. Honestly I can bring it whatever I want if it helps me get my point across. Now I do admit that the grenade may not be as powerful as CBow. But then tell me, is the way molotov thrown and such basically the same thing as a grenade? These are like the same things except when they explode they output different things. I have seen you going back to other examples, why can't I? You made a reply on that, so I started a whole new argument about the different types of grenades/projectiles. Also, just like I used different examples, you just said "grenades can't do this and this", that can be easily thrown off by me saying "how about molotovs?". That's not just a fault on my side then.

    Strategy is very vague, you and I can't even start to talk about what can and cannot do. I can guarantee you by searching any YouTube Call of Duty related you can find things that are pretty awesome. It really is limitless, the game only has a limit, but below that limit is limitless basically. To put it in easier words you can't do that much in MC-War, but there are endless possibilities below the line of "you can't do". Meaning that when it comes to maps they aren't grouped into categories such as "Camp map, no camp map", you can do whatever you want.

    Then I wonder how all these suggestions came in, WarZ drops was a suggestion, over 10 things were a suggestion for the new MC-Build. MC-War has a bunch of Nerfs and Buffs, you cannot deny that, do you think the staff member thought of just randomly nerfing a gun one day? Nope, they were suggested, although I haven't seen you taking part of these discussions lately, not saying you don't, you could be looking at them, but until you actively engage in the community you know what's going on. Some of these things are rather outdated, you have to get with the latest news before you can talk about the latest changes.
     
  17. BiomeBuster

    BiomeBuster Active Member

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    Seeing as I was there for most of the updates/nerfs/buffs/whatever (besides raygun nerf because I quit war long before this happened or was even in the works). If Brawl's in violation of the EULA, fix it. You wanted a direct answer? Here you go. Fix it. You claim that I came in this thread "being naive, expected not to be beat, and ignorant", but I simply stated what I thought was right, and I'm sticking to it. If I'm wrong, good, I like to learn from my mistakes as it makes me see not only why, but how I was wrong. If I expected everything to go my way I wouldn't have posted on this f'ing thread now would I? I would've talked to the devs and got everything fixed to the way I perceive it to be right (which could be completely wrong). You also stated (rough translation) that I don't care. Did I ever mention once that I don't care? Sorry, I can't seem to find that one anywhere. If the problems are brought into light instead of being shoved in a closet to be locked away like most (not all) staff members tend to do, then how else will these issues be fixed? We complain to bring said issues into the view in almost false hopes that it will be fixed. But given enough suggestions something will be done. The zombies are currently being nerfed on WarZ and I couldn't be happier about that since they're too op to begin with! I do my best to tell people what I think is right, what I know is right, or what I've seen but wasn't told the full story (because of the staff) of and inform them based off of that. In the past we wouldn't get an update on anything that was being worked on, and that's sad! I understand that sometimes you guys want to surprise the players, but when you give ZERO updates, heads up, or notifications to the players, it's kind of hard to keep a mutually trusting relationship between these groups.
    There's only so much you can do on minecraft, it's not limitless on a server that has specific coding that allows only a set amount of things. Sure, you can think of something new, but eventually the ideas will run out because, like I said, there's only so much you can do given a set situation.
    In my eyes, molotov doesn't compare to grenades simply because of the way they both deal damage. Molotov has durationed fire damage, and grenade obviously explodes and kills in a certain, and small, radius.
    I know I said my previous response was my last, but this time, I'm unwatching the thread and calling it quits.
     
  18. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    You said "To anyone trying to prove yourself right to the staff: Don't try, you're wasting your time and also, the ignorance level is over 9,000!" and you just responded to me. You may have set rules for other people but the way you worded the last response makes a lot of people think you won't take part but just look and don't do anything (basically meaning you don't care).

    Honestly this is all we need for heads up, surprising that not many people use it. I go there like every date and I'm like "oh hey they changed this", every time a coder edits something in their code it shows up there. Some coders prefer not to put a message after they're done but it's optional, but you can see what the coders coded if they put a message at the end of the tweet. I suggested a Development Twitter and it got added lol. There are also lots of changelogs mainly by Totom and info from Roke. Putty now takes part in developing and adding slight changes.
     
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  19. Review

    Review Active Member

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    In the case for WarZ, I have an alternate account capable of holding 9 mores inventory spaces than an echest. I still have to walk to it, like a normal enderchest, but if I choose to have a rank I can even instantly tp to it if I'm dead. I can put this player 60 blocks underwater with a scuba helmet insuring I'll never be killed on it with a risky log in to get some weapons. An echest has the risk of being in the center of a zone 6, an extremely deadly kill on site area with EXTREMELY TALENTED players logging out in groups of up to 15. Doesn't sound like fun. WarZ donor is hardly an advantage to an inexperienced player.

    In the case of War, it's really all about the player. You'll surely get more kills with a minigun but a poorly skilled player will get ripped up by even slightly talented players. I was given CBOW/Mini and Scav at level 15. I hated both weapons. A good artist blames his tools. (; Donating to level up faster on war is quite the advantage, but I once again, you won't get far with no skill. You can put 250$ into lifetime ELITE and guns, and still be horrible.

    It's all about skill, if you're good you'll make your tools work. If not, enjoy a useless 2 minute tp to constant death and weapons you're hardly comfortable with using.
     
    • Agree Agree x 1
  20. CamoQueenAlaina

    CamoQueenAlaina Active Member

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    VIP's/MVP's can only teleport every 2-4 mintues.
    :grumpy:You can just stop turning everything into a flame war.

    CamoQueenAlaina
     
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