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Specialists

Discussion in 'Ideas' started by Algelier, May 15, 2016.

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  1. Algelier

    Algelier Former Staff Member.

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    Players choose one of nine different elite soldiers to be their multiplayer avatar - each character has their own unique special weapon and ability. Each Specialist is individually ranked up and can unlock new gear and other customization options. You must choose one Specialist before a match and it can't be changed midway through. You must also choose if you want to take either their special weapon or ability, as you can't have both selected. As you play, your energy meter fills up slowly over time, but it can be accelerated by taking out enemies and completing objectives. Once the meter is full, you can activate your Specialist weapon or ability at any time. A circular gauge in the bottom right corner will display how long until the special ability or weapon is available for use. If you die, your energy meter doesn't reset and you can continue where you left off. The energy meter is reset once the weapon or ability is used up or you die while using it. Four Specialists are available at Level 1 in Multiplayer. The others must be unlocked by leveling up. This could replace the current "classes" system which has never been used and added to War. Specialists can only be used in TDM/CTF or gamemodes that will be probably added in 2.0, such as Domination...

    I- Ruin: (unlocked at level 1)
    1. Ruin's special weapon is called Gravity Spikes. These are two spikes that cause a deadly blast wave within a small perimeter, killing anyone nearby. This is perfect for objectives matches like Domination.
      The Gravity Spikes can be activated on the ground or in mid-air. However, if the Gravity Spikes are activated but you are killed before sticking them into the ground, you will keep 50% of your special weapon gauge.

    2. Ruin's special ability is called Overdrive. This gives him a huge speed boost for a short time, and automatically initiates sprint. The ability gauge's energy will drain slower if you remain still while the ability is active.
    2- Outrider: (unlocked at level 1)
    1. Outrider's special weapon is the Sparrow. It's a compound bow that fires bolts with increasing range the longer it is drawn. The arrows arc when the bow is barely pulled, and fly straight when fully drawn. These bolts will instantly kill anyone the arrow connects with. Furthermore, the bolt will explode shortly after impact. It is basically the Crossbow but as it can be unlocked at level 1, beginners are able to check out what this gun looks like and how it works.
    2. Her special ability is called Vision Pulse. It's a sonic pulse that pings the surrounding area and reveals enemies within range.
    Note: Scavenger doesn't work for Outrider's Sparrow

    3- Prophet: (unlocked at level 1)
    1. Prophet's special weapon is the Tempest. It's a charge-shot weapon that fires an arc of electricity, instantly killing enemies and chaining to all nearby hostiles
    2. Prophet's special ability is called Glitch. This allows him to flash back to a previous position while keeping all other conditions intact, such as damage or tactical grenade effects. If you are being chased, glitch back to become the chaser.
    Note: Scavenger doesn't work for Prophet's Tempest.

    4- Battery: (unlocked at level 1)
    1. Battery's special weapon is the War Machine. This is a grenade launcher that fires bouncing grenades which detonate after a short time. They will also auto detonate if they make direct contact with an enemy.
    2. Her special ability is called Kinetic Armor. This is reactive armor that deflects enemy bullets away from the body for five seconds.The armor will not protect against headshots, melee attacks, and explosives.
    Note: Scavenger doesn't work for Battery's War Machine.

    5- Sereph: (unlocked at level 31 - 2000 credits)
    1. Sereph's special weapon is the Annihilator. This is a one-shot kill pistol with great penetration power. Annihilator's magazine size is 6.
    2. Her special ability is called Combat Focus. While active, all score earned will trigger a bonus multiplier towards Scorestreaks (such as EMP/NUKE).
    Note: Scavenger doesn't work for Sereph's Annihilator.

    6- Nomad: (unlocked at level 50 - 3000 credits)
    1. Nomad's special weapon is the H.I.V.E. This fires out pod traps that release nano drones upon enemies. The pods can be stuck on various surfaces in-game.
    2. His special ability is Rejack. This allows you to recover from the position of your death. However, this is not possible when killed by a Specialist Weapon.
    7- Reaper: (unlocked at level 70 - 4500 credits)
    1. Reaper's special weapon is the Scythe. This turns his arm into a quad barrel mini-gun. The mini-gun must be spun with the aim button for a short time before it can be fired. Reaper will move slowly while the mini-gun is being spun or fired.
    2. Reaper's special ability is called Psychosis. This ability will create three decoys of Reaper. The decoys will glow blue, as will Reaper, walk forward and mock-fire at nearby enemies. The clones will also trigger enemy equipment and be targeted by Scorestreaks.
    Note: Scavenger doesn't work for Reaper's Scythe.

    8- Spectre: (unlocked at level 80 - 5000 credits)
    1. Spectre's special weapon is the Ripper. These are twin blades that give extended melee lunge. The rippers replace the standard melee attack, and can be used while holding your weapon.
    2. Spectre's special ability is Active Camo. As you would expect, this allows Spectre to become temporarily invisible on the battlefield. Attacking will immediately de-activate the camo. It's best used when crossing open areas or capturing objectives.
    9- Firebreak (unlocked at level 100 - 6000 credits)
    1. Firebreak's special weapon is the Purifier. This is a flamethrower that can ignite enemies on fire who will continue burning over time. It takes a short time for the flame stream to reach its full length. It's useful for clearing rooms or other objectives.
    2. Firebreak's special ability is called Heat Wave. Firebreak will emit a massive heat blast that stuns enemies and destroys hostile equipment within range, including incoming projectiles. Can be used offensively to charge in or defensively to escape from battle.
    Note: Scavenger doesn't work for Firebreak's Purifier.
     
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    • Creative Creative x 1
  2. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    I love the list, very creative.
     
  3. SoMuchWinning

    SoMuchWinning Well-Known Member

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    No, thank you.

    Although adding this aspect may seem like an interesting idea, I feel as if there will be a deep imbalance in lots of situations and it will only hurt the game. If this wasn't conventional-style warfare, then I'd be all for it. But I'm not.
     
  4. DANl3L

    DANl3L Active Member

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    +1 just because the effort your put into this.
     
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  5. SoMuchWinning

    SoMuchWinning Well-Known Member

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    #5 SoMuchWinning, May 15, 2016
    Last edited: May 15, 2016
  6. Vincz

    Vincz Brawl Player

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    You come up with a lot of creative server ideas and I like that.

    But unfortunately Brawl is not politics where you simply present your idea, slighly edit it, push it trough Senate or whatever and it gets implemented.
    In Brawl it goes like this:
    You present your idea and some people react, you get some likes and after a week or less nobody gives a sh*t anymore, because everone knows that there is no mod or coder who will try to get this implemented.
     
  7. Algelier

    Algelier Former Staff Member.

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    As far as I know, @Totom3 always takes a look at War ideas in order to make 2.0 as players wish thought their own ideas.
     
  8. Slovakoko

    Slovakoko Well-Known Member

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    Definitely would show War's modern side, I think this could be something that should be added when War 2.0 comes out.
     
  9. CrystaliteRyuko

    CrystaliteRyuko Well-Known Member

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    This isn't Hunter x Hunter. No tldr?
     
  10. activatethebest

    activatethebest Active Member

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    As a COD BO3 lover, I think that this should definitely be added to the game,.
     
  11. sjuka_legogubbar

    sjuka_legogubbar ¯\_(ツ)_/¯

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    With some tweaks, it would be amazing!
     
  12. dippstar

    dippstar Member

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    I agree here... I don't think that so many classes are needed and it might be better off with around 4-5. I personally am most interested it Battery, Sereph, Spectre, Firebreak, and either Nomad or Prophet(I cant decide between these two).
     
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