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Rogue System

Discussion in 'Ideas' started by Champloo, Jun 30, 2016.

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  1. Champloo

    Champloo Guest

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    The server and Sheriffs had a lot of problems with the current system of rogues and teammates from the rogue. Currently once a person goes Rogue from attacking a sheriff, everyone in a 250 block radius is KOS, even other teams.

    So my idea was:
    A sheriff can only attack a player if he/she is hit. (Not when someone shoots at them but missed). When a person hits a sheriff, he and his teammates (who are in a 500 block radius) will all go rogue. In that way a sheriff knows who to shoot and wont shoot players who aren't teamed with a rogue, and did nothing wrong.
    This will prevent confusion from sheriffs and players who didn't perform illegal actions.
    If a team member goes rogue from hitting a bandit, the other team members wont go rogue, only when he hits a sheriff.
     
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  2. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    I think we should have a Rogue class made up of Super Villains who have all the same powers as the Sheriffs.

    And like Sheriffs there aren't very many of them.
     
  3. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    A t-gew headshot one shots a sheriff unless they have kevlar armour (and not because of the one shot glitch, we only have iron armour), so potentially the sheriff would die before they're even able to fight back. This'd be way too easy for bandits if they have a t-gew.

    This would be very hard to do, because for sheriffs to consider a group of people as a team, they must not be attacking each other. So if team A is processing and is friendly with someone from team B, and the person from team A attacked a sheriff, the other person would not become rogue even though they are KOS.
     
  4. Champloo

    Champloo Guest

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    A normal player can get 1 shot with a t-g as well. I don't see how thats unfair.

    And your second point isn't really a problem either, because if he decides to attack you, he would go rogue anyway.
     
  5. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    I disagree with the player having to hit the sheriff to be KOS. If you are going to shoot the sheriff, better make the first shot count, or else.
     
  6. Champloo

    Champloo Guest

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    The current system is very vage and can easily kill innocent players.
     
  7. InfiniSTistus

    InfiniSTistus I´m Rock´s mommy

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    Players with bad AIM that shoots as us are also KOS I'm pretty sure
     
  8. Champloo

    Champloo Guest

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    Did you even read the thread? My idea was to only make people who actually hit Sheriffs are KOS.

    Of course the Sheriffs dont like this idea.
     
  9. PatrykSzczescie

    PatrykSzczescie Active Member

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    Once a sheriff killed me although I didn't have intention to shoot at the sheriff, but I shot the rogue 2 blocks next to. Sheriff was aware that I killed the rogue, despite this he attacked me. So I am for.
     
  10. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    If a sheriff kills an innocent player they should loose all powers and be sent to jail.
     
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  11. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Because of a glitch. I'm talking about when its fixed.
     
  12. randomcitizen1

    randomcitizen1 The schizophrenic swagmoneymillionaire

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    No. The protocol says "If one team member attacks a Sheriff, all team members nearby can be considered hostile for the moment." Fun fact: the server ideas for wild west with the most misinformation in them refer to sheriffs.
    The concept is interesting, but if sheriffs had to wait to take a hit before attacking, it would be ridiculously difficult to fight as a sheriff. If a player shoots, it's obvious they want to kill you, therefore nothing should stop the sheriff from fighting back. If all nearby team members got a KOS nametag above them after one hit a sheriff, that's one thing. However, sheriffs shouldn't have to wait until shot to shoot.
    A full D cannot be one-shot by the t-g unless it's the osk glitch.
    On the contrary, of course the people who have no experience of sheriffing like this idea. :v We aren't MLG swagmasters who can just shrug off a hit like it's nothing.
     
  13. Doges

    Doges Ex-Mod, Ex-Builder

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    I support this definitely, even as a sheriff. A "KOS" tag could be applied above the other players name, which would expire after a certain time. I don't see why unrelated players are even brought into the mix, as the main duty of sheriffs is to arrest/ticket, not to kill.
     
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  14. Miraculate

    Miraculate Active Member

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    So... the sheriff would have to sit there and watch a player shoot at him and wait till hes hits before he can fight back?
     
  15. AerodynamicBorb

    AerodynamicBorb Active Member

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    But what if one teammate was just hanging out doing nothing wrong though...
     
  16. Champloo

    Champloo Guest

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    It's a teammate of a rogue
     
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