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Generic Servers.

Discussion in 'Suggestions / Ideas' started by Slovakoko, Jul 5, 2016.

?

Which server would you like to see?(You can choose more than one.)

  1. Factions

    47.4%
  2. OpFactions

    0 vote(s)
    0.0%
  3. Prison

    0 vote(s)
    0.0%
  4. OpPrison

    0 vote(s)
    0.0%
  5. FPSHG

    78.9%
  6. Survival Games

    15.8%
Multiple votes are allowed.
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  1. Slovakoko

    Slovakoko Well-Known Member

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    For the most part, Brawl sticks to a "special" type of server. There's only 1 "generic server". Although the servers that are currently supported on Brawl are definitely cool, they're an acquired taste. Only certain players will enjoy enough to stay. But to some players, they'll get on, try and make some money, die, leave. That's why brawl needs more Generic servers.

    Factions/OpFactions
    Most people's first server is a factions server. I personally love Factions and think Brawl would benefit from adding a Factions server. Whether you add just Factions or just OpFactions, or even both, brawl won't "explode" but player count will increase. Yes, brawl's coders are hopefully hard at work on other server updates and pushing out new servers. But there's an easy solution to this.

    There is a website, which I won't name unless I get the go ahead, that has hundreds of talented coders that will literally set up your whole server. Builds, code, everything. They're somewhat cheap and are set up great. They would also get the whole server done in a matter of days, when brawl would take a couple of months to make one.

    To keep players coming back, certain systems should be implemented for players to build up to becoming the most powerful.

    Crates:
    Most Factions/OpFactions servers have a crate system. Players will Vote for, donate for, or achieve different keys. Each key has a level of value. The higher the value, the better the loot.

    Achievement system:
    To keep players from "reaching the top", an achievement system will keep players busy. Ex: Growth I : Recruit 5 players to your faction. Reward: $1000 + 10 power | Growth II : Recruit 25 players you your faction. Reward: $5000 + 100 power | Growth III : Recruit 50 players to your faction. Reward: $10000 + 500 power. Power will be used to claim other players land to raid them. The higher the power, the more you can claim. Much more would be need to keep players busy until biannual resets occur. I will personally right out many more if this thread gets somewhere.

    Faction Battles:
    For players that do end up finishing all achievements, which would be very difficult, Faction battles will be offered. Two factions face off in a plethora of offered types of battles. Each faction will construct a team of 5, 10, or 15 players. Each team pays $10,000, teams can pay more to be able to choose which battle they will participate in.(PvP, mob survival, A "The Walls" type battle, etc.) The team that wins, wins the pot, which is the money that was payed at the beginning. It would require a custom plugin, that would be difficult to make, but is do able. This doesn't need to be implemented right away as it would take quite a bit of players to run smoothly.

    There's no reason to add guns, or any special things brawl is known for, just keep it original with some cool features that aren't game changing, but new and exciting for players to see. (achievements and Faction Battles.)

    Prison/OpPrison
    Prison, aside from Wild West, is my favorite gamemode. I've never got into a regular Prison server, but OpPrison servers that are set up well usually blow up. Many systems can be implemented to keep players from beating the game and leaving.

    Crates:
    This isn't exactly a player retention system, but in most of the servers I join nowadays, they have some type of crate system. Players vote, donate for, or achieve different types of keys. These keys open crates with goodies such as money, items, experience, etc.

    Different levels:
    This is an option, but isn't needed. You'll just have to make it harder to reach "Free"

    In most OpPrison servers, reaching the last level isn't very hard, so you would have to add levels. So everytime you reach Free, you level up to Level 2. Level 2 comes with perks, but the cost it takes to rank up increases a little bit. Example: [A] Slovakoko Has leveled up to Level 2! would be advertised in chat. On level 1, ranking up from A to B was only $500. Now it's 600, because i'm level 2. This would follow through all the ranks and would happen every time you leveled up. A total of 10 levels would be obtainable, with Plot mines obtainable through Donation at Level 5. You would be able to create plot shops at level 3. Plots obtainable at level 2. Sell multipliers obtainable in crates at level 7. Colored nicknames obtainable at level 10. (to avoid lag, nicknames would be limited to only color, no Bold letters with a bunch of Skwigly things at the end. Ex: &7Slovakoko would be acceptable, but &b&l&kasd&b&lSlovakoko&b&l&kasd would not be.

    PvP arenas:
    It seems like PvP arenas are mainstream in prison servers now, for good reason. For a little outlet, you can pvp other players. Just a simple PvP arena accessible by typing /warp PvP in chat.

    other types of outlets would include Building on your plot with resources mined from the mines, and bought in player shops, as well as a shop set up by the server, but these blocks are extremely rare and extremely expensive.

    Auctions:
    An auction system is another mainstream feature used by almost every single prison server in minecraft. Players would put items up for auction, and other players would bid on the item, highest bid wins.

    Survival Games/ FPSHG
    FpsHG should be brought back with no changes, it was great the way it was.

    But survival games, nothing special, just straight up survival games. no special features.



    If all these servers are implemented, It's almost guaranteed that brawl will grow a lot. These servers were announced a while ago by chap, but nothing came of it. I hope brawl will realize how this'll help them. If you can leave some type of criticism to better this thread and to persuade brawl to use these ideas, that'd help. I spent a lot of time on this thread.
     
    • Like Like x 1
  2. Lord_Roke

    Lord_Roke Forever the Forums Watchdog
    Retired Staff

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    Citing Signatured here: :wink:
     
    • Like Like x 2
  3. pandanielxd

    pandanielxd its panda daniel

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    I think he said he'll be bringing back fpshg somewhat differently in the q&a but k
     
    • Informative Informative x 1
  4. porker5

    porker5 Active Member

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    FPSHG and Survival games should be brought back not only because people loved to play them ( well at least I did ) but it would also give the Minecraft Build ( which is prob the most popular thing on Brawl at the moment ) players something else to help contribute in, meaning building maps for both of them.

    Also factions would be a great addition to Brawl it requires a lot of commitment from the players as well as it brings more players because factions servers usually just gets more and more popular.

    + its fun :grinning: and great for you fellow youtubers :wink:
     
  5. Jager

    Jager Well-Known Member

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    #BringBackFPSHG
     
    • Agree Agree x 2
  6. StarZManZ

    StarZManZ Well-Known Member

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    I think factions would boost brawl player count alot.
     
    • Agree Agree x 1
  7. Zepyre

    Zepyre Member

    Joined:
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    I'm fairly new to this server, so correct me if I'm wrong about anything. Everything I'm writing right now is either an opinion or from my experiences.

    Factions:
    Players - Salty. Almost every factions server you go to, there is bound to be someone who starts beef or just try to ruin someone's life in MC. There are some servers that have a nice clean chat and community, but it's pretty rare. In other words, the community Brawl has right now could change negatively.

    EULA - When donating on faction servers, it's usually for some more power. If I'm correct, Brawl is following the EULA, which prevents unfair gameplay. Almost everything you buy on a factions server makes the gameplay unfair, therefore, breaking the EULA.

    Lag - From the competitive factions servers I've played on, lag was a pretty big problem. I've never really been in a huge faction, but I do know what goes on in them. Nicknames and others may remove small amounts of lag, however, that's not enough.
    Pouring walls/ Generating walls - Huge lag problem. There are people who would spend hours pouring walls, to keep themselves from getting raided. Lava and water = Lag. Not like we can ban lava or water, that just ruins the gameplay.
    Auto Brewers - Automatic potion brewers requires a lot of Redstone and hoppers. Both cause a lot of lag. Making hoppers expensive won't stop hard factions players. If they're in it to take over, prices won't stop them. Banning Redstone, would prevent raiding, so that's wouldn't be a good option. Banning hoppers is possible, but kind of ruins the gameplay as well. Hoppers are needed for grinding and making money;
    Raiding/ TNT - Not much to say about it, it causes lag. What are we supposed to do? Ban TNT? Prevent Raiding?

    I don't know too much about dedicated servers, but, if this were running off of a dedicated server, I believe it'd lag the whole system. So not only will factions be lagging, but it's possible that every server in the dedicated server will lag. (Like I said, I'm not too sure how dedicated servers work, but I think that's how it works)

    Prison:
    Repetitive - From my experiences on prison servers, I find them too repetitive. After mining a little and ranking up, over and over again, nothing changes. Sure the blocks change, but in the end, you're still at a mine trying to rank up again, just for the same thing.

    Players - Many prison servers I play are slowly dying. I used to play a server with hundreds of players, it now has about 20 online at a time. I may be wrong, but from what I'm seeing, many prison servers are slowly dying. Who knows? Maybe Brawl could be the revival of prison servers?

    EULA - Same as factions, donating on prison servers usually bring you some nice things back. It could be tools, armor, personal mines, anything like that, still breaks the EULA.

    Overall:
    Brawl has a lot of servers as of right now, some still getting worked on, some done. Adding these servers, not only gives them more work, but it also gives us less updates, which may end up in a loss of some players. Don't get me wrong, I'd personally love to see some of these servers. It's never bad to stretch out and change things around, but it definitely would bring in some problems.
     
  8. randomcitizen1

    randomcitizen1 The schizophrenic swagmoneymillionaire

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    Yes! Please bring back fpsHG! Good times m8, good times...
     
  9. pandanielxd

    pandanielxd its panda daniel

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    8:45
     
    • Informative Informative x 1
  10. Jager

    Jager Well-Known Member

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    Similiar to FPSHG... Mhm.. Maybe H1Z1 kotk? ;>
     
  11. Slovakoko

    Slovakoko Well-Known Member

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    Brawl must change it, even though it was better the way it was...

    This is bound to happen in any server... It shouldn't be the deciding factor.

    Did you read the whole thread? I gave solutions to this problem...
     
  12. Zepyre

    Zepyre Member

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    Sure, it is bound to happen in any sever, but as of right now, it seems as if Brawl has a pretty nice community. Brawl has about 400-500 players online daily with very few trolls or raging children. On factions servers I've checked out/ played on, the server had about 100 players online daily, yet, the community was a lot worse. There are a lot of ddos threats, a lot more cussing, and just a lot of arguments between two people or two factions. It's how people play, competitive. Brawl is a place to hang out and chill, not too competitive. Combining the players will definitely ruin the community. As you said, it's bound to happen to any server, but it hasn't happened yet, so it'd be best if it stayed this way.

    Also, the solutions you gave were a bit too basic. Almost every factions or prison server out there has some sort of crate plugin. Adding different levels is just like any other prison server with prestiging. Almost every prison server has a designated pvp spot and auctions. So why would players stay, if there are other prison servers out there with the same features? For factions, adding achievements may stall them for a bit, but other than that, once they're done, they'll soon get bored. There are some factions servers with faction battles too. Again, nothing unique enough to keep players.
     
  13. Trogy

    Trogy Huncho

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    fpsHG is on it's way back, but I would love to see a fun factions server on Brawl
     
  14. Toki_12

    Toki_12 Well-Known Member

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    fpshg come back plz
     
  15. Compability

    Compability Well-Known Member

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  16. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    There's a faction server planned already, and I believe Signatured is working on fpsHG. As for Survival Games, we already have Hardcore Games, which is very similar. I don't think we need both. I don't really like OPFactions and OPPrison, since when everyone's OP it ruins the sense of progression in the game. I wouldn't mind seeing a prison server, but there needs to be something interested added to it, since most prison servers right now are just mining blocks and selling them.
     
  17. pandanielxd

    pandanielxd its panda daniel

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    Hardcore games is not the same as hungergames, and doesnt look like it either lol
     
  18. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    Survival Games is more noob friendly, a new player has almost no chance at winning a HG game on his first try, unless no soup HG returns.

    IMO a SoupHCF server could go well, I don't know any other servers doing this.
     
  19. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    The only real differences is that SG has set maps, you can't break blocks, you find stuff in chests, and usually there's no soup PvP. They're both the same concept - you get put in an arena and you need to be the last man standing.
    That's an issue with HG which definitely needs to be addressed, but its better of just making it more noob-friendly than making a whole new gamemode for it. Especially since HG could be seen as a unique spin-off from SG, so it'd be more interesting to new players.
     
  20. pandanielxd

    pandanielxd its panda daniel

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    so everything to do with being the last man standing is the same? ok
     
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