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Wild West Mega Guide

Discussion in 'Guides' started by TheTitaniumTitan, Aug 18, 2016.

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  1. TheTitaniumTitan

    TheTitaniumTitan Ex WW JMod and Wiki Team member. Bring back WW!

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    Sup brawlers,

    Today I'm making a Wild West Mega Guide, this guide will include as much information as possible, it will be for new people, experienced people, and pros.

    First of all, I need to start with the most important item in the game: The Navigator.

    The navigator helps you navigate to places you want to be, to use it, right click it, and click places you want to be, such as mines, drug fields, NPCs, and much more, once you click a destination it will point you there with your amount of blocks remaining, its easy to use!

    Note, some of this is coming from here.

    1. What is Wild West? A: Wild West is a role playing game, where you try to make as much money as possible and be the most powerful.

    2. What roles are there? A: There are 2 roles, Bandit, and Sheriff.

    3. What do the roles do? A: A Bandit tries to make as much money as can be and be powerful, a Sheriff tries to keep illegal doings to the minimum, with there special powers which I will explain later.

    Now that I have filled you out on those 3 questions, lets get in to items, if I forget any items, please let me know and I will add them.

    Lets go in to the first illegal doing, drugs.

    There are 5 types of drugs, which sell for different prices and take different amounts of time to process.

    There are also 3 steps of making a successful drug run.

    1. Collect drugs at a drug field.

    2.
    Go to a drug processor for that type of drug.

    3.
    Go to a drug dealer and get your money!

    Here is information on each Drug type.


    Tobacco:

    [​IMG]

    Nearby town: Amarillo

    Processing time: 1.5 seconds

    Sold for: 8 G


    Shrooms:

    [​IMG]

    Nearby town: Ellsworth

    Processing time: 1.75 seconds

    Sold for: 11 G


    Coco:

    [​IMG][​IMG]

    Nearby town: Harshaw

    Processing time: 2.5 seconds.

    Sold for: 20 G


    Poppy:

    [​IMG]

    Nearby town: Shaniko

    Processing time: 2.00 seconds

    Sold for: 14 G


    Wildgrass:

    [​IMG]

    Nearby town: Frisco

    Processing time: 3.0 seconds

    Sold for: 25 G

    Remember, drugs are illegal so you may get arrested for it.

    Normal players receive one drug from one plant.

    VIP players receive two drugs from one plant.

    MVP players receive three drugs from one plant.

    ELITE+ players receive four drugs from each plant.

    Indian camps: Indian camps are little hideouts that NPCs live in, just skeletons that are supposed to be Indians, they try to kill you if you come near them, although in an Indian camp, there are chests, and in chests you can find loot, there is a few different things you can find in Indian camps.

    1. You can find processed gold, to sell.

    2.
    You can find gold armor partly used.

    3.
    You can find a bow.

    4.
    You can find arrows.

    5.
    And you can also find miscellaneous things, such as raw food, cooked food, and other things along those lines.

    Lets now go to the first legal way of making money,

    Mining: There are many different mines, where you obviously mine ores and process them and make money.

    There are 3 different steps to make a successful mining run.

    1. Mine ores!

    2.
    Go to the ore processor and process them.

    3.
    Sell them at gem collectors in any town!



    Cordero Mine

    Nearby town: Harshaw


    Decker Mine

    Nearby town: Amarillo


    Cumberland Mine

    Nearby town: Frisco


    Rosebud Mine

    Nearby town: Shaniko


    Rawhide Mine

    Nearby town: Ellsworth


    Columbia Mine

    Nearby town: Shaniko

    Mine Merchants and Food Merchants are found in each mine, selling pickaxes and foods if you ever run out of them.

    Mine merchant

    Prices:

    Wooden pickax: 200 gold ounces

    Golden pickax: 300 gold ounces

    Stone pickax:
    400 gold ounces

    Iron pickax: 900 gold ounces

    Diamond pickax: 3000 gold ounces

    Food merchant: Food merchants sell food and charcoal.

    Potato: 10 gold ounces

    Melon:
    15 gold ounces

    Raw fish:
    20 gold ounces

    Raw chicken:
    20 gold ounces

    Apple:
    25 gold ounces

    Raw porkchop:
    35 gold ounces

    Raw beef:
    40 gold ounces

    Bread:
    40 gold ounces

    Baked potato:
    40 gold ounces

    Cooked chicken:
    50 gold ounces

    Cooked fish:
    50 gold ounces

    Cooked porkchop:
    65 gold ounces

    Steak:
    70 gold ounces

    Charcoal:
    160 gold ounces


    At mines, you will find 5 different ore types, which also sell for different prices and take different time to process.

    Rate of spawn:

    Coal: 45%

    Iron:
    25%

    Gold:
    15%

    Diamond:
    10%

    Emerald:
    5%

    Processing time:

    Coal: 1.00 second

    Iron:
    1.25 seconds

    Gold:
    1.50 seconds

    Diamond:
    2.00 seconds

    Emerald:
    2.50 seconds

    Sold price:

    Coal: 4 gold ounces

    Iron:
    6 gold ounces

    Gold:
    9 gold ounces

    Diamond: 13 gold ounces

    Emerald:
    19 gold ounces

    Lets move on to equipment.

    There is so much equipment, tell me if I missed anything and I'll add it!

    There are 2 types of guns, illegal ones and legal ones, I'll start with the legal ones.

    Volcanic pistol: (Pistol) 1500 gold ounces

    Carcano: (Rifle)
    2300 gold ounces

    LeMat revolver: (Pistol)
    1000 gold ounces

    Blunderbuss: (Shotgun)
    3000 gold ounces

    To fire a gun you need ammo, which costs money.

    Pistol ammo: 10 gold ounces for one

    Rifle ammo:
    15 gold ounces for one

    Shotgun ammo: 20 gold ounces for one

    Illegal guns: Note, when I say "Illegal" that means that sheriffs can arrest you for carrying them.

    T-Gewehr: (Illegal rifle)
    9500 gold ounces

    Model 1894: (Illegal shotgun) 8000 gold ounces

    Mauser C96: (Illegal pistol) 3100 gold ounces

    Sawed-Off: (Illegal shotgun) 5300 gold ounces

    Power of guns can be found here.

    Lets move on to the roles, more in depth.

    Bandit:

    Bandit gear:


    Bandits spawn with a dagger, compass, stone pick, as well as some medicine and other medicinal items. However, bandits can also buy more armor as well as more items or even guns by buying them from their corresponding shop. Simply click your navigator and find which NPC you want to navigate to.

    When buying guns, be aware that there are two types of guns: Legal and Illegal. If you are caught with an illegal gun by a sheriff, the sheriff can handcuff you and give you a ticket after removing the illegal gun.

    What bandits do:

    The main goal of a bandit is to make money. As stated before, they can make money in two different ways. The legal way of making money is mining. To mine, go to your navigator (compass) in your hot-bar and navigate to the mine closest to you. Once there, you can mine ores. When done, take them to an ore processor and then you can sell the processed ores to a gem collector.

    The illegal way of making money is by processing and selling drugs. Selling drugs is a 3 step process. First, you need to navigate to a drug field using your navigator. Second, you need to head to the drug's Rebel Base and process the drugs. Third, navigate to your closest drug dealer and sell the processed drugs. Be careful though! Sheriffs can arrest you if they see you mining or processing drugs. Other players can also kill you to steal your drugs.

    Also, when selling drugs or ores remember to head to a town bank and deposit your cash! All money that you earn from selling is put into your wallet. If you die, you lose all the money in your wallet and other players can take it.

    Bandits can also raid Indian camps. Navigate to your nearest Indian camp using your navigator. Indian camps consist of multiple tents that contain chests. You can loot these chests for items and other things. However, when you enter the camp Indians (skeletons), start spawning. They have bows and can shoot arrows at you when you come close. Upon death, Indians have a chance to drop processed gold that you can sell to a gem collector.



    Sheriff:

    What Sheriffs do:

    Sheriff is a role-playing rank on the Wild West server. Sheriffs are there to protect the innocent and to punish the criminals. They can be pretty easy to identify but can be very difficult to defeat.


    Sheriffs arrest players who are caught doing illegal activities, including farming and processing drugs. They are also allowed to arrest any player who has rogue status and any player with illegal weapons.


    When at a rebel base or drug fields, sheriffs may handcuff any player inside the base to check for illegal weapons or drugs.

    Sheriff gear:

    Sheriffs receive exclusive gear when they spawn that can't be looted by other players upon a sheriff's death. They also receive guns that can't be obtained by normal players.


    Their guns are: Repeater (Rifle), Coach (Shotgun), and S&W Revolver (Pistol)

    All sheriffs receive 32 pistol ammo, 32 shotgun shells, and 64 rifle ammo.

    Sheriff also have special items to search and cuff players to look for illegal items.

    They have handcuffs which will stop the player, and an Inspector which allows them to look through players’ inventories. If they find illegal items or drugs they will ticket the player, which can be paid from the player's wallet or by mining ores in jail.

    Their armor is re-textured iron armor (enchanted).

    Their miscellaneous gear includes 10 bread, 1 antiseptic, 1 bandage, 1 splint, 1 knife, a navigator, and a wooden pickaxe.

    How to identify a Sheriff:


    Sheriffs can be pretty easy to spot. Sheriffs have special armor that they wear to differentiate themselves from other players. They also have a special title on their name-tag which you can see by pressing TAB. To see if any sheriffs are online use the command /sheriff. Be aware that staff members can also be sheriffs, but not have their sheriff tag show. This makes using /sheriff when logging on to the server a good idea.

    More rules on Sheriff may be found here.

    Transportation:

    There are a couple ways to get to places, one is a train, you can go on a train by going to the nearest conductor, but it cost 150 gold ounces. You can go to any one town.

    Next is horses, you may buy horses at the stable manager, horses are used for travel, and storage, there are different types of horses.

    Normal: The normal is by all means Normal, price: 1250 gold ounces, Speed: 0.25, inventory space: 9, respawns: No

    Normal 2:
    Normal, but faster, price: 2500 gold ounces, speed: 0.35, inventory space: 9, respawns: No

    Normal 3:
    Normal, but more storage, price: 2500, speed: 0.25, inventory space: 18, respawns: No

    Normal 4:
    Pretty similar to normal 3, price: 4000 gold ounces, speed: 0.3, inventory space: 18, respawns: No

    Speed:
    This horse is for transportation, it is very fast, price: 350000, speed: 0.5, inventory space: 9, respawns: Yes

    Tank:
    The tank is used for taking your horse into battle, it has lots of hearts, price: 275000 gold ounces, speed: 0.2, inventory space: 18, respawns: Yes

    Storage:
    This horse is used to store items, it has a massive amount of storage, price: 300000, speed: 0.25, inventory space: 54, respawns: Yes

    Next order of business is teams, there are many teams in this game, and anyone may create one.

    In a team, you can not hit your teammates unless you put on friendly fire, and you can have a team balance, which only owners and admins of the team can take out and put in.

    Commands: There are many commands in Wild West.

    First, type /faq in-game for most frequently asked questions.

    Teams:

    /team create (name):
    Creates a team with a name.

    /team invite (username): Invites a member to your team.

    /team kick (username): Removes a member from your team.

    /team join: Joins a team your invited to.

    /team setrank (username) (position): Makes a member a different rank in your

    /team chat: Doing this command makes you now talk only with your teammates.

    /team deposit (amount): Deposits an amount of money into your team balance.

    /team withdraw (amount): Withdraws an amount of money from your team's balance. (can only be done if you are admin+)

    /team sethq: Sets a team headquarters where teammates may tp to. (HQs can only be made in homes)

    /team hq: Teleports you to your team's headquarters.

    /team ff: Enables friendly fire, which means teammates can hit other teammates. (can only be done if you are admin+)

    /team info (name) Get information on a team.

    /team leave: Leave your current team.

    Now going to some miscellaneous commands.

    /sit (disabled): Makes you sit on the floor, regenerates hearts, hunger, and sometimes broken legs.

    /call or /callhorse: Calls your horse to come to you.

    /logout: Logs you out safely without creating a PVP logger which may be killed.

    /qc: Sends a quick silly, western style message.

    /sethome: Sets your home location. (can only be done inside your house)

    /bail: Pay gold ounces to bail your teammate out of jail!

    /suicide: Commit suicide.

    /channel local/team/global: Change where your message will be sent to.

    /sheriff: Gives you information on Sheriffs.

    A couple commands that only Sheriffs can do.

    /sheriff hq: Teleports you to the Sheriff HQ.

    /c or /channel sheriff: Changes where you messages are being sent, now only to online Sheriffs.

    Now, lets go to a different subject, NPCs.

    NPCs are little creatures, (usually villagers) that do things for you in the game.

    NPCs:

    Mini tutorial:
    Right click it and it will give you a mini tutorial.

    Mine merchant:
    Sells you pickaxes.

    Drug dealer:
    Buys your processed drugs.

    Drug processor:
    Processes your drugs.

    Gem collector: Buys your gems.

    Stable manager:
    Sells you horses.

    Ore processor:
    Processes your ores.

    Food merchant:
    Sells you food and charcoal.

    Shop keeper:
    Sells you miscellaneous items.

    Bartender:
    Spend money for drinks, and see if you can get lucky and make more money than you spent.

    Tailor:
    Sells you armor

    Banker: Take out and put money from and into the bank.

    Lumberjack: Buys your wood.

    Illegal arms dealer: Sells you illegal guns.

    Arms dealer: Sells you legal guns.

    Home improvement: Sells you chests.

    Head hunter: Buys your heads you collect.

    Conductor: Sells you tickets to go on the train.

    There are a few other things on the navigator.

    Player tracker: Can track a rouge player or a teammate.
    A rouge is a type of bandit, you will become rouge if you hit somebody that is not rouge, if you are not rouge and you kill someone, you will not gain any bounty. But, the bad thing about being rouge, is people can track you, and Sheriffs can kill you on sight.

    Chest tracker: Leads you to the nearest un-looted chest.

    Rebel bases: Rebel bases are just another name for drug processors, where Sheriffs can inspect you.

    Drug field: This is where you collect drugs to process and sell.

    Cartels: Cartels can be taken over by a team, and as long as you control the cartel, you get 5% of the sales for the drug type.



    I most likely forgot some things, and I cannot think of them all at one time, so when I think of new things to add or you guys tell me, I will be editing the thread almost daily.


    Thanks for reading, hope this helped!

    - TheTitaniumTitan
     
    • Informative Informative x 3
    • Winner Winner x 1
    #1 TheTitaniumTitan, Aug 18, 2016
    Last edited: Aug 18, 2016
  2. StarZManZ

    StarZManZ Well-Known Member

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    That's a good guide mate
     
    • Like Like x 1
  3. Pat_The_Trick

    Pat_The_Trick Well-Known Member

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    Nice guide! Definetly worth pinning or something to help the newbies.
     
    • Like Like x 1
  4. Carcano

    Carcano Well-Known Member

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    I love how you copied a little bit of everyone else's guides and don't give credit...
     
  5. TheTitaniumTitan

    TheTitaniumTitan Ex WW JMod and Wiki Team member. Bring back WW!

    Joined:
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    I did not copy anyone elses guide, my only source of information is this, but mostly in-game.
     
  6. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    A few edits:
    Bacco takes 1.5 seconds to process
    Poppy takes 2 seconds to process
    WG takes 3 seconds to process
    ./s activates sheriff chat
    ./sit is disabled
    And if I'm not mistaken, Frisco is the closest town to Columbia.

    A very helpful guide to the players coming into Wild West. I wish I had something like this when I first joined.
     
    • Like Like x 1
  7. TheTitaniumTitan

    TheTitaniumTitan Ex WW JMod and Wiki Team member. Bring back WW!

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    Thanks!
     
  8. blackbear44

    blackbear44 Well-Known Member

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    I don't have time to read all of it. But it looked pretty helpful C:
     
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  9. PatrykSzczescie

    PatrykSzczescie Active Member

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    I didn't read the whole but scrolled a few times and some changes are needed:
    1. Mauser are found in Rebel Bases.
    2. Sheriffs can't do any illegal activity. They can mine, raid Indian camps and chop trees with repeaters.
    3. Sheriffs can't kill rogues on sight unless they had attacked any sheriff (and not rouge).
     
    • Like Like x 1
  10. TheTitaniumTitan

    TheTitaniumTitan Ex WW JMod and Wiki Team member. Bring back WW!

    Joined:
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    Thanks!
     
  11. PatrykSzczescie

    PatrykSzczescie Active Member

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    I meant Mausers in Indian Camps well crap misspell. xD
     
  12. Fadaad8

    Fadaad8 Well-Known Member

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    I think this has some outdated parts
     
    • Funny Funny x 1
  13. ZeFazzy

    ZeFazzy Well-Known Member

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    I think you might've left out the part about ./stats to check your stats and /achievements.
     
  14. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    This guide was made before that was implemented.
     
  15. ZeFazzy

    ZeFazzy Well-Known Member

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    Oops, didn't see the date :stuck_out_tongue:
     
  16. Jbird3604

    Jbird3604 Pvp, and Gun Skills: -10/10

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    Very Nice Guide, Wish I had this starting out to become an Pro Faster :wink:
     
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