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Remove /Bail

Discussion in 'Ideas' started by AmbitionZ_, Dec 26, 2016.

?

Should they remove /bail?

  1. Yes

    6 vote(s)
    26.1%
  2. No

    17 vote(s)
    73.9%
Thread Status:
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  1. AmbitionZ_

    AmbitionZ_ Highly Established Member

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    So, when there are cuff we get like, one person per wave. Does that help? No. Because they just /bail, tp back, loot their gear, and we have to start over. This happens repeatedly. So I suggest we remove /bail from the game. It makes it really unfair for sheriffs, and op for bandits, then we could actually chip away at the player count, we rely on having one big push without dying to win the cuff war for us. This is stupid, because we often get outnumbered. I know all the bandits are going to say keep it, but whatever.

    Edit: Maybe making a 5 minute cooldown would be better
     
    • Agree Agree x 2
    #1 AmbitionZ_, Dec 26, 2016
    Last edited: Dec 26, 2016
  2. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Bailing is the only way bandits could possibly win against sheriffs. I was in a fight the other day with 51 waves. Without /bail, sheriffs will easily be able to win against any team.
     
  3. AmbitionZ_

    AmbitionZ_ Highly Established Member

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    Make a cooldown for bailing, that would help, maybe not remove it, but you can only bail someone every 5 minutes
     
    • Agree Agree x 1
  4. deppresso

    deppresso Well-Known Member

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    you guys have alts. just log into them

    agreed. make it 5-10 minutes. We come back every wave and we see the same person we killed
     
  5. charlottethegirl

    charlottethegirl Ex- Party JMOD

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    Nahhhh, I don't want to spend an hour in prison mining off a 50k bounty just because you get a lucky cuff...
    -1
     
  6. deppresso

    deppresso Well-Known Member

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    As ambiton said, make a cooldown
     
  7. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    As stated above, bail is the only way for bandits to survive. We know you have longer respawns if we /bail and to back, but do remember that these bails do cost money. Sometimes a lot. And we accumulate those due to sheriffs coming back every 3-4 minutes. Also, if we accumulate a 30k bounty, which can happen more often than you think, do you really expect us to spend our time playing in a mine like a prison server? Or, better yet, not play the server while it goes down while we're offline?
     
    • Agree Agree x 1
  8. charlottethegirl

    charlottethegirl Ex- Party JMOD

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    Even a cooldown. You gotta realize that bails aren't cheap. We spend so much money on bails and sometimes we decide to just cut our losses and just leave them in prison.
     
    • Agree Agree x 1
  9. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    Now you're accusing us of being like Joker. I don't remember the last time I used an alt for combat. Only a few players use alts for anything other than bails these days.
     
    • Agree Agree x 1
  10. BlackKnight_7

    BlackKnight_7 Active Member

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    I think the cool down idea is much better than getting rid of it completely
     
    • Agree Agree x 1
  11. AmbitionZ_

    AmbitionZ_ Highly Established Member

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    But, you get 250 Bounty for attacking, and 1000 for a kill. Our heads are worth 5000, you should have enough to sell the heads, bail, and tp back.
     
  12. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    No. Again, it's the only way we survive sometimes 10+ waves of sheriffs. We waste armor, munitions, pots and money to make what little we do. We don't have infinite sets. Sheriffs do. Sheriffs can win a fight without using potions, or using very few. We can stock up, and we often have to to survive the sheriff waves. This costs plenty of money, more than a kevlar set in some cases.
     
  13. deppresso

    deppresso Well-Known Member

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    I'm not 'accusing' you guys of being Joker. I'm just saying everytime we go back into the base the person is already there. Nowadays sheriffs don't win. It just repeats. Go in, die, respawn. Give us a chance?

    EDIT: I didn't see you guys' posts before I wrote this so, yes bails cost a lot of money, why dont you guys try to keep your bounty down? Easy as, the sheriffs log off anyway because they get a headache right clicking their mouse to shoot someone :v
     
  14. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    750 bounty times five pellets for a model shot. That's an automatic 3,750 rise in bounty if all the pellets hit. And, often, they don't, and, even more often, it takes more than a couple hits to kill a sheriff with a model. And it isn't 250 when you shoot a sheriff, so don't bother to correct me. Do the math for ten waves with the result I just gave you.
     
  15. BlackKnight_7

    BlackKnight_7 Active Member

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    You made a valid point but what happens when there are only 2
    Or 3
    Sheriffs vs6 or 7 bandits
     
  16. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    Read above. We cant keep our bounties down if we want to kill you guys

    They can always stop coming?
     
  17. deppresso

    deppresso Well-Known Member

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    Then don't start cuffer wars on a daily basis. I log on and see a cuffer war everyday. You guys should just log off after couple of waves
     
  18. BlackKnight_7

    BlackKnight_7 Active Member

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    Hahah lol I guess so
     
  19. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    You're telling us to stop making money at rebel bases? Mining isn't beneficial without a rank, and it's also boring. Why mine in a safe zone when you can hang out in a PvP zone, get some kills and gear, and make money at the same time. If you're tired of getting farmed, you can always stop coming and bully leathers all day.
     
  20. AmbitionZ_

    AmbitionZ_ Highly Established Member

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    Well, I'm Dumb, montages aren't reliable. xD
    I have a new idea, you have to wait 3 minutes after getting in prison to be bailed, but the price of bail is 2/3 of the bounty
     
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