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Stuff back.

Discussion in 'Raid' started by SaltWood, Jun 2, 2017.

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  1. SaltWood

    SaltWood Well-Known Member

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    Hey, I had a fresh set of P4,unb3 etc on my person as well as another fresh set in my inventory. All lv 1 to repair, a sharp V unbIII and fireII sword and 6 gapples. I was 1v1ing WoobTummy_ then i got false banned while 1ving him. He killed me when i Disconnected. Can i have my stuff back because that was literally 15hrs of grinding just so i could PVP for a long time. it was also my last sets of P4. Who can give my stuff back?????? If i don't get this i really wont feel like playing anymore.
     
  2. CheeseBill

    CheeseBill Well-Known Member

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    I don't think they give you gear back
    @Eil
     
  3. Speedcell

    Speedcell Ex-Raid Mod | Team Vanta

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    I believe something like that has happened to all of us at least once. It's really annoying but I'm not sure if staff is allowed or even able to re-roll your inventory.
     
  4. Eil

    Eil Ex-Raid // Perm. Ban Manager
    Retired Staff

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    We understand it is frustrating when a false ban occurs and you loose your stuff, however there are many factors that have to be considered.

    1. Are you telling the truth (not saying you aren't, I am saying this on a global scale)
    2. Did the person who killed your logger give the stuff back already, or died to another teammate, thus by getting the items back this way, you would essentially be getting an extra, free set.

    Ideally we would need a recording proving your armour & enchants, and the autoban, however even then it's very hard to prove point 2 - If you had a recording, then there is the possibility for a refund, but without it, I'm afraid not.

    Some people have suggested disabling loggers on autobans, however what if an actual hacker kills you in P4, then they get autobanned, you then can't get your stuff back, since there is no logger to kill.
     
  5. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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  6. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    @Eil I have an idea to make banned players have their loggers remain unkillable. Smods have the ability to take items from other's inventories, and admins with access to the database can see message logs from specific servers. We could keep the supposed hacker's logger in a type of limbo, then check if they had truly hacked. If they didnt, then all of their stuff could be rolled back safely because they are unkillable. If they were hacking and they had killed someone, the logs could be read and their stuff could be given back. However, I'm not sure if logs for inventories are saved. It'd be an easy enough addition to check for when people log, because player data is saved. Idk. Something to bring up to mario for after the project.
     
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  7. SillyPickles

    SillyPickles Well-Known Member

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    im amazed u think upper staff would even bother to do anything like that
     
    • Agree Agree x 1
  8. xGhale

    xGhale HG‘s Doom guy

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    [​IMG]
     
    • Optimistic Optimistic x 1
  9. Eil

    Eil Ex-Raid // Perm. Ban Manager
    Retired Staff

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    I'm amazed you think so little of us. Time, Devs, Money etc. all play a part in whether ideas and changes like this can be implemented. We simply cannot do everything instantly, and many things take some time to actually get done (for the reasons above). As Uranium says, stay positive.
     
  10. Trogy

    Trogy Huncho

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    I personally would not be in favor of making loggers unkillable when banned. Imagine getting bhopped on by a full diamond, and then when he gets autobanned, you don't even get the loot. That situation there seems a lot more likely to me than someone getting auto banned falsely in a fight.
    Would you mind explaining the limbo idea a bit more?
    Also how do you check if someone "truly hacked"? - Assuming this would only apply to autobans.
    A while back, there was a similar discussion relating to WarZ about saving inventories. If I recall correctly, I think the idea was turned down because logging everyone's inventories every ~x seconds, would be very harsh on the server's performance. I could be wrong though but I feel like I read that.
     
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  11. SillyPickles

    SillyPickles Well-Known Member

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    not referring to u

    lmao nah
     
  12. Jeenss

    Jeenss Ex-Raid Mod

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    No hackers bother making p4, iron works just as well if you're rage-hacking. +1 to featherpaw's idea :grinning:
    #MakeRaid(survivalpvp)GreatAgain
     
  13. number_J

    number_J Member

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    You don't log inventory every x second - you have triggers on events like pick up item|craft item|drop item and log when such thing happens. And that can be stored in memory and have I/O operation only when bigger update is needed (aka server reboot, save every Xminutes, etc)
    Generally its a bad practice to do it the way you described, unless I am misinterpreting what you said.

    Regarding the false bans/items, it would probably be better if actual reason was added to the auto ban. From what I gathered autoban system works more like log system and is delayed in execution. Its either we allow longer delay (until circumstances are checked manually) with possibility of hackers being annoying longer, or we keep false banning and annoying/screwing genuine players - its tough call. Ofc best option would be perfect system, but I don't think that is even possible.
    As for items - my vote would be for inventory rollback (inventory save upon ban, releasing logger for killing after that). If the player was hacking, there is always ban at hand, if not, we didn't screw him over checking or temp removing from game. If duplication is happening during reroll (which is always the possibility) I would be in favor leave it that way, because in my mind happy player is more than economy inflation happening few days sooner.
     
    • Like Like x 2
    #13 number_J, Jun 3, 2017
    Last edited: Jun 3, 2017
  14. SaltWood

    SaltWood Well-Known Member

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    I don't have a recording of my gear before i got false banned but i'm sure if you ask the guy who killed me, he would tell you what i had. The only reason he isn't give back my stuff is because i was "cheating" Also he was using a KBII sword while in the fight, so that must of triggered the false ban.

    Oh and he kept everything, nobody killed him.
     
  15. xGhale

    xGhale HG‘s Doom guy

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    I've seen a number of people complaining about Knockback enchants causing autobans.
    @Eil @raidcommunity what do you think of removing KB as an enchant?
    It's just a thought since the anticheat can't just be de-activated for Raid.
     
  16. hockeyxxxxxxkid

    hockeyxxxxxxkid Active Member

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    Not being able to get free loot from a hacker is a lot less frustrating than losing an op set that you worked for due to a false auto ban. The false auto ban is frustrating enough, we shouldn't have to deal with losing op sets on top of it.

    If they kill you in p4 then they are going to bank it. There is no opportunity to kill them with your set.
     
    #16 hockeyxxxxxxkid, Jun 3, 2017
    Last edited: Jun 3, 2017
  17. Eil

    Eil Ex-Raid // Perm. Ban Manager
    Retired Staff

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    The Anti-Cheat can be deactivated for Raid, but then if a hacker comes on and there are no staff, you have a I can tell you that AutoBans are not caused by KB enchants - This seems to keep cropping up, but it isn't true.
    Chances of them having a bank are quite low, they will probably hack around spawn for a bit rather than attempt to bank, also BrawlBot will AutoBan quite quickly if it's obvious, so they won't really have time to bank.
     
  18. NoHacksJustCooki

    NoHacksJustCooki Active Member

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    I was fighting someone in a P4 fight when I suddenly got banned just as I was about to finish him off. He then killed my logger and got my stuff. I managed to get unbanned but as I had no proof they wouldn't restore my stuff. A similar thing happened in my old base where i was warping back to my base with loads of valuables then i glitched through the bedrock and fell into the void, once again my stuff was lost
     
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