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WarZ 2.0 Features

Discussion in 'MC-WarZ' started by LoopyLooperson, Jul 28, 2017.

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  1. LoopyLooperson

    LoopyLooperson Leaker Leaker Leaker!

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    What would the community like to see added?
     
  2. tallscot

    tallscot sceptiiiiiii

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    -different map
    -different guns
    -a solution to xray
    -vehicles
    -nerfed/less zombies
    -combos
    -grapples (ofc)
    -./team system
    -bases ./teams can claim (sort of like cartels in ww)
    -different types of armor (some that diminish headshot damage, some that give fire res, etc.)
    -lava glitching fixed (or no lava at all)
    -better smoke grenades like in battle royale
    -give a meaning to scuba helmets so people don't just leave them in chests (if they're readded at all)
    -ELO
    -everybody has access to enderchest, but let's say whitenames get like a few slots in the enderchest, and you donate for more space
    -everybody has access to ./tpa, you donate for a shorter timer
    -boosters
    -airdrops
    -feasts (sort of like in old fpsHG, random Zone 6 would spawn somewhere around the map, zone 6 is just a setup camp with a bunch of chests)
    -no gapples (or when you eat them, sort of like in the mining dead you get nausea afterwards)
    -balanced camping spots
    -no Molotovs until fire glitching is fixed
    -./team chat
    -yearly resets (maybe)
    -./team elo, totals amount of elo each player of the ./team has, team rankings or something idk
     
    • Like Like x 4
    • Creative Creative x 1
  3. LoopyLooperson

    LoopyLooperson Leaker Leaker Leaker!

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    what a very high class post. i will make sure LE SIGNATUR sees
     
  4. Usp45

    Usp45 Well-Known Member

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    how warz was in 2013 with better general features but the same mechanics
     
    • Informative Informative x 1
  5. HereCreepers

    HereCreepers Well-Known Member

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    - Bigger and more diverse map that is more post apocalyptic than the current one
    - No compass or at least a heavily restricted version
    - Removed combos to promote gunplay that involves more than spamming combos and healing until the other person dies.
    - Less common loot to make it feel like you are actually trying to survive in a post apocalyptic world
    - More diversity of guns (rework the tier system to make it so that the difference between tiers is not as big)
    - Remove instant healing to make taking damage a bigger deal than it is at the moment (remove healing from 1 HP to full HP in under 3 seconds)
    - Lessen the effect of armor (remove diamond armor)
    - Make it so hunger and thirst are actually a factor (food is not as common)
    - Remove item stacking or limit the amount of stacks per item to promote mindfulness about what loot you want to carry
    - Add friendly fire (aka, you can damage friends)

    These are just a few things. I went into more detail in a whole separate post.

    https://www.brawl.com/threads/66421/

    NOTE: This isn't intended to be an update but rather a whole new gamemode.
     
    • Like Like x 1
  6. LoopyLooperson

    LoopyLooperson Leaker Leaker Leaker!

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    - Lessen the effect of armor (remove diamond armor)
    nonono
     
  7. HereCreepers

    HereCreepers Well-Known Member

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    Note that this server would be much more like DayZ, which does not have fights that involve people take tons and tons of damage.
     
  8. tallscot

    tallscot sceptiiiiiii

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    this server's become something separate from DayZ. fights aren't meant to last a few seconds in WarZ, would overall kill the server if that was the case.
     
  9. LoopyLooperson

    LoopyLooperson Leaker Leaker Leaker!

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    I can say that WarZ 2.0 fights will much last longer and be more intense. I know dis 4 fact!!!
     
  10. exProto

    exProto Well-Known Member

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  11. LoopyLooperson

    LoopyLooperson Leaker Leaker Leaker!

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    I, I dont understand, eee Ex Porto
     
  12. HereCreepers

    HereCreepers Well-Known Member

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    For ****s sake. Do you see that this is intended to be a whole seperate server. I know these changes would 100% kill WarZ in its current state. That is why I want WarZ 2.o to be a W H O L E S E P E R A T E S E R V E R like War 2.0 is going to be.
     
  13. tallscot

    tallscot sceptiiiiiii

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    war 2.0 is going to have the same gamemodes, same play style, I've actually done the BETA testing. it's not meant to be 100% different from the original, that's why it's called "2.0". It's supposed to be a massive update, not a separate server (or at least a major separate server like you're trying to make it out to be)
     
  14. LoopyLooperson

    LoopyLooperson Leaker Leaker Leaker!

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    Yessir. Current WarZ would be put into a new category called Legacy servers, where the classics will remain.

    unfortunately this is wrong.
     
  15. StrikerSly

    StrikerSly Well-Known Member

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    Map
    - No copy + paste builds. We see that a lot between new and old map and the buildings just get stale. Perhaps a new building strategy or patterning as a whole?
    - Revised tutorial system so when a new user enters the map, they should know what to be looking for and what to expect.
    - Until lava glitch is fixed, minimize lava for strictly decoration as to not hinder gameplay
    - More map interaction. Perhaps flint and steel can be re-added (unless it makes things laggy) to cook meat found from animals, burn down trees but not be able to place anywhere to avoid fire glitching. Also glass buildings should be frequent as most modernized infrastructure involves an outer surface of nothing but glass, while still keeping older-style buildings.
    - More "on-the-way" buildings like shacks, abandoned houses, ghost towns, crashed vehicles, sunken ships, small caves, sand temples, watch towers, crashed aircraft, playgrounds, parks, observatories... etc.
    - Balancing especially to camping spots

    Guns/Combat/Armour
    - Comboing should remain, as should gun stats and reloading
    - Add a new gun that can only be found through buying and activating boosters, and is still super rare (one shots 3/4s.) Adds more economy to the game and a will to play/loot.
    - Riot shield that slows player immensely but can take heavy hits from weapons. This has the potential to be very broken/OP without regular updates and reworks so be careful on that one.
    - Add JUST unbreaking armour to the drop pools in chests. This can also give a player more of a will to play as well as improving economy in the game.
    - Slightly increase the chance of finding diamond in chests as fights are primarily iron as of now.
     
    • Agree Agree x 1
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