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Buff Head Price

Discussion in 'Ideas' started by MrSwat_, Nov 8, 2017.

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  1. MrSwat_

    MrSwat_ War 2.0 GSGer, Team Sync Wild West, and Ex-Sheriff

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    If it was 5.5k then it would be better for us and we would become MORE op.
     
  2. Simplestt

    Simplestt Member

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    Actually they will most likely use pots fighting the sheriff, so they are winning theirs back if they win. I like this idea :3
     
  3. pewgeon

    pewgeon Well-Known Member

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    this doesn't need to be added.
     
  4. FearTheDoggos

    FearTheDoggos Ex- WildWest/WarZ MOD

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    So your solution to having OP sheriffs is to make them more op.

    Sheriffs are not balanced at all, anyone who says otherwise does not play consistently.
    Free gear VS. 50k life= not balanced.

    There is no circumstance in which a bandit will ever benefit more than a sheriff. A sheriff needs nothing. They have everything they need at all times given to them freely every time they die. Simply fighting/killing a couple sheriffs generally gives almost the same amount of bounty as the head is worth :c Which when they are bailed, completely outweighs the benefit especially including your next set of gear that you will presumably have to attain or pay for.

    However, I am actually not entirely opposed to adding the extra pots, for even without a money reward pots are almost more valuable than money in some cases within fights. As a bandit I could see this being a welcome addition.
    Not sure of the likelihood of this being added though, as you probably know @Oofio changes tend to take quite some time.
     
  5. Fadaad8

    Fadaad8 Well-Known Member

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    Basically everything I said but in a better version xd

    Kek I'm bad so true xd
    But still not much you can do in a 1v6
     
  6. MrSwat_

    MrSwat_ War 2.0 GSGer, Team Sync Wild West, and Ex-Sheriff

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    Is there anything you would like me to change?

    How about bandits start with 3 meds to balance it out just a little more?

    Also making proc time faster as @_Karst stated in an older idea.

    Didn't think of that, might help.
     
    • Agree Agree x 1
  7. Tjocko

    Tjocko Wild West Ex-MOD

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    I don't see this as balanced, this would mean bandits get both more money and more pots when kiilling sheriffs, since sheriffs usually never have time drinking 6 pots, unless they are camping.

    -1
     
  8. _Karst

    _Karst Well-Known Member

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    By giving sheriffs more pots you only make them even more overpowerd. But about the 6k sheriff head, I think increasing the sheriff head isn't a bad thing at all.

    So +1 for the 6k sheriff head, but -1 for giving sheriffs more pots. (You already edited it but I still want to mention xD)
     
  9. Zqra

    Zqra New Member

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    It seems pretty balanced to me (even if I'm not a sheriff) since they pretty much give a decent amount of medicine. Sheriffs would get farmed more if they increase the value of their heads.
     
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