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Bad Map Design

Discussion in 'MC-War' started by Ice_Bear1, Mar 18, 2018.

?

Add crates to red spawn?

  1. Yes

    3 vote(s)
    100.0%
  2. No

    0 vote(s)
    0.0%
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  1. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    In Ice bear's opinion Strikezone is the worst designed map and is unbalanced. No the teams are not the problem but the map itself has issues. The main thing is how red can get easily spawn camped because of the lack of cover when spawning adding a few crates would do a lot to making this map more balanced it is a simple fix.
     
  2. Charlie_0014

    Charlie_0014 Build & BT Overlord, Party Sub-Overlord

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    I'm going to have to be indifferent on this one; creates could go either way: on one hand yes they could be used by the red team to spawn behind, or if their are people on the blue team would then hide on their side of the creates, while reloading, and let red spawn and kill them when they try to leave (worse spawn camping). If you can find specific spots to where they would benefit red more than blue, that would help (providing screenshots would help :smile:).
     
  3. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    Ice Bear says make it will be way to close to red spawn for blue to hide behind without dying because red will still have their spawn invincibility. Ice Bear says that crates wouldn't bottle neck players either because they would be to scattered to to allow this.
     
  4. SuperBen4

    SuperBen4 Profile Pic by Hexivoid

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    I think there is enough cover, when I am being spawntrapped I go into the red thing against the wall, or to the far right where there are lots of boxes. I just think something needs to be done to prevent spawncamping, not changing individual maps. From personal experience the one crate which is there is already good for blue, as you can hide behind it and be relatively safe, and by the time a red gets to you they have no resistance. On the other hand, I can see where you're coming from with low level players just shooting as soon as they spawn and dying with no sufficient cover for them.
     
  5. Lekosa1

    Lekosa1 mineman

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    The reds used to spawn in the corner of the map, idk why it was changed
     
    • Like Like x 1
    • Agree Agree x 1
  6. Corcustos

    Corcustos Active Member

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    Ratings:
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    Maybe it has something to do with a DOM point being thrown there? Not that it helps because Red spawns right next to it anyway.
     
  7. Epicfurno

    Epicfurno HYDRA Leader

    Joined:
    Dec 26, 2017
    Messages:
    301
    Ratings:
    +27
    I've seen games where blue gets rekt. It's just the teams.
     
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